Ulf Assarsson
Orcid: 0000-0002-5427-7406Affiliations:
- Chalmers University of Technology, Gothenburg, Sweden
According to our database1,
Ulf Assarsson
authored at least 49 papers
between 2000 and 2022.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2022
Proc. ACM Comput. Graph. Interact. Tech., 2022
CoRR, 2022
2021
A low-cost, practical acquisition and rendering pipeline for real-time free-viewpoint video communication.
Vis. Comput., 2021
2020
Comput. Graph. Forum, 2020
Proceedings of the I3D '20: Symposium on Interactive 3D Graphics and Games, 2020
2019
IEEE Trans. Vis. Comput. Graph., 2019
2018
Voxel DAGs and Multiresolution Hierarchies: From Large-Scale Scenes to Pre-computed Shadows.
Proceedings of the 39th Annual Conference of the European Association for Computer Graphics, 2018
2016
IEEE Trans. Vis. Comput. Graph., 2016
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016
Proceedings of High Performance Graphics, 2016
2015
IEEE Trans. Vis. Comput. Graph., 2015
Proceedings of the 19th Symposium on Interactive 3D Graphics and Games, San Francisco, CA, USA, February 27, 2015
2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2014
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2014
2013
2012
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2012
Proceedings of the EUROGRAPHICS Conference on High Performance Graphics 2012, 2012
2011
An efficient alias-free shadow algorithm for opaque and transparent objects using per-triangle shadow volumes.
ACM Trans. Graph., 2011
2010
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on High Performance Graphics 2010, 2010
2009
Int. J. Virtual Real., 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the 2009 Symposium on Interactive 3D Graphics, 2009
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on High Performance Graphics 2009, 2009
2008
J. Parallel Distributed Comput., 2008
Comput. Graph. Forum, 2008
Proceedings of the 2008 Symposium on Interactive 3D Graphics, 2008
2007
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007
Employing Dynamic Transparency for 3D Occlusion Management: Design Issues and Evaluation.
Proceedings of the Human-Computer Interaction, 2007
2005
2004
2003
ACM Trans. Graph., 2003
J. Graphics, GPU, & Game Tools, 2003
Proceedings of the 2003 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 2003
2002
Proceedings of the 13th Eurographics Workshop on Rendering Techniques, 2002
2001
A Case Study of Load Distribution in Parallel View Frustum Culling and Collision Detection.
Proceedings of the Euro-Par 2001: Parallel Processing, 2001
2000
J. Graphics, GPU, & Game Tools, 2000