Victor Fernández-Bauset

According to our database1, Victor Fernández-Bauset authored at least 11 papers between 2010 and 2014.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2014
Comparative performance evaluation of CAR systems based on mobile phones and feature tracking.
J. Supercomput., 2014

Server implementations for improving the performance of CAR systems based on mobile phones.
J. Netw. Comput. Appl., 2014

2013
How mobile phones perform in collaborative augmented reality (CAR) applications.
J. Supercomput., 2013

Improving the performance of CAR systems based on mobile phones.
Proceedings of the International Conference on High Performance Computing & Simulation, 2013

On the Implementation of Servers for Large Scale CAR Systems based on Mobile Phones.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013

Fuzzy model based on RGBD images to identify biometrical facial geometry.
Proceedings of the FUZZ-IEEE 2013, 2013

2012
On the Characterization of CAR Systems Based on Mobile Computing.
Proceedings of the 14th IEEE International Conference on High Performance Computing and Communication & 9th IEEE International Conference on Embedded Software and Systems, 2012

2011
Performance Characterization on Mobile Phones for Collaborative Augmented Reality (CAR) Applications.
Proceedings of the 15th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2011

2010
A Cognitive Model for Human Behavior Simulation in EBDI Virtual Humans.
Proceedings of the ICAART 2010 - Proceedings of the International Conference on Agents and Artificial Intelligence, Volume 2, 2010

Evaluating Jason for Distributed Crowd Simulations.
Proceedings of the ICAART 2010 - Proceedings of the International Conference on Agents and Artificial Intelligence, Volume 2, 2010

Tuning Java to Run Interactive Multiagent Simulations over Jason.
Proceedings of the AI 2010: Advances in Artificial Intelligence, 2010


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