Vili Lehdonvirta

According to our database1, Vili Lehdonvirta authored at least 20 papers between 2007 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Online Labour Index 2020: New ways to measure the world's remote freelancing market.
Big Data Soc., July, 2021

2019
Mine the gap: Bitcoin and the maintenance of trustlessness.
New Media Soc., 2019

2014
Pink and Blue Pixel$: Gender and Economic Disparity in Two Massive Online Games.
Inf. Soc., 2014

Situated crowdsourcing using a market model.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

2013
Designing motivation using persuasive ambient mirrors.
Pers. Ubiquitous Comput., 2013

2012
Drawing on mobile crowds via social media - Case UbiAsk: image based mobile social search across languages.
Multim. Syst., 2012

The Stoic Male: How Avatar Gender Affects Help-Seeking Behavior in an Online Game.
Games Cult., 2012

2011
Mobile Image Search via Local Crowd: A User Study.
Proceedings of the 17th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2011

2010
Virtual Worlds Don't Exist: Questioning the Dichotomous Approach in MMO Studies.
Game Stud., 2010

Activity-Based Micro-pricing: Realizing Sustainable Behavior Changes through Economic Incentives.
Proceedings of the Persuasive Technology, 5th International Conference, 2010

A crowdsourcing based mobile image translation and knowledge sharing service.
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia, 2010

2009
Virtual item sales as a revenue model: identifying attributes that drive purchase decisions.
Electron. Commer. Res., 2009

Using individual, social and economic persuasion techniques to reduce CO<sub>2</sub> emissions in a family setting.
Proceedings of the Persuasive Technology, Fourth International Conference, 2009

UbiPay: minimizing transaction costs with smart mobile payments.
Proceedings of the 6th International Conference on Mobile Technology, 2009

Applying pervasive technologies to create economic incentives that alter consumer behavior.
Proceedings of the UbiComp 2009: Ubiquitous Computing, 2009

Tracking behavior in persuasive apps: is sensor-based detection always better than user self-reporting?
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Using Aesthetic and Empathetic Expressions to Motivate Desirable Lifestyle.
Proceedings of the Smart Sensing and Context, Third European Conference, 2008

Ubipay: conducting everyday payments with minimum user involvement.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Reflecting human behavior to motivate desirable lifestyle.
Proceedings of the Conference on Designing Interactive Systems, 2008

2007
Lifestyle Ubiquitous Gaming: Making Daily Lives More Plesurable.
Proceedings of the 13th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications (RTCSA 2007), 2007


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