Vadim Bulitko
Affiliations:- University of Alberta, Edmonton, Canada
According to our database1,
Vadim Bulitko
authored at least 126 papers
between 1995 and 2024.
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Bibliography
2024
Explaining Synthesized Pathfinding Heuristics via Iterative Visualization and Modification.
Proceedings of the IEEE Conference on Games, 2024
Proceedings of the IEEE Conference on Games, 2024
Proceedings of the IEEE Conference on Games, 2024
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2024
2023
Solving Witness-type Triangle Puzzles Faster with an Automatically Learned Human-Explainable Predicate.
CoRR, 2023
Proceedings of the Sixteenth International Symposium on Combinatorial Search, 2023
Proceedings of the IEEE Conference on Games, 2023
Proceedings of the IEEE Conference on Games, 2023
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2023
2022
Proceedings of the Fifteenth International Symposium on Combinatorial Search, 2022
Proceedings of the Eighteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2022
2021
Proceedings of the Fourteenth International Symposium on Combinatorial Search, 2021
Proceedings of the Fourteenth International Symposium on Combinatorial Search, 2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
2020
Proceedings of the IEEE Conference on Games, 2020
2019
Proceedings of the Twelfth International Symposium on Combinatorial Search, 2019
Proceedings of the 2019 Conference on Artificial Life, 2019
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2019
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the IEEE Conference on Games, 2019
2018
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018
Proceedings of the Joint Proceedings of the AIIDE 2018 Workshops co-located with 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2018), 2018
Proceedings of the Joint Proceedings of the AIIDE 2018 Workshops co-located with 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2018), 2018
2017
Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, 2017
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017
Robustness of Real-Time Heuristic Search Algorithms to Read/Write Error in Externally Stored Heuristics.
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017
2016
J. Artif. Intell. Res., 2016
Proceedings of the Ninth Annual Symposium on Combinatorial Search, 2016
Proceedings of the Ninth Annual Symposium on Combinatorial Search, 2016
Proceedings of the Fifteenth International Conference on the Simulation and Synthesis of Living Systems, 2016
Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016
2015
IEEE Trans. Comput. Intell. AI Games, 2015
CoRR, 2015
Proceedings of the Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2015
A Lightweight Algorithm for Procedural Generation of Emotionally Affected Behavior and Appearance.
Proceedings of the Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2015
Proceedings of the Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2015
Proceedings of the Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2015
2014
IEEE Trans. Comput. Intell. AI Games, 2014
IEEE Trans. Comput. Intell. AI Games, 2014
Proceedings of the Seventh Annual Symposium on Combinatorial Search, 2014
Proceedings of the Interactive Storytelling, 2014
Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2014
Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2014
2013
IEEE Trans. Comput. Intell. AI Games, 2013
Proceedings of the Intelligent Narrative Technologies VI, 2013
Evaluating Planning-Based Experience Managers for Agency and Fun in Text-Based Interactive Narrative.
Proceedings of the Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2013
Proceedings of the Intelligent Narrative Technologies VI, 2013
2012
Speeding Up Planning in Markov Decision Processes via Automatically Constructed Abstractions
CoRR, 2012
Recap of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE).
AI Mag., 2012
Proceedings of the 5th Workshop on Intelligent Narrative Technologies, 2012
Telling Interactive Player-specific Stories and Planning for It: ASD + PaSSAGE = PAST.
Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2012
Sports Commentary Recommendation System (SCoReS): Machine Learning for Automated Narrative.
Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2012
Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2012
Interactive Narrative: A Novel Application of Artificial Intelligence for Computer Games.
Proceedings of the Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012
2011
Learning Where You Are Going and from Whence You Came: h- and g-Cost Learning in Real-Time Heuristic Search.
Proceedings of the IJCAI 2011, 2011
Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2011
Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2011
Proceedings of the Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011
2010
J. Artif. Intell. Res., 2010
AI Mag., 2010
Proceedings of the Interactive Storytelling, 2010
Proceedings of the Interactive Storytelling, 2010
Proceedings of the AI 2010: Advances in Artificial Intelligence, 2010
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010
Proceedings of the Sixth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2010
2009
Proceedings of the Interactive Storytelling, 2009
Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference, 2009
2008
J. Multiple Valued Log. Soft Comput., 2008
Speeding Up Planning in Markov Decision Processes via Automatically Constructed Abstraction.
Proceedings of the UAI 2008, 2008
Proceedings of the Interactive Storytelling, 2008
An evaluation of models for predicting opponent positions in first-person shooter video games.
Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, 2008
Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference, 2008
Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference, 2008
Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference, 2008
2007
Proceedings of the Abstraction, 2007
Proceedings of the IJCAI 2007, 2007
Proceedings of the IJCAI 2007, 2007
Proceedings of the Seventeenth International Conference on Automated Planning and Scheduling, 2007
Proceedings of the Third Artificial Intelligence and Interactive Digital Entertainment Conference, 2007
Proceedings of the Intelligent Narrative Technologies, 2007
2006
ML-TIPN: An Algorithm for Automated Acquisition of Domain Models based on Time Interval Petri Nets.
J. Multiple Valued Log. Soft Comput., 2006
J. Cell. Autom., 2006
Proceedings of the Genetic and Evolutionary Computation Conference, 2006
Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference, 2006
Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference, 2006
Feature Extraction for Classification of Proteomic Mass Spectra: A Comparative Study.
Proceedings of the Feature Extraction - Foundations and Applications, 2006
2005
Comparison of Machine Learned Image Interpretation Systems in the Domain of Forestry.
Proceedings of the 7th IEEE Workshop on Applications of Computer Vision / IEEE Workshop on Motion and Video Computing (WACV/MOTION 2005), 2005
Proceedings of the Abstraction, 2005
Proceedings of the Genetic and Evolutionary Computation Conference, 2005
Proceedings of the AI 2005: Advances in Artificial Intelligence, 2005
Proceedings of the Proceedings, 2005
2004
Proceedings of the Machine Learning: ECML 2004, 2004
Proceedings of the IEEE Congress on Evolutionary Computation, 2004
Machine Learning for Adaptive Image Interpretation.
Proceedings of the Nineteenth National Conference on Artificial Intelligence, 2004
2003
Qualitative simulation of temporal concurrent processes using Time Interval Petri Nets.
Artif. Intell., 2003
Proceedings of the AI 2003: Advances in Artificial Intelligence, 2003
2002
Performance of Lookahead Control Policies in the Face of Abstractions and Approximations.
Proceedings of the Abstraction, 2002
2000
Envisionment-Based Scheduling Using Time Interval Petri Networks: Representation, Inference, and Learning
PhD thesis, 2000
1999
Proceedings of the Sixteenth National Conference on Artificial Intelligence and Eleventh Conference on Innovative Applications of Artificial Intelligence, 1999
1995