Vesa Välimäki

Orcid: 0000-0002-7869-292X

According to our database1, Vesa Välimäki authored at least 188 papers between 1991 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Awards

IEEE Fellow

IEEE Fellow 2015, "For contributions to synthesis and processing of audio signals".

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2025
Multi-shelf graphic equalizer.
Signal Process., 2025

2024
Sampling the user controls in neural modeling of audio devices.
EURASIP J. Audio Speech Music. Process., December, 2024

HRTF Interpolation Using a Spherical Neural Process Meta-Learner.
IEEE ACM Trans. Audio Speech Lang. Process., 2024

Two-Stage Attenuation Filter for Artificial Reverberation.
IEEE Signal Process. Lett., 2024

Noise Morphing for Audio Time Stretching.
IEEE Signal Process. Lett., 2024

HRTF Estimation using a Score-based Prior.
CoRR, 2024

Unsupervised Blind Joint Dereverberation and Room Acoustics Estimation with Diffusion Models.
CoRR, 2024

Fade-in Reverberation in Multi-room Environments Using the Common-Slope Model.
CoRR, 2024

Sample Rate Independent Recurrent Neural Networks for Audio Effects Processing.
CoRR, 2024

A Diffusion-Based Generative Equalizer for Music Restoration.
CoRR, 2024

Feedback Delay Network Optimization.
CoRR, 2024

Diffusion Models for Audio Restoration.
CoRR, 2024

BUDDy: Single-Channel Blind Unsupervised Dereverberation with Diffusion Models.
Proceedings of the 18th International Workshop on Acoustic Signal Enhancement, 2024

2023
Bounded-Magnitude Discrete Fourier Transform [Tips & Tricks].
IEEE Signal Process. Mag., May, 2023

Pruning Deep Neural Network Models of Guitar Distortion Effects.
IEEE ACM Trans. Audio Speech Lang. Process., 2023

Decorrelation in Feedback Delay Networks.
IEEE ACM Trans. Audio Speech Lang. Process., 2023

BEHM-GAN: Bandwidth Extension of Historical Music Using Generative Adversarial Networks.
IEEE ACM Trans. Audio Speech Lang. Process., 2023

Zero-Shot Blind Audio Bandwidth Extension.
CoRR, 2023

Neural modeling of magnetic tape recorders.
CoRR, 2023

Diffusion-Based Audio Inpainting.
CoRR, 2023

Adversarial Guitar Amplifier Modelling with Unpaired Data.
Proceedings of the IEEE International Conference on Acoustics, 2023

Solving Audio Inverse Problems with a Diffusion Model.
Proceedings of the IEEE International Conference on Acoustics, 2023

Extreme Audio Time Stretching Using Neural Synthesis.
Proceedings of the IEEE International Conference on Acoustics, 2023

2022
Dataset of impulse responses from variable acoustics room Arni at Aalto Acoustic Labs.
Dataset, August, 2022

Multicore implementation of a multichannel parallel graphic equalizer.
J. Supercomput., 2022

Augmented/Mixed Reality Audio for Hearables: Sensing, control, and rendering.
IEEE Signal Process. Mag., 2022

Sparse Graphic Equalizer Design.
IEEE Signal Process. Lett., 2022

Enhanced Fuzzy Decomposition of Sound Into Sines, Transients, and Noise.
CoRR, 2022

Virtual Analog Modeling of Distortion Circuits Using Neural Ordinary Differential Equations.
CoRR, 2022

Audio Peak Reduction Using a Synced allpass Filter.
Proceedings of the IEEE International Conference on Acoustics, 2022

A Two-Stage U-Net for High-Fidelity Denoising of Historical Recordings.
Proceedings of the IEEE International Conference on Acoustics, 2022

2021
Late-Reverberation Synthesis Using Interleaved Velvet-Noise Sequences.
IEEE ACM Trans. Audio Speech Lang. Process., 2021

Audibility of Group-Delay Equalization.
IEEE ACM Trans. Audio Speech Lang. Process., 2021

A Method for Capturing and Reproducing Directional Reverberation in Six Degrees of Freedom.
CoRR, 2021

