Vasiliki I. Zilidou
Orcid: 0000-0002-4859-6996Affiliations:
- Aristotle University of Thessaloniki, Thessaloniki, Greece
According to our database1,
Vasiliki I. Zilidou
authored at least 21 papers
between 2016 and 2023.
Collaborative distances:
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Bibliography
2023
Creative Art Therapy as an Efficient Way to Improve the Well-Being of People Living with Dementia.
Proceedings of the Healthcare Transformation with Informatics and Artificial Intelligence, 2023
2021
Health and Social Care During Coronavirus Outbreak: The Exploitation of Long Lasting Memories - LLM Care.
Proceedings of the Public Health and Informatics, 2021
2020
Innovative Parkinson's Disease Patients' Motor Skills Assessment: The i-PROGNOSIS Paradigm.
Frontiers Comput. Sci., 2020
The 3D Motion Capturing Process of Greek Traditional Dance "Syrtos in Three" and a Proposed Method for the Sex Identification of Performing Dancers (Terpsichore Project).
Proceedings of the Cross Reality and Data Science in Engineering, 2020
Innovative interventions for Parkinson's disease patients using iPrognosis games: an evaluation analysis by medical experts.
Proceedings of the PETRA '20: The 13th PErvasive Technologies Related to Assistive Environments Conference, Corfu, Greece, June 30, 2020
2019
Co-design the future CAPTAIN system with older adults: focusing on the e-coaching dimensions.
Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2019
Greek Traditional Dances Capturing and a Kinematic Analysis Approach of the Greek Traditional Dance "Syrtos" (Terpsichore Project).
Proceedings of the Internet of Things, Infrastructures and Mobile Applications - Proceedings of the 13th IMCL Conference, Thessaloniki, Greece, 31 October, 2019
Proceedings of the Internet of Things, Infrastructures and Mobile Applications - Proceedings of the 13th IMCL Conference, Thessaloniki, Greece, 31 October, 2019
Empathize with the CAPTAIN Stakeholders' Community towards Understanding Older Adults' Daily Needs and How They Cope with Them.
Proceedings of the 5th International Conference on Information and Communication Technologies for Ageing Well and e-Health, 2019
2018
Proceedings of the 2nd International Conference on Technology and Innovation in Sports, 2018
Proceedings of the Challenges of the Digital Transformation in Education - Proceedings of the 21st International Conference on Interactive Collaborative Learning (ICL 2018), 2018
The Effects of 8-Week Plyometric Training on Tennis Agility Performance, Improving Evaluation Throw the Makey Makey.
Proceedings of the Challenges of the Digital Transformation in Education - Proceedings of the 21st International Conference on Interactive Collaborative Learning (ICL 2018), 2018
Unmet Needs of Persons with Down Syndrome: How Assistive Technology and Game-Based Training May Fill the Gap.
Proceedings of the Data, 2018
Co-Creation of an Innovative Vocational Training Platform to Improve Autonomy in the Context of Alzheimer's Disease.
Proceedings of the Data, 2018
2017
Proceedings of the Interactive Mobile Communication Technologies and Learning - Proceedings of the 11th IMCL Conference, 30 November, 2017
The Effect of a 12 Week Reaction Time Training Using Active Video Game Tennis Attack on Reaction Time and Tennis Performance.
Proceedings of the Interactive Mobile Communication Technologies and Learning - Proceedings of the 11th IMCL Conference, 30 November, 2017
Gamified and Online Activities for Learning to Support Dual Career of Athletes (GOAL).
Proceedings of the Interactive Mobile Communication Technologies and Learning - Proceedings of the 11th IMCL Conference, 30 November, 2017
Towards Multi-parametric Hub Scoring of Functional Cortical Brain Networks: An Electroencephalographic (EEG) Study Across Lifespan.
Proceedings of the 30th IEEE International Symposium on Computer-Based Medical Systems, 2017
Virtual Scenarios for Stealth Assessment of the Elderly: Perceptions and Acceptance of Technology-Based Health and Wellness Interventions.
Proceedings of the 30th IEEE International Symposium on Computer-Based Medical Systems, 2017
2016
Design, Implementation, and Wide Pilot Deployment of FitForAll: An Easy to use Exergaming Platform Improving Physical Fitness and Life Quality of Senior Citizens.
IEEE J. Biomed. Health Informatics, 2016
Investigating the effectiveness of physical training through exergames: Focus on balance and aerobic protocols.
Proceedings of the 1st International Conference on Technology and Innovation in Sports, 2016