Vanissa Wanick

Orcid: 0000-0002-6367-1202

According to our database1, Vanissa Wanick authored at least 17 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Diversifying Knowledge Production in HCI: Exploring Materiality and Novel Formats for Scholarly Expression.
Proceedings of the Eighteenth International Conference on Tangible, 2024

2023
Fostering Collaboration and Advancing Research in Software Engineering and Game Development for Serious Contexts.
ACM SIGSOFT Softw. Eng. Notes, October, 2023

Alessandro De Gloria: 1955 - 2023.
Int. J. Serious Games, April, 2023

Balancing Inequalities: A Board Game for Young People from Coastal Communities to Discuss Plausible Futures.
Proceedings of the Games and Learning Alliance - 12th International Conference, 2023

Future Directions in Games for Serious Contexts: A Conversation About Transferability.
Proceedings of the Software Engineering for Games in Serious Contexts, 2023

2022
Customer models for artificial intelligence-based decision support in fashion online retail supply chains.
Decis. Support Syst., 2022

2021
Exploring the impact of gamification on student engagement and involvement with e-learning systems.
Interact. Learn. Environ., 2021

2020
Exploring the use of participatory design in game design: a Brazilian perspective.
Int. J. Serious Games, 2020

2019
Analysing cross-cultural design in advergames: a comparison between the UK and Brazil.
EAI Endorsed Trans. Serious Games, 2019

Gamification in Management: a systematic review and research directions.
Int. J. Serious Games, 2019

2018
Can visual familiarity influence attitudes towards brands? An exploratory study of advergame design and cross-cultural consumer behaviour.
Entertain. Comput., 2018

Virtual Transcendence Experiences: Exploring Technical and Design Challenges in Multi-Sensory Environments.
Proceedings of the 10th International Workshop on Immersive Mixed and Virtual Environment Systems, 2018

2017
Metrics Feedback Cycle: measuring and improving user engagement in gamified eLearning systems.
Int. J. Serious Games, 2017

Exploring avatar roles for motivational effects in gameful environments.
EAI Endorsed Trans. Creative Technol., 2017

Immersion and Narrative Design in Educational Games Across Cultures.
Proceedings of the Serious Games and Edutainment Applications, Volume II, 2017

2016
The design of a hybrid cultural model for Arabic gamified systems.
Comput. Hum. Behav., 2016

2015
Cultural persuasive affordances in advergaming design across cultures: a conceptual model.
Proceedings of the 19th International Academic Mindtrek Conference, 2015


  Loading...