Exposure Bias and State Matching in Recurrent Neural Network Virtual Analog Models.
Proceedings of the 24th International Conference on Digital Audio Effects, 2021

Sitrano: A Matlab App for Sines-Transients-Noise Decomposition of Audio Signals.
Proceedings of the 24th International Conference on Digital Audio Effects, 2021

One-to-Many Conversion for Percussive Samples.
Proceedings of the 24th International Conference on Digital Audio Effects, 2021

2020
Perceptual loss function for neural modeling of audio systems.
Proceedings of the 2020 IEEE International Conference on Acoustics, 2020

2019
Converting Series Biquad Filters Into Delayed Parallel Form: Application to Graphic Equalizers.
IEEE Trans. Signal Process., 2019

Neurally Controlled Graphic Equalizer.
IEEE ACM Trans. Audio Speech Lang. Process., 2019

Recent Advances in Music Signal Processing [From the Guest Editors].
IEEE Signal Process. Mag., 2019

Perceptual Loss Function for Neural Modelling of Audio Systems.
CoRR, 2019

Graphic Equalizer Design with Symmetric Biquad Filters.
Proceedings of the 2019 IEEE Workshop on Applications of Signal Processing to Audio and Acoustics, 2019

Graphic Delay Equalizer.
Proceedings of the IEEE International Conference on Acoustics, 2019

Deep Learning for Tube Amplifier Emulation.
Proceedings of the IEEE International Conference on Acoustics, 2019

2017
Modeling Sparsely Reflecting Outdoor Acoustic Scenes Using the Waveguide Web.
IEEE ACM Trans. Audio Speech Lang. Process., 2017

GPU-Based Dynamic Wave Field Synthesis Using Fractional Delay Filters and Room Compensation.
IEEE ACM Trans. Audio Speech Lang. Process., 2017

Accurate Cascade Graphic Equalizer.
IEEE Signal Process. Lett., 2017

Antiderivative Antialiasing for Memoryless Nonlinearities.
IEEE Signal Process. Lett., 2017

Antiderivative antialiasing, lagrange interpolation and spectral flatness.
Proceedings of the 2017 IEEE Workshop on Applications of Signal Processing to Audio and Acoustics, 2017

Real-time adaptive equalization for headphone listening.
Proceedings of the 25th European Signal Processing Conference, 2017

Modeling and measuring a Moog voltage-controlled filter.
Proceedings of the 2017 Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2017

2016
Aliasing Reduction in Clipped Signals.
IEEE Trans. Signal Process., 2016

Efficient target-response interpolation for a graphic equalizer.
Proceedings of the 2016 IEEE International Conference on Acoustics, 2016

Antialiased soft clipping using an integrated bandlimited ramp.
Proceedings of the 24th European Signal Processing Conference, 2016

2015
Assisted Listening Using a Headset: Enhancing audio perception in real, augmented, and virtual environments.
IEEE Signal Process. Mag., 2015

Signal Processing Techniques for Assisted Listening [From the Guest Editors].
IEEE Signal Process. Mag., 2015

Aliasing reduction in soft-clipping algorithms.
Proceedings of the 23rd European Signal Processing Conference, 2015

2014
High-precision parallel graphic equalizer.
IEEE ACM Trans. Audio Speech Lang. Process., 2014

Generalized Moog ladder filter: part II-explicit nonlinear model through a novel delay-free loop implementation method.
IEEE ACM Trans. Audio Speech Lang. Process., 2014

Generalized Moog ladder filter: part I-linear analysis and parameterization.
IEEE ACM Trans. Audio Speech Lang. Process., 2014

Optimizing a High-Order Graphic Equalizer for Audio Processing.
IEEE Signal Process. Lett., 2014

Sonic Scenography - Equalized Structure-borne Sound for Aurally Active Set Design.
Proceedings of the Music Technology meets Philosophy, 2014

True discrete cepstrum: An accurate and smooth spectral envelope estimation for music processing.
Proceedings of the IEEE International Conference on Acoustics, 2014

A nonlinear second-order digital oscillator for Virtual Acoustic Feedback.
Proceedings of the IEEE International Conference on Acoustics, 2014

