Ulrik Günther
Orcid: 0000-0002-1179-8228
According to our database1,
Ulrik Günther
authored at least 13 papers
between 2019 and 2024.
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Bibliography
2024
Live and Interactive 3D Photomanipulation under the Microscope using Virtual Reality.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Efficient Raycasting of Volumetric Depth Images for Remote Visualization of Large Volumes at High Frame Rates.
Proceedings of the 16th IEEE Pacific Visualization Symposium, 2023
Parallel Compositing of Volumetric Depth Images for Interactive Visualization of Distributed Volumes at High Frame Rates.
Proceedings of the 23rd Eurographics Symposium on Parallel Graphics and Visualization, 2023
2022
Content-adaptive generation and parallel compositing of volumetric depth images for responsive visualization of large volume data.
CoRR, 2022
Efficient Raycasting of View-Dependent Piecewise Constant Representations of Volumetric Data.
CoRR, 2022
2020
Tales from the Trenches: Developing sciview, a new 3D viewer for the ImageJ community.
Proceedings of the 1st Workshop on the Gap between Visualization Research and Visualization Software, 2020
An Architecture for Interactive In Situ Visualization and its Transparent Implementation in OpenFPM.
Proceedings of the ISAV@SC 2020: ISAV'20 In Situ Infrastructures for Enabling Extreme-Scale Analysis and Visualization, 2020
Proceedings of the Computer Vision - ECCV 2020 Workshops, 2020
2019
A modular and open-source framework for virtual reality visualisation and interaction in bioimaging.
PhD thesis, 2019
Proceedings of the 30th IEEE Visualization Conference, 2019
A Proposed Framework for Interactive Virtual Reality In Situ Visualization of Parallel Numerical Simulations.
Proceedings of the 9th IEEE Symposium on Large Data Analysis and Visualization, 2019