Valentin Riemer
Orcid: 0000-0002-6134-3053
According to our database1,
Valentin Riemer
authored at least 9 papers
between 2015 and 2022.
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Bibliography
2022
Playing to learn or to win? The role of students' competition preference on self-monitoring and learning outcome when learning with a serious game.
Interact. Learn. Environ., 2022
2017
Vis. Comput., 2017
Proceedings of the Serious Games and Edutainment Applications, Volume II, 2017
2016
Impacts of behavioral engagement and self-monitoring on the development of mental models through serious games: Inferences from in-game measures.
Comput. Hum. Behav., 2016
2015
Learning with quizzes, simulations, and adventures: Students' attitudes, perceptions and intentions to learn with different types of serious games.
Comput. Educ., 2015
Proceedings of the 7th International Conference on Games and Virtual Worlds for Serious Applications, 2015
Proceedings of the Serious Games - First Joint International Conference, 2015
Proceedings of the 2015 International Conference on Intelligent Environments, 2015
Integrated Questionnaires: Maintaining Presence in Game Environments for Self-Reported Data Acquisition.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015