Vinayak R. Krishnamurthy
Orcid: 0000-0001-6434-2577Affiliations:
- Texas A&M University, College Station, TX, USA
According to our database1,
Vinayak R. Krishnamurthy
authored at least 43 papers
between 2005 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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on dl.acm.org
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Bibliography
2024
Adaptive Training on Basic AR Interactions: Bi-Variate Metrics and Neuroergonomic Evaluation Paradigms.
Int. J. Hum. Comput. Interact., October, 2024
J. Comput. Inf. Sci. Eng., May, 2024
Pointing Tasks Using Spatial Audio on Smartphones for People With Vision Impairments.
J. Comput. Inf. Sci. Eng., February, 2024
Handlebody Plesiohedra Unchained: Topologically Interlocked Cell-Transitive 3-Honeycombs.
Comput. Aided Des., 2024
Blended Physical-Digital Kinesthetic Feedback for Mixed Reality-Based Conceptual Design-In-Context.
Proceedings of the 50th Graphics Interface Conference, 2024
2023
A modular approach for creation of any bi-axial woven structure with congruent tiles.
Comput. Graph., August, 2023
Reflect-Express-Transform: Investigating Speech-Based Iterative Digital Design for Young Designers.
J. Comput. Inf. Sci. Eng., June, 2023
J. Comput. Inf. Sci. Eng., 2023
Curved Space-Filling Tiles Using Voronoi Decomposition with Line, and Curve Segments Closed Under Wallpaper Symmetries.
CoRR, 2023
2022
Making-a-Scene: A Preliminary Case Study on Speech-Based 3D Shape Exploration Through Scene Modeling.
J. Comput. Inf. Sci. Eng., February, 2022
IEEE Trans. Vis. Comput. Graph., 2022
A learning-based, region of interest-tracking algorithm for catheter detection in echocardiography.
Comput. Medical Imaging Graph., 2022
<i>LayerLock</i>: Layer-Wise Collision-Free Multi-Robot Additive Manufacturing Using Topologically Interlocked Space-Filling Shapes.
Comput. Aided Des., 2022
Voronoi Spaghetti & VoroNoodles: Topologically Interlocked, Space-Filling, Corrugated & Congruent Tiles.
Proceedings of the SIGGRAPH Asia 2022 Technical Communications, 2022
WIP Teaching Engineers to Sketch: Impacts of Feedback from an Intelligent Tutoring Software on Engineers' Sketching Skill Development.
Proceedings of the IEEE Frontiers in Education Conference, 2022
2021
J. Comput. Inf. Sci. Eng., 2021
J. Comput. Inf. Sci. Eng., 2021
Stroke-Hover Intent Recognition for Mid-Air Curve Drawing Using Multi-Point Skeletal Trajectories.
J. Comput. Inf. Sci. Eng., 2021
Construction of Planar and Symmetric Truss Structures with Interlocking Edge Elements.
CoRR, 2021
2020
Investigating Force-Feedback in Mid-Air Sketching of Multi-Planar Three-Dimensional Curve-Soups.
J. Comput. Inf. Sci. Eng., 2020
Generalized abeille tiles: Topologically interlocked space-filling shapes generated based on fabric symmetries.
Comput. Graph., 2020
Bi-Axial Woven Tiles: Interlocking Space-Filling Shapes Based on Symmetries of Bi-Axial Weaving Patterns.
Proceedings of the 46th Graphics Interface Conference 2020, 2020
Proceedings of the 46th Graphics Interface Conference 2020, 2020
2019
Delaunay Lofts: A biologically inspired approach for modeling space filling modular structures.
Comput. Graph., 2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
2018
To Draw or Not to Draw: Recognizing Stroke-Hover Intent in Non-instrumented Gesture-free Mid-Air Sketching.
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018
2017
Window-Shaping: 3D Design Ideation by Creating on, Borrowing from, and Looking at the Physical World.
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Proto-TAI++: Exploring Perceptually Consistent Creation of Planar Shape Assemblies Through Multimodal Tangible Interactions.
J. Comput. Inf. Sci. Eng., 2016
Extracting hand grasp and motion for intent expression in mid-air shape deformation: A concrete and iterative exploration through a virtual pottery application.
Comput. Graph., 2016
MobiSweep: Exploring Spatial Design Ideation Using a Smartphone as a Hand-held Reference Plane.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016
RealFusion: An Interactive Workflow for Repurposing Real-World Objects towards Early-stage Creative Ideation.
Proceedings of the 42nd Graphics Interface Conference, Victoria, BC, Canada, 1-3 June 2016, 2016
2015
A gesture-free geometric approach for mid-air expression of design intent in 3D virtual pottery.
Comput. Aided Des., 2015
Proceedings of the 41st Graphics Interface Conference, Halifax, NS, Canada, June 3-5, 2015, 2015
2014
zPots: a virtual pottery experience with spatial interactions using the leap motion device.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Handy-Potter: Rapid Exploration of Rotationally Symmetric Shapes Through Natural Hand Motions.
J. Comput. Inf. Sci. Eng., 2013
Shape-It-Up: Hand gesture based creative expression of 3D shapes using intelligent generalized cylinders.
Comput. Aided Des., 2013
2012
Comput. Aided Des., 2012
Extended multitouch: recovering touch posture and differentiating users using a depth camera.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012
2005
Intuitive Design and Gait Analysis for a Closed Loop Leg Mechanism of a Quadruped with Single Actuator.
Proceedings of the Climbing and Walking Robots, 2005