Vesna D. Novak

Orcid: 0000-0001-9143-2682

Affiliations:
  • University of Cincinnati, OH, USA
  • University of Wyoming, WY, USA
  • ETH Zurich, Schweiz (2012-2014)
  • University of Ljubljana, Slovenia (PhD 2011)


According to our database1, Vesna D. Novak authored at least 59 papers between 2009 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Bibliography

2024
Effects of adaptation accuracy and magnitude in affect-aware difficulty adaptation for the multi-attribute task battery.
Int. J. Hum. Comput. Stud., March, 2024

Design and Usability Evaluation of a Web-Based Pitch Control Training App for Transgender Women.
Proceedings of the HCI International 2024 Posters, 2024

Learning Skill Training Schedules from Domain Experts in a Rehabilitation Gym Using Inverse Reinforcement Learning.
Proceedings of the 10th IEEE RAS/EMBS International Conference for Biomedical Robotics and Biomechatronics, 2024

2023
Automated Classification of Dyadic Conversation Scenarios Using Autonomic Nervous System Responses.
IEEE Trans. Affect. Comput., 2023

Automated Patient-Robot Task Assignment in a Simulated Stochastic Rehabilitation Gym.
Proceedings of the International Conference on Rehabilitation Robotics, 2023

Effects of a Passive Back Support Exoskeleton when Lifting and Carrying Lumber Boards.
Proceedings of the 45th Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2023

2022
Learning Dynamic Patient-Robot Task Assignment and Scheduling for A Robotic Rehabilitation Gym.
Proceedings of the International Conference on Rehabilitation Robotics, 2022

2021
Automated affect classification and task difficulty adaptation in a competitive scenario based on physiological linkage: An exploratory study.
Int. J. Hum. Comput. Stud., 2021

Toward Real-Time Detection of Object Lifting Using Wearable Inertial Measurement Units.
Proceedings of the 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2021

Design and Pilot Evaluation of a Prototype Sensorized Trunk Exoskeleton.
Proceedings of the 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2021

Simultaneously varying back stiffness and trunk compression in a passive trunk exoskeleton during different activities: A pilot study.
Proceedings of the 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2021

Human-Human Connected Dyads Learning a Visuomotor Rotation in a Targeted Reaching Task.
Proceedings of the 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2021

2020
Corrections to "A Pilot Study of Varying Thoracic and Abdominal Compression in a Reconfigurable Trunk Exoskeleton During Different Activities" [Jun 20 1585-1594].
IEEE Trans. Biomed. Eng., 2020

A Pilot Study of Varying Thoracic and Abdominal Compression in a Reconfigurable Trunk Exoskeleton During Different Activities.
IEEE Trans. Biomed. Eng., 2020

Sensor Fusion in Assistive and Rehabilitation Robotics.
Sensors, 2020

Characterizing Human Box-Lifting Behavior Using Wearable Inertial Motion Sensors.
Sensors, 2020

Load Position and Weight Classification during Carrying Gait Using Wearable Inertial and Electromyographic Sensors.
Sensors, 2020

Wearable Robots: Taking a Leap From the Lab to the Real World [From the Guest Editors].
IEEE Robotics Autom. Mag., 2020

Haptic Coupling in Dyads Improves Motor Learning in a Simple Force Field.
Proceedings of the 42nd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2020

2019
Classification of Different Cognitive and Affective States in Computer Game Players Using Physiology, Performance and Intrinsic Factors.
Proceedings of the Intelligent Human Systems Integration 2019, 2019

A New Method for Classification of Hazardous Driver States Based on Vehicle Kinematics and Physiological Signals.
Proceedings of the Intelligent Human Systems Integration 2019, 2019

Toward real-world evaluations of trunk exoskeletons using inertial measurement units.
Proceedings of the 16th IEEE International Conference on Rehabilitation Robotics, 2019

Pilot Long-term Evaluation of Competitive and Cooperative Exercise Games in Inpatient Stroke Rehabilitation.
Proceedings of the 16th IEEE International Conference on Rehabilitation Robotics, 2019

Using Physiological Linkage for Patient State Assessment In a Competitive Rehabilitation Game.
Proceedings of the 16th IEEE International Conference on Rehabilitation Robotics, 2019

2018
A Multisession Evaluation of a Collaborative Virtual Environment for Arm Rehabilitation.
Presence Teleoperators Virtual Environ., 2018

Design and Pilot Evaluation of a Reconfigurable Spinal Exoskeleton.
Proceedings of the 40th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2018

