Víctor Fernández-Cervantes

According to our database1, Víctor Fernández-Cervantes authored at least 7 papers between 2015 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
PhyDSL<sub>K</sub>: a model-driven framework for generating exergames.
Multim. Tools Appl., 2021

2019
Virtual-Gym<sup>vR</sup>: A Virtual Reality Platform for Personalized Exergames.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

2018
<i>VirtualGym</i>: A kinect-based system for seniors exercising at home.
Entertain. Comput., 2018

2016
A Grammar-Based Framework for Rehabilitation Exergames.
Proceedings of the Entertainment Computing - ICEC 2016, 2016

2015
Facial Geometry Identification through Fuzzy Patterns with RGBD Sensor.
Computación y Sistemas, 2015

Serious rehabilitation games with Kinect.
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015

Serious games: Rehabilitation fuzzy grammar for exercise and therapy compliance.
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015


  Loading...