Vassilis-Javed Khan
Orcid: 0000-0002-7333-981XAffiliations:
- Eindhoven University of Technology, Department of Industrial Design, Netherlands
- NHTV Breda University of Applied Sciences, Academy for Digital Entertainment, The Netherlands (former)
According to our database1,
Vassilis-Javed Khan
authored at least 69 papers
between 2003 and 2024.
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Bibliography
2024
From explainable to interactive AI: A literature review on current trends in human-AI interaction.
Int. J. Hum. Comput. Stud., 2024
2023
Tasks of a Different Color: How Crowdsourcing Practices Differ per Complex Task Type and Why This Matters.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Four Challenges for IML Designers: Lessons of an Interactive Customer Segmentation Prototype in a Global Manufacturing Company.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Understanding User Perceptions of Response Delays in Crowd-Powered Conversational Systems.
Proc. ACM Hum. Comput. Interact., 2022
A B2C Bias for the B2B World: A Case Study of Employees' and Customers' UX of a B2B e-commerce Site.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Locating Identities in Time: An Examination of the Formation and Impact of Temporality on Presentations of the Self through Location-Based Social Networks.
ACM Trans. Soc. Comput., 2021
Proceedings of the End-User Development - 8th International Symposium, 2021
Making Time Fly: Using Fillers to Improve Perceived Latency in Crowd-Powered Conversational Systems.
Proceedings of the Ninth AAAI Conference on Human Computation and Crowdsourcing, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the Chinese CHI 2021: The Ninth International Symposium of Chinese CHI, Online Event, Hong Kong, October 16, 2021
2020
Performing the Digital Self: Understanding Location-Based Social Networking, Territory, Space, and Identity in the City.
ACM Trans. Comput. Hum. Interact., 2020
Sensors, 2020
In Their Shoes: A Structured Analysis of Job Demands, Resources, Work Experiences, and Platform Commitment of Crowdworkers in China.
Proc. ACM Hum. Comput. Interact., 2020
Int. J. Hum. Comput. Interact., 2020
BrainHood: towards an explainable recommendation system for self-regulated cognitive training in children.
Proceedings of the PETRA '20: The 13th PErvasive Technologies Related to Assistive Environments Conference, Corfu, Greece, June 30, 2020
Crowd of Oz: A Crowd-powered Teleoperation System for Enhanced Human-Robot Conversations.
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020
How do People Perceive Privacy and Interaction Quality while Chatting with a Crowd-operated Robot?
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020
Trainbot: A Conversational Interface to Train Crowd Workers for Delivering On-Demand Therapy.
Proceedings of the Eighth AAAI Conference on Human Computation and Crowdsourcing, 2020
Crowdsourcing in China: Exploring the Work Experiences of Solo Crowdworkers and Crowdfarm Workers.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Completing a Crowdsourcing Task Instead of an Assignment; What do University Students Think?
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Exploring Complementarity of Professional Information and Online Health Communities in an Application.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Proceedings of the Macrotask Crowdsourcing, 2019
Future Gener. Comput. Syst., 2019
Designing Motion Matching for Real-World Applications: Lessons from Realistic Deployments.
Proceedings of the Thirteenth International Conference on Tangible, 2019
The Changing Landscape of Crowdsourcing in China: From Individual Crowdworkers to Crowdfarms.
Proceedings of the Companion Publication of the 2019 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the Ambient Intelligence - 15th European Conference, 2019
2018
Using TEMPEST: End-User Programming of Web-Based Ecological Momentary Assessment Protocols.
Proc. ACM Hum. Comput. Interact., 2018
Proceedings of the 36th European Conference on Cognitive Ergonomics, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Does location congruence matter? A field study on the effects of location-based advertising on perceived ad intrusiveness, relevance & value.
Comput. Hum. Behav., 2017
Multi-User Motion Matching Interaction for Interactive Television using Smartwatches.
Proceedings of the Adjunct Publication of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, Hilversum, Netherlands, June 14, 2017
Proceedings of the Interactive Surfaces and Spaces, 2017
Proceedings of the 22nd International Conference on Intelligent User Interfaces, 2017
Proceedings of the End-User Development - 6th International Symposium, 2017
Unfolding the interplay of self-identity and expressions of territoriality in location-based social networks.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Proceedings of the 15th European Conference on Computer Supported Cooperative Work, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
"Get Off My Lawn!": Starting to Understand Territoriality in Location Based Mobile Games.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Confessions of A 'Guilty' Couch Potato Understanding and Using Context to Optimize Binge-watching Behavior.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2016
Proceedings of the 21st International Conference on Intelligent User Interfaces, 2016
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the Collaboration in Creative Design, Methods and Tools, 2016
2015
Proceedings of the HCI in Business - Second International Conference, 2015
2014
Proceedings of the Social Informatics - SocInfo 2014 International Workshops, Barcelona, 2014
An Investigation into Perception-Altering Lighting Concepts for Supporting Game Designers in Setting Certain Atmospheres Within a Videogame Environment.
Proceedings of the Ambient Intelligence, European Conference, 2014
2013
Picassopass: a password scheme using a dynamically layered combination of graphical elements.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Efficient navigation in virtual environments: A comparative study of two interaction techniques: The Magic Wand vs. the Human Joystick.
Proceedings of the 4th International Conference on Intelligent Human Computer Interaction, 2012
On the use of virtual environments for the evaluation of location-based applications.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Pervasive Application Evaluation within Virtual Environments.
Proceedings of the PECCS 2011, 2011
On the use of pervasive computing to support patients with obsessive compulsive disorder.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the Constructing Ambient Intelligence, 2011
2010
Pervasive Mob. Comput., 2010
2009
2008
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008
2007
On the role of awareness systems for supporting parent involvement in young children's schooling.
Proceedings of the Home Informatics and Telematics: ICT for The Next Billion, 2007
Proceedings of the Ambient Intelligence, European Conference, 2007
Proceedings of the Constructing Ambient Intelligence, 2007
2003
Managing Users and Services using an LDAP based Web-application.
Proceedings of the 21st IASTED International Multi-Conference on Applied Informatics (AI 2003), 2003