Multi-channel IIR filtering of audio signals using a GPU.
Proceedings of the IEEE International Conference on Acoustics, 2014

An allpass hear-through headset.
Proceedings of the 22nd European Signal Processing Conference, 2014

Dynamic range reduction of audio signals using multiple allpass filters on a GPU accelerator.
Proceedings of the 22nd European Signal Processing Conference, 2014

Examining the Oscillator Waveform Animation Effect.
Proceedings of the 17th International Conference on Digital Audio Effects, 2014

Perceptual Linear Filters: Low-Order ARMA Approximation for Sound Synthesis.
Proceedings of the 17th International Conference on Digital Audio Effects, 2014

2013
A Perceptual Study on Velvet Noise and Its Variants at Different Pulse Densities.
IEEE Trans. Speech Audio Process., 2013

New Family of Wave-Digital Triode Models.
IEEE Trans. Speech Audio Process., 2013

Linear Dynamic Range Reduction of Musical Audio Using an Allpass Filter Chain.
IEEE Signal Process. Lett., 2013

A digital waveguide-based approach for Clavinet modeling and synthesis.
EURASIP J. Adv. Signal Process., 2013

Perceptual Cepstral filters for speech and music processing.
Proceedings of the IEEE Workshop on Applications of Signal Processing to Audio and Acoustics, 2013

Perceptual headphone equalization for mitigation of ambient noise.
Proceedings of the IEEE International Conference on Acoustics, 2013

A directional diffuse reverberation model for excavated tunnels in rock.
Proceedings of the IEEE International Conference on Acoustics, 2013

An ideal integrator for higher-order integrated wavetable synthesis.
Proceedings of the IEEE International Conference on Acoustics, 2013

An improved virtual analog model of the Moog ladder filter.
Proceedings of the IEEE International Conference on Acoustics, 2013

2012
Emulation of Operational Amplifiers and Diodes in Audio Distortion Circuits.
IEEE Trans. Circuits Syst. II Express Briefs, 2012

Fifty Years of Artificial Reverberation.
IEEE Trans. Speech Audio Process., 2012

Optimized Polynomial Spline Basis Function Design for Quasi-Bandlimited Classical Waveform Synthesis.
IEEE Signal Process. Lett., 2012

Interactive sonification of synchronisation of motoric behaviour in social active listening to music with mobile devices.
J. Multimodal User Interfaces, 2012

Digital Augmented Reality Audio Headset.
J. Electr. Comput. Eng., 2012

Wave-digital polarity and current inverters and their application to virtual analog audio processing.
Proceedings of the 2012 IEEE International Conference on Acoustics, 2012

2011
Discrete-Time Modelling of the Moog Sawtooth Oscillator Waveform.
EURASIP J. Adv. Signal Process., 2011

Recent Advances in Real-Time Musical Effects, Synthesis, and Virtual Analog Models.
EURASIP J. Adv. Signal Process., 2011

Musical applications of real-time signal processing.
EURASIP J. Adv. Signal Process., 2011

Real-Time Audio Transformer Emulation for Virtual Tube Amplifiers.
EURASIP J. Adv. Signal Process., 2011

Feedback Amplitude Modulation Synthesis.
EURASIP J. Adv. Signal Process., 2011

Parametric Electric Guitar Synthesis.
Comput. Music. J., 2011

Digital Modeling of the Vintage Telephone Sound.
Proceedings of the 2011 International Computer Music Conference, 2011

Aspects of second order feedback AM synthesis.
Proceedings of the 2011 International Computer Music Conference, 2011

Real-time emulation of the Clavinet.
Proceedings of the 2011 International Computer Music Conference, 2011

2010
Alias-Suppressed Oscillators Based on Differentiated Polynomial Waveforms.
IEEE Trans. Speech Audio Process., 2010

Introduction to the Special Issue on Virtual Analog Audio Effects and Musical Instruments.
IEEE Trans. Speech Audio Process., 2010

Efficient Antialiasing Oscillator Algorithms Using Low-Order Fractional Delay Filters.
IEEE Trans. Speech Audio Process., 2010

