Victor Zappi

According to our database1, Victor Zappi authored at least 25 papers between 2008 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2023
Leveraging Android Phones to Democratize Low-level Audio Programming.
Proceedings of the 23rd International Conference on New Interfaces for Musical Expression, 2023

2022
Bodily Awareness Through NIMEs: Deautomatising Music Making Processes.
Proceedings of the 22nd International Conference on New Interfaces for Musical Expression, 2022

Three-dimensional finite-difference time-domain acoustic analysis of simplified vocal tract shapes.
Proceedings of the 23rd Annual Conference of the International Speech Communication Association, 2022

2021
A comparative study of two-dimensional vocal tract acoustic modeling based on Finite-Difference Time-Domain methods.
CoRR, 2021

2020
Non-Rigid Musical Interfaces: Exploring Practices, Takes, and Future Perspective.
Proceedings of the 20th International Conference on New Interfaces for Musical Expression, 2020

From 8-bit punk to 8-bit avant-garde: designing an embedded platform to control vintage sound chips.
Proceedings of the AM'20, 15th International Audio Mostly Conference, Graz, 2020

2019
An Extended Two-Dimensional Vocal Tract Model for Fast Acoustic Simulation of Single-Axis Symmetric Three-Dimensional Tubes.
Proceedings of the 20th Annual Conference of the International Speech Communication Association, 2019

2018
Hackable Instruments: Supporting Appropriation and Modification in Digital Musical Interaction.
Frontiers ICT, 2018

Extended Playing Techniques on an Augmented Virtual Percussion Instrument.
Comput. Music. J., 2018

2017
Shader-based physical modelling for the design of massive digital musical instruments.
Proceedings of the 17th International Conference on New Interfaces for Musical Expression, 2017

A Fast Robust 1D Flow Model for a Self-Oscillating Coupled 2D FEM Vocal Fold Simulation.
Proceedings of the 18th Annual Conference of the International Speech Communication Association, 2017

The Hyper Drumhead: Making Music with a Massive Real-time Physical Model.
Proceedings of the 2017 International Computer Music Conference, 2017

2015
Exposing the scaffolding of digital instruments with hardware-software feedback loops.
Proceedings of the 15th International Conference on New Interfaces for Musical Expression, 2015

2014
Scenography of immersive virtual musical instruments.
Proceedings of the IEEE VR Workshop: Sonic Interaction in Virtual Environments, 2014

Dimensionality and Appropriation in Digital Musical Instrument Design.
Proceedings of the 14th International Conference on New Interfaces for Musical Expression, 2014

Augmented Stage for Participatory Performances.
Proceedings of the 14th International Conference on New Interfaces for Musical Expression, 2014

2013
eLaparo4D: A Step Towards a Physical Training Space for Virtual Video Laparoscopic Surgery.
Proceedings of the Seventh International Conference on Complex, 2013

2012
Haptic, Audio, and Visual: Multimodal Distribution for Interactive Games.
IEEE Trans. Instrum. Meas., 2012

Music expression with a robot manipulator used as a bidirectional tangible interface.
EURASIP J. Audio Speech Music. Process., 2012

Point clouds indexing in real time motion capture.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

2011
Design and Evaluation of a Hybrid Reality Performance.
Proceedings of the 11th International Conference on New Interfaces for Musical Expression, 2011

2010
OSC Virtual Controller.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010

Virtual Sequencing with a Tactile Feedback Device.
Proceedings of the Haptic and Audio Interaction Design - 5th International Workshop, 2010

Passive hand pose recognition in virtual reality.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2010

2008
Exploring gaming mechanisms to enhance knowledge acquisition in virtual worlds.
Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, 2008


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