Victoria Bennett
According to our database1,
Victoria Bennett
authored at least 9 papers
between 2011 and 2023.
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On csauthors.net:
Bibliography
2023
GeoExplorer and Gender Identity: The Impact of Gender in a Game-Based Learning Environment.
Proceedings of the IEEE Frontiers in Education Conference, 2023
2022
Proceedings of the IEEE Frontiers in Education Conference, 2022
Preliminary Development and Assessment of Engineering Judgment through Mixed-Reality Game-Based Learning.
Proceedings of the IEEE Frontiers in Education Conference, 2022
2021
Proceedings of the IEEE Frontiers in Education Conference, 2021
2020
Gaming4All: Reflecting on Diversity, Equity, and Inclusion for Game-Based Engineering Education.
Proceedings of the IEEE Frontiers in Education Conference, 2020
Preliminary Development and Evaluation of the Mini Player Experience Inventory (mPXI).
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020
2017
On the Use of In-Memory Analytics Workflows to Compute eScience Indicators from Large Climate Datasets.
Proceedings of the 17th IEEE/ACM International Symposium on Cluster, 2017
2014
IEEE Trans. Geosci. Remote. Sens., 2014
2011
Proceedings of the Theory and Practice of Computer Graphics, 2011