Analysis and Synthesis of Coupled Vibrating Strings Using a Hybrid Modal-Waveguide Synthesis Model.
IEEE Trans. Speech Audio Process., 2010

Robust, Efficient Design of Allpass Filters for Dispersive String Sound Synthesis.
IEEE Signal Process. Lett., 2010

2009
Spectrally rich phase distortion sound synthesis using an allpass filter.
Proceedings of the IEEE International Conference on Acoustics, 2009

2008
A Parametric Piano Synthesizer.
Comput. Music. J., 2008

Virtual Slide Guitar.
Comput. Music. J., 2008

Canceling and Selecting Partials from Musical Tones Using Fractional-Delay Filters.
Comput. Music. J., 2008

Slide Guitar Synthesizer with Gestural Control.
Proceedings of the 8th International Conference on New Interfaces for Musical Expression, 2008

Filter-based alias reduction for digital classical waveform synthesis.
Proceedings of the IEEE International Conference on Acoustics, 2008

A computationally efficient coefficient update technique for Lagrange fractional delay filters.
Proceedings of the IEEE International Conference on Acoustics, 2008

2007
Synthesis of Hand Clapping Sounds.
IEEE Trans. Speech Audio Process., 2007

Antialiasing Oscillators in Subtractive Synthesis.
IEEE Signal Process. Mag., 2007

Toward Next-Generation Digital Keyboard Instruments.
IEEE Signal Process. Mag., 2007

Fractional Delay Filter Design Based on Truncated Lagrange Interpolation.
IEEE Signal Process. Lett., 2007

F0 estimation of Inharmonic Piano tones using Partial frequencies deviation Method.
Proceedings of the 2007 International Computer Music Conference, 2007

2006
Tunable dispersion filter design for piano synthesis.
IEEE Signal Process. Lett., 2006

Oscillator and Filter Algorithms for Virtual Analog Synthesis.
Comput. Music. J., 2006

Parametric Excitation Model for Waveguide Piano Synthesis.
Proceedings of the 2006 IEEE International Conference on Acoustics Speech and Signal Processing, 2006

Simulation of Room Acoustics using 2-D Digital Waveguide Meshes.
Proceedings of the 2006 IEEE International Conference on Acoustics Speech and Signal Processing, 2006

2005
Discrete-time synthesis of the sawtooth waveform with reduced aliasing.
IEEE Signal Process. Lett., 2005

Spatial filter-based absorbing boundary for the 2-D digital waveguide mesh.
IEEE Signal Process. Lett., 2005

Multi-Ripple Loss filter for Waveguide Piano synthesis.
Proceedings of the 2005 International Computer Music Conference, 2005

New Approaches to Digital subtractive synthesis.
Proceedings of the 2005 International Computer Music Conference, 2005

Acoustic guitar plucking point estimation in real time.
Proceedings of the 2005 IEEE International Conference on Acoustics, 2005

Energy behavior in time-varying fractional delay filters for physical modeling synthesis of musical instruments.
Proceedings of the 2005 IEEE International Conference on Acoustics, 2005

Artificial reverberation using a hyper-dimensional FDTD mesh.
Proceedings of the 13th European Signal Processing Conference, 2005

2004
Editorial.
EURASIP J. Adv. Signal Process., 2004

Sound Synthesis of the Harpsichord Using a Computationally Efficient Physical Model.
EURASIP J. Adv. Signal Process., 2004

Boundary conditions in a multi-dimensional digital waveguide mesh.
Proceedings of the 2004 IEEE International Conference on Acoustics, 2004

2003
Interpolated rectangular 3-D digital waveguide mesh algorithms with frequency warping.
IEEE Trans. Speech Audio Process., 2003

Robust loss filter design for digital waveguide synthesis of string tones.
IEEE Signal Process. Lett., 2003

Parameter Estimation of a Plucked String Synthesis Model Using a Genetic Algorithm with Perceptual Fitness Calculation.
EURASIP J. Adv. Signal Process., 2003

Frequency-Zooming ARMA Modeling for Analysis of Noisy String Instrument Tones.
EURASIP J. Adv. Signal Process., 2003

