Vesna D. Novak
Orcid: 0000-0001-9143-2682Affiliations:
- University of Cincinnati, OH, USA
- University of Wyoming, WY, USA
- ETH Zurich, Schweiz (2012-2014)
- University of Ljubljana, Slovenia (PhD 2011)
According to our database1,
Vesna D. Novak
authored at least 59 papers
between 2009 and 2024.
Collaborative distances:
Collaborative distances:
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Online presence:
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Bibliography
2024
Effects of adaptation accuracy and magnitude in affect-aware difficulty adaptation for the multi-attribute task battery.
Int. J. Hum. Comput. Stud., March, 2024
Design and Usability Evaluation of a Web-Based Pitch Control Training App for Transgender Women.
Proceedings of the HCI International 2024 Posters, 2024
Learning Skill Training Schedules from Domain Experts in a Rehabilitation Gym Using Inverse Reinforcement Learning.
Proceedings of the 10th IEEE RAS/EMBS International Conference for Biomedical Robotics and Biomechatronics, 2024
2023
Automated Classification of Dyadic Conversation Scenarios Using Autonomic Nervous System Responses.
IEEE Trans. Affect. Comput., 2023
Automated Patient-Robot Task Assignment in a Simulated Stochastic Rehabilitation Gym.
Proceedings of the International Conference on Rehabilitation Robotics, 2023
Effects of a Passive Back Support Exoskeleton when Lifting and Carrying Lumber Boards.
Proceedings of the 45th Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2023
2022
Learning Dynamic Patient-Robot Task Assignment and Scheduling for A Robotic Rehabilitation Gym.
Proceedings of the International Conference on Rehabilitation Robotics, 2022
2021
Automated affect classification and task difficulty adaptation in a competitive scenario based on physiological linkage: An exploratory study.
Int. J. Hum. Comput. Stud., 2021
Toward Real-Time Detection of Object Lifting Using Wearable Inertial Measurement Units.
Proceedings of the 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2021
Proceedings of the 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2021
Simultaneously varying back stiffness and trunk compression in a passive trunk exoskeleton during different activities: A pilot study.
Proceedings of the 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2021
Human-Human Connected Dyads Learning a Visuomotor Rotation in a Targeted Reaching Task.
Proceedings of the 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2021
2020
Corrections to "A Pilot Study of Varying Thoracic and Abdominal Compression in a Reconfigurable Trunk Exoskeleton During Different Activities" [Jun 20 1585-1594].
IEEE Trans. Biomed. Eng., 2020
A Pilot Study of Varying Thoracic and Abdominal Compression in a Reconfigurable Trunk Exoskeleton During Different Activities.
IEEE Trans. Biomed. Eng., 2020
Sensors, 2020
Load Position and Weight Classification during Carrying Gait Using Wearable Inertial and Electromyographic Sensors.
Sensors, 2020
Wearable Robots: Taking a Leap From the Lab to the Real World [From the Guest Editors].
IEEE Robotics Autom. Mag., 2020
Proceedings of the 42nd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2020
2019
Classification of Different Cognitive and Affective States in Computer Game Players Using Physiology, Performance and Intrinsic Factors.
Proceedings of the Intelligent Human Systems Integration 2019, 2019
A New Method for Classification of Hazardous Driver States Based on Vehicle Kinematics and Physiological Signals.
Proceedings of the Intelligent Human Systems Integration 2019, 2019
Toward real-world evaluations of trunk exoskeletons using inertial measurement units.
Proceedings of the 16th IEEE International Conference on Rehabilitation Robotics, 2019
Pilot Long-term Evaluation of Competitive and Cooperative Exercise Games in Inpatient Stroke Rehabilitation.
Proceedings of the 16th IEEE International Conference on Rehabilitation Robotics, 2019
Using Physiological Linkage for Patient State Assessment In a Competitive Rehabilitation Game.
Proceedings of the 16th IEEE International Conference on Rehabilitation Robotics, 2019
2018
A Multisession Evaluation of a Collaborative Virtual Environment for Arm Rehabilitation.
Presence Teleoperators Virtual Environ., 2018
Proceedings of the 40th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2018
Proceedings of the 40th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2018
2017
IEEE Trans. Affect. Comput., 2017
Cybathlon 2016: Showcasing Advances in Assistive Technologies Through Competition [From the Guest Editors].
IEEE Robotics Autom. Mag., 2017
Absolute and Relative User Perception of Classification Accuracy in an Affective Video Game.
Interact. Comput., 2017
Comparison of two difficulty adaptation strategies for competitive arm rehabilitation exercises.
Proceedings of the International Conference on Rehabilitation Robotics, 2017
Difficulty adaptation in a competitive arm rehabilitation game using real-time control of arm electromyogram and respiration.
Proceedings of the International Conference on Rehabilitation Robotics, 2017
2016
Measuring the Effect of Classification Accuracy on User Experience in a Physiological Game.
Proceedings of the 3rd International Conference on Physiological Computing Systems (PhyCS 2016), 2016
Design and pilot evaluation of competitive and cooperative exercise games for arm rehabilitation at home.
Proceedings of the 38th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2016
2015
Workload Estimation in Physical Human-Robot Interaction Using Physiological Measurements.
Interact. Comput., 2015
Autom., 2015
AI Mag., 2015
2014
Proceedings of the Brain-Computer Interface Research - A State-of-the-Art Summary 3, 2014
IEEE Trans. Affect. Comput., 2014
Toward Real-Time Automated Detection of Turns during Gait Using Wearable Inertial Measurement Units.
Sensors, 2014
The Use of Player-centered Positive Reinforcement to Schedule In-game Rewards Increases Enjoyment and Performance in a Serious Game.
Int. J. Serious Games, 2014
Physiological noise cancellation in fNIRS using an adaptive filter based on mutual information.
Proceedings of the 2014 IEEE International Conference on Systems, Man, and Cybernetics, 2014
The effect of different difficulty adaptation strategies on enjoyment and performance in a serious game for memory training.
Proceedings of the 3nd IEEE International Conference on Serious Games and Applications for Health, 2014
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2014
2013
IEEE Trans. Biomed. Eng., 2013
Enhancing patient freedom in rehabilitation robotics using gaze-based intention detection.
Proceedings of the IEEE 13th International Conference on Rehabilitation Robotics, 2013
Effectiveness of different sensing modalities in predicting targets of reaching movements.
Proceedings of the 35th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2013
2012
Virtual Rehabilitation Environment Using Principles of Intrinsic Motivation and Game Design.
Presence Teleoperators Virtual Environ., 2012
Dual-task performance in multimodal human-computer interaction: a psychophysiological perspective.
Multim. Tools Appl., 2012
A survey of methods for data fusion and system adaptation using autonomic nervous system responses in physiological computing.
Interact. Comput., 2012
Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2012
2011
Psychophysiological responses to different levels of cognitive and physical workload in haptic interaction.
Robotica, 2011
Proceedings of the 11th IEEE-RAS International Conference on Humanoid Robots (Humanoids 2011), 2011
Development and validation of a wearable inertial measurement system for use with lower limb exoskeletons.
Proceedings of the 11th IEEE-RAS International Conference on Humanoid Robots (Humanoids 2011), 2011
2010
Measuring motor actions and psychophysiology for task difficulty estimation in human-robot interaction.
Proceedings of the 7th International Conference on Methods and Techniques in Behavioral Research, 2010
Proceedings of the IEEE International Conference on Robotics and Automation, 2010
Proceedings of the Haptics: Generating and Perceiving Tangible Sensations, 2010
2009
Proceedings of the Human-Computer Interaction, 2009