Cooperative Cooking: A Novel Virtual Environment for Upper Limb Rehabilitation.
Proceedings of the 40th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2018

2017
Guest Editorial: Toward Commercial Applications of Affective Computing.
IEEE Trans. Affect. Comput., 2017

Cybathlon 2016: Showcasing Advances in Assistive Technologies Through Competition [From the Guest Editors].
IEEE Robotics Autom. Mag., 2017

Absolute and Relative User Perception of Classification Accuracy in an Affective Video Game.
Interact. Comput., 2017

Comparison of two difficulty adaptation strategies for competitive arm rehabilitation exercises.
Proceedings of the International Conference on Rehabilitation Robotics, 2017

Difficulty adaptation in a competitive arm rehabilitation game using real-time control of arm electromyogram and respiration.
Proceedings of the International Conference on Rehabilitation Robotics, 2017

2016
Measuring the Effect of Classification Accuracy on User Experience in a Physiological Game.
Proceedings of the 3rd International Conference on Physiological Computing Systems (PhyCS 2016), 2016

Design and pilot evaluation of competitive and cooperative exercise games for arm rehabilitation at home.
Proceedings of the 38th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2016

2015
A survey of sensor fusion methods in wearable robotics.
Robotics Auton. Syst., 2015

Workload Estimation in Physical Human-Robot Interaction Using Physiological Measurements.
Interact. Comput., 2015

Movement Onset Detection and Target Estimation for Robot-Aided Arm Training.
Autom., 2015

Control Strategies and Artificial Intelligence in Rehabilitation Robotics.
AI Mag., 2015

2014
Passive Brain-Computer Interfaces for Robot-Assisted Rehabilitation.
Proceedings of the Brain-Computer Interface Research - A State-of-the-Art Summary 3, 2014

Linking Recognition Accuracy and User Experience in an Affective Feedback Loop.
IEEE Trans. Affect. Comput., 2014

Toward Real-Time Automated Detection of Turns during Gait Using Wearable Inertial Measurement Units.
Sensors, 2014

The Use of Player-centered Positive Reinforcement to Schedule In-game Rewards Increases Enjoyment and Performance in a Serious Game.
Int. J. Serious Games, 2014

Physiological noise cancellation in fNIRS using an adaptive filter based on mutual information.
Proceedings of the 2014 IEEE International Conference on Systems, Man, and Cybernetics, 2014

The effect of different difficulty adaptation strategies on enjoyment and performance in a serious game for memory training.
Proceedings of the 3nd IEEE International Conference on Serious Games and Applications for Health, 2014

Can two-player games increase motivation in rehabilitation robotics?
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2014

2013
Predicting Targets of Human Reaching Motions Using Different Sensing Technologies.
IEEE Trans. Biomed. Eng., 2013

Enhancing patient freedom in rehabilitation robotics using gaze-based intention detection.
Proceedings of the IEEE 13th International Conference on Rehabilitation Robotics, 2013

Effectiveness of different sensing modalities in predicting targets of reaching movements.
Proceedings of the 35th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2013

2012
Virtual Rehabilitation Environment Using Principles of Intrinsic Motivation and Game Design.
Presence Teleoperators Virtual Environ., 2012

Dual-task performance in multimodal human-computer interaction: a psychophysiological perspective.
Multim. Tools Appl., 2012

A survey of methods for data fusion and system adaptation using autonomic nervous system responses in physiological computing.
Interact. Comput., 2012

Development of gait segmentation methods for wearable foot pressure sensors.
Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2012

2011
Psychophysiological responses to different levels of cognitive and physical workload in haptic interaction.
Robotica, 2011

Intention detection during gait initiation using supervised learning.
Proceedings of the 11th IEEE-RAS International Conference on Humanoid Robots (Humanoids 2011), 2011

Development and validation of a wearable inertial measurement system for use with lower limb exoskeletons.
Proceedings of the 11th IEEE-RAS International Conference on Humanoid Robots (Humanoids 2011), 2011

2010
Measuring motor actions and psychophysiology for task difficulty estimation in human-robot interaction.
Proceedings of the 7th International Conference on Methods and Techniques in Behavioral Research, 2010

Robotic rehabilitation tasks and measurements of psychophysiological responses.
Proceedings of the IEEE International Conference on Robotics and Automation, 2010

Haptic Assistance in Virtual Environments for Motor Rehabilitation.
Proceedings of the Haptics: Generating and Perceiving Tangible Sensations, 2010

2009
Using Psychophysiological Measurements in Physically Demanding Virtual Environments.
Proceedings of the Human-Computer Interaction, 2009


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