Commuted Waveguide Synthesis of the Clavichord.
Comput. Music. J., 2003

2002
Parameter Estimation of a Plucked String Synthesis Model with Genetic Algorithm.
Proceedings of the 2002 International Computer Music Conference, 2002

Detection of clicks in audio signals using warped linear prediction.
Proceedings of the 14th International Conference on Digital Signal Processing, 2002

2001
Multiwarping for enhancing the frequency accuracy of digital waveguide mesh simulations.
IEEE Signal Process. Lett., 2001

Methods for Modeling Realistic Playing in Acoustic Guitar Synthesis.
Comput. Music. J., 2001

Closed-form design of tunable fractional-delay allpass filter structures.
Proceedings of the 2001 International Symposium on Circuits and Systems, 2001

Audibility of Initial Pitch Glides in String Instrument Sounds.
Proceedings of the 2001 International Computer Music Conference, 2001

A Modified Rectangular Waveguide Mesh Structure with Interpolated Input and Output Points.
Proceedings of the 2001 International Computer Music Conference, 2001

Model-based Synthesis of the Ud and the Renaissance Lute.
Proceedings of the 2001 International Computer Music Conference, 2001

Interpolated 3-D digital waveguide mesh with frequency warping.
Proceedings of the IEEE International Conference on Acoustics, 2001

2000
Modeling of tension modulation nonlinearity in plucked strings.
IEEE Trans. Speech Audio Process., 2000

Reducing the dispersion error in the digital waveguide mesh using interpolation and frequency-warping techniques.
IEEE Trans. Speech Audio Process., 2000

Polynomial filtering approach to reconstruction and noise reduction of nonuniformly sampled signals.
Signal Process., 2000

Model-Based Synthesis of the Clavichord.
Proceedings of the 2000 International Computer Music Conference, 2000

An Expressive Synthesis Model for Bowed String Instruments.
Proceedings of the 2000 International Computer Music Conference, 2000

The effect of inharmonicity on pitch in string instrument sounds.
Proceedings of the 2000 International Computer Music Conference, 2000

Principles of fractional delay filters.
Proceedings of the IEEE International Conference on Acoustics, 2000

Acoustic sound from the electric guitar using DSP techniques.
Proceedings of the IEEE International Conference on Acoustics, 2000

Model-based sound synthesis of tanbur, a Turkish long-necked lute.
Proceedings of the IEEE International Conference on Acoustics, 2000

Simple design of fractional delay allpass filters.
Proceedings of the 10th European Signal Processing Conference, 2000

A digital filtering approach to obtain a more acoustic timbre for an electric guitar.
Proceedings of the 10th European Signal Processing Conference, 2000

Modeling and modification of violin body modes for sound synthesis.
Proceedings of the 10th European Signal Processing Conference, 2000

Efficient physics-based sound synthesis of the piano using DSP methods.
Proceedings of the 10th European Signal Processing Conference, 2000

1999
Energy-based effective length of the impulse response of a recursive filter.
IEEE Trans. Instrum. Meas., 1999

Reduction of the dispersion error in the triangular digital waveguide mesh using frequency warping.
IEEE Signal Process. Lett., 1999

Nonlinear Modeling and Synthesis of the Kantele - a Traditional Finnish String Instrument.
Proceedings of the 1999 International Computer Music Conference, 1999

Simulation of Plucked Strings Exhibiting Tension Modeling Driving Force.
Proceedings of the 1999 International Computer Music Conference, 1999

From Expressive Notation to Model-Based Sound Synthesis: a Case Study of the Acoustic Guitar.
Proceedings of the 1999 International Computer Music Conference, 1999

Audibility of Inharmonicity in String Instrument Sounds, and Implications to Digital Sound Synthesis.
Proceedings of the 1999 International Computer Music Conference, 1999

Plucked-string synthesis algorithms with tension modulation nonlinearity.
Proceedings of the 1999 IEEE International Conference on Acoustics, 1999

Reduction of the dispersion error in the interpolated digital waveguide mesh using frequency warping.
Proceedings of the 1999 IEEE International Conference on Acoustics, 1999

1998
Suppression of transients in variable recursive digital filters with a novel and efficient cancellation method.
IEEE Trans. Signal Process., 1998

