Umair Rehman
Orcid: 0000-0001-7716-6509
According to our database1,
Umair Rehman
authored at least 25 papers
between 2015 and 2024.
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Bibliography
2024
Modeling Brake Perception Response Time in On-Road and Roadside Hazards Using an Integrated Cognitive Architecture.
IEEE Trans. Hum. Mach. Syst., August, 2024
Exploring the Impact of Gamified Experiences on User Engagement in Fitness Apps: A GAMEFULQUEST Perspective.
IEEE Trans. Engineering Management, 2024
Global-Local Image Perceptual Score (GLIPS): Evaluating Photorealistic Quality of AI-Generated Images.
CoRR, 2024
Large Language Models Spot Phishing Emails with Surprising Accuracy: A Comparative Analysis of Performance.
CoRR, 2024
Proceedings of the 16th International Conference on Human System Interaction, 2024
2023
Esports as playful consumption experiences: Examining the antecedents and consequences of game engagement.
Telematics Informatics, February, 2023
A Comparative Assessment of Human Factors in Cybersecurity: Implications for Cyber Governance.
IEEE Access, 2023
Social Robots in Retail: Emotional Experiences a Critical Driver of Purchase Intention.
Proceedings of the 56th Hawaii International Conference on System Sciences, 2023
Proceedings of the HCI in Games, 2023
2022
Pers. Ubiquitous Comput., 2022
Using the playful consumption experience model to uncover behavioral intention to play Multiplayer Online Battle Arena (MOBA) games.
Data Technol. Appl., 2022
Serious video games and psychological support: A depression intervention among young cancer patients.
Entertain. Comput., 2022
2021
The impact of advertising value of in-game pop-up ads in online gaming on gamers' inspiration: An empirical investigation.
Telematics Informatics, 2021
Playful-consumption experiences and subjective well-being: Children's smartphone usage.
Entertain. Comput., 2021
The Role of Personality Factors Influencing Consumer Video Game Engagement in Young Adults: A Study on Generic Games.
IEEE Access, 2021
Proceedings of the 17th International Conference on Intelligent Environments, 2021
Proceedings of the HCI in Games: Experience Design and Game Mechanics, 2021
Proceedings of the HCI in Games: Experience Design and Game Mechanics, 2021
How Engagement with Gamified Applications Impacts Quality of Life: A Conceptual Model.
Proceedings of the HCI International 2021 - Late Breaking Papers: HCI Applications in Health, Transport, and Industry, 2021
2020
Comparative evaluation of augmented reality-based assistance for procedural tasks: a simulated control room study.
Behav. Inf. Technol., 2020
Proceedings of the HCI in Games, 2020
Proceedings of the International Conference on Communications, 2020
2017
Augmented-Reality-Based Indoor Navigation: A Comparative Analysis of Handheld Devices Versus Google Glass.
IEEE Trans. Hum. Mach. Syst., 2017
2015
Augmented Reality-Based Indoor Navigation Using Google Glass as a Wearable Head-Mounted Display.
Proceedings of the 2015 IEEE International Conference on Systems, 2015