Viliam Lisý
Orcid: 0000-0002-1647-1507Affiliations:
- CTU in Prague
- University of Alberta
According to our database1,
Viliam Lisý
authored at least 84 papers
between 2007 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2024
Mach. Learn., July, 2024
Proceedings of the Thirty-Third International Joint Conference on Artificial Intelligence, 2024
Continual Depth-limited Responses for Computing Counter-strategies in Sequential Games.
Proceedings of the 23rd International Conference on Autonomous Agents and Multiagent Systems, 2024
2023
Artif. Intell., 2023
Rethinking Formal Models of Partially Observable Multiagent Decision Making (Extended Abstract).
Proceedings of the Thirty-Second International Joint Conference on Artificial Intelligence, 2023
NASimEmu: Network Attack Simulator & Emulator for Training Agents Generalizing to Novel Scenarios.
Proceedings of the Computer Security. ESORICS 2023 International Workshops, 2023
2022
JsonGrinder.jl: automated differentiable neural architecture for embedding arbitrary JSON data.
J. Mach. Learn. Res., 2022
CoRR, 2022
Artif. Intell., 2022
2021
Continual Depth-limited Responses for Computing Counter-strategies in Extensive-form Games.
CoRR, 2021
CoRR, 2021
Improving Robustness of Malware Classifiers using Adversarial Strings Generated from Perturbed Latent Representations.
CoRR, 2021
Mill.jl and JsonGrinder.jl: automated differentiable feature extraction for learning from raw JSON data.
CoRR, 2021
Complexity and Algorithms for Exploiting Quantal Opponents in Large Two-Player Games.
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021
2020
Analysis of Hannan consistent selection for Monte Carlo tree search in simultaneous move games.
Mach. Learn., 2020
Mach. Learn., 2020
CoRR, 2020
Automated construction of bounded-loss imperfect-recall abstractions in extensive-form games.
Artif. Intell., 2020
Proceedings of the Twenty-Ninth International Joint Conference on Artificial Intelligence, 2020
Automated Construction of Bounded-Loss Imperfect-Recall Abstractions in Extensive-Form Games (Extended Abstract).
Proceedings of the Twenty-Ninth International Joint Conference on Artificial Intelligence, 2020
Proceedings of the 19th International Conference on Autonomous Agents and Multiagent Systems, 2020
2019
Deep Reinforcement Learning with Explicitly Represented Knowledge and Variable State and Action Spaces.
CoRR, 2019
CoRR, 2019
Comput. Secur., 2019
Monte Carlo Continual Resolving for Online Strategy Computation in Imperfect Information Games.
Proceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems, 2019
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019
2018
Secur. Commun. Networks, 2018
Approximating maxmin strategies in imperfect recall games using A-loss recall property.
Int. J. Approx. Reason., 2018
CoRR, 2018
2017
Reports of the Workshops of the Thirty-First AAAI Conference on Artificial Intelligence.
AI Mag., 2017
An Algorithm for Constructing and Solving Imperfect Recall Abstractions of Large Extensive-Form Games.
Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, 2017
Optimal Strategies for Detecting Data Exfiltration by Internal and External Attackers.
Proceedings of the Decision and Game Theory for Security - 8th International Conference, 2017
Proceedings of the Financial Cryptography and Data Security, 2017
Proceedings of the 2017 Workshop on Moving Target Defense, 2017
Proceedings of the Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, 2017
2016
Artif. Intell., 2016
Proceedings of the Twenty-Fifth International Joint Conference on Artificial Intelligence, 2016
Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence, 2016
Using Correlated Strategies for Computing Stackelberg Equilibria in Extensive-Form Games.
Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence, 2016
2015
Proceedings of the Cyber Warfare - Building the Scientific Foundation, 2015
Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, 2015
Proceedings of the Decision and Game Theory for Security - 6th International Conference, 2015
Proceedings of the Decision and Game Theory for Security - 6th International Conference, 2015
Online Monte Carlo Counterfactual Regret Minimization for Search in Imperfect Information Games.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015
Game-Theoretic Algorithms for Optimal Network Security Hardening Using Attack Graphs.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015
2014
An Exact Double-Oracle Algorithm for Zero-Sum Extensive-Form Games with Imperfect Information.
J. Artif. Intell. Res., 2014
Proceedings of the STAIRS 2014, 2014
Proceedings of the Machine Learning and Knowledge Discovery in Databases, 2014
Proceedings of the Decision and Game Theory for Security - 5th International Conference, 2014
Practical Performance of Refinements of Nash Equilibria in Extensive-Form Zero-Sum Games.
Proceedings of the ECAI 2014 - 21st European Conference on Artificial Intelligence, 18-22 August 2014, Prague, Czech Republic, 2014
2013
Proceedings of the Intelligence and Security Informatics - Pacific Asia Workshop, 2013
Proceedings of the Advances in Neural Information Processing Systems 26: 27th Annual Conference on Neural Information Processing Systems 2013. Proceedings of a meeting held December 5-8, 2013
Proceedings of the Computer Games - Workshop on Computer Games, 2013
Using Double-Oracle Method and Serialized Alpha-Beta Search for Pruning in Simultaneous Move Games.
Proceedings of the IJCAI 2013, 2013
Double-oracle algorithm for computing an exact nash equilibrium in zero-sum extensive-form games.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013
2012
Proceedings of the Decision and Game Theory for Security - Third International Conference, 2012
Proceedings of the ECAI 2012, 2012
Iterative Algorithm for Solving Two-player Zero-sum Extensive-form Games with Imperfect Information.
Proceedings of the ECAI 2012, 2012
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012
Proceedings of the Game Theory for Security, 2012
2011
Proceedings of the Holonic and Multi-Agent Systems for Manufacturing, 2011
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011
2010
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010
2009
Proceedings of the Agents and Artificial Intelligence - International Conference, 2009
Goal-based Adversarial Search - Searching Game Trees in Complex Domains using Goal-based Heuristic.
Proceedings of the ICAART 2009 - Proceedings of the International Conference on Agents and Artificial Intelligence, Porto, Portugal, January 19, 2009
Biosignals as an Advanced Man-Machine Interface.
Proceedings of the Second International Conference on Health Informatics, 2009
Proceedings of the Biomedical Engineering Systems and Technologies, 2009
Proceedings of the 8th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009
Proceedings of the Agents and Data Mining Interaction, 4th International Workshop, 2009
2008
Proceedings of the International Multiconference on Computer Science and Information Technology, 2008
2007
Proceedings of the 19th IEEE International Conference on Tools with Artificial Intelligence (ICTAI 2007), 2007