Signal-dependent Nonlinearities for Physical Models Using Time-varying Fractional Delay Filters.
Proceedings of the 1998 International Computer Music Conference, 1998

Suppression of transients in time-varying recursive filters for audio signals.
Proceedings of the 1998 IEEE International Conference on Acoustics, 1998

1997
Low-order modeling of head-related transfer functions using balanced model truncation.
IEEE Signal Process. Lett., 1997

Digital Waveguide Modeling of Flared Acoustical Tubes.
Proceedings of the 1997 International Computer Music Conference, 1997

Multirate Extensions for Model-Based Synthesis of Plucked String Instruments.
Proceedings of the 1997 International Computer Music Conference, 1997

Efficient and Parametric Reverberator for Room Acoustics Modeling.
Proceedings of the 1997 International Computer Music Conference, 1997

FIR filtering of nonuniformly sampled signals.
Proceedings of the 1997 IEEE International Conference on Acoustics, 1997

Improved discrete-time modeling of multi-dimensional wave propagation using the interpolated digital waveguide mesh.
Proceedings of the 1997 IEEE International Conference on Acoustics, 1997

1996
Splitting the unit delay [FIR/all pass filters design].
IEEE Signal Process. Mag., 1996

An Improved Digital Waveguide Model of Flute - Implementation Issues.
Proceedings of the 1996 International Computer Music Conference, 1996

1995
A New Filter Implementation Strategy for Lagrange Interpolation.
Proceedings of the 1995 IEEE International Symposium on Circuits and Systems, ISCAS 1995, Seattle, Washington, USA, April 30, 1995

Elimination of Transients in Time-Varying Allpass Fractional Delay Filteres with Applications to Digital Waveguide Modeling.
Proceedings of the 1995 International Computer Music Conference, 1995

Explorations of Wind Instruments Using Digital Signal Processing and Physical Modeling Techniques.
Proceedings of the 1995 International Computer Music Conference, 1995

Implementation of fractional delay waveguide models using allpass filters.
Proceedings of the 1995 International Conference on Acoustics, 1995

Tunable downsampling using fractional delay filters with applications to digital TV transmission.
Proceedings of the 1995 International Conference on Acoustics, 1995

1994
Improving the kelly-lochbaum vocal tract model using conical tube sections and fractional delay filtering techniques.
Proceedings of the 3rd International Conference on Spoken Language Processing, 1994

Digital Waveguide Modeling of Wind Instrument Bores constructed of Truncated Cones.
Proceedings of the 1994 International Computer Music Conference, 1994

Intelligent Synthesis Control with Applications to a Physical Model of Acoustic Guitar.
Proceedings of the 1994 International Computer Music Conference, 1994

Virtual Instruments in Virtual ooms - A Real-Time Binaural Room Simulation Environment for Physical Models of Musical Instruments.
Proceedings of the 1994 International Computer Music Conference, 1994

Articulatory speech synthesis based on fractional delay waveguide filters.
Proceedings of ICASSP '94: IEEE International Conference on Acoustics, 1994

1993
Fractional delay digital filters.
Proceedings of the 1993 IEEE International Symposium on Circuits and Systems, 1993

Parameter Estimation of Non-Linear Physical Models by Simulated Evolution - Application to the Flute Model.
Proceedings of the Opening a New Horizon: Proceedings of the 1993 International Computer Music Conference, 1993

Modeling of Woodwind Bores with Finger Holes.
Proceedings of the Opening a New Horizon: Proceedings of the 1993 International Computer Music Conference, 1993

Towards High-Quality Sound Synthesis of the Guitar and String Instruments.
Proceedings of the Opening a New Horizon: Proceedings of the 1993 International Computer Music Conference, 1993

1992
Real-Time Implementation Techniques for a Continuously Variable Digital Delay in Modeling Musical Instruments.
Proceedings of the 1992 International Computer Music Conference, 1992

A real-time DSP implementation of a flute model.
Proceedings of the 1992 IEEE International Conference on Acoustics, 1992

1991
Transmission-Line Modeling and Real-Time Synthesis of String and Wind Instruments.
Proceedings of the 1991 International Computer Music Conference, 1991


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