Tyler Robison

According to our database1, Tyler Robison authored at least 9 papers between 2005 and 2013.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2013
Opening up the Collaborative Problem-Solving Process to Solvers.
PhD thesis, 2013

2012
CoSolve: A system for engaging users in computer-supported collaborative problem solving.
Proceedings of the 2012 IEEE Symposium on Visual Languages and Human-Centric Computing, 2012

Picard: a creative and social online flashcard learning game.
Proceedings of the International Conference on the Foundations of Digital Games, 2012

2010
Analyzing a Process of Collaborative Game Design Involving Online Tools.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2010

2009
A game-building environment for research in collaborative design.
Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, 2009

2008
Transcendence: enabling a personal view of the deep web.
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008

2007
Controlling Transparency in an Online Learning Environment.
Proceedings of the 2007 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2007), 2007

2006
Composition of Communication Services in a Visual Programming Language.
Proceedings of the 2006 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2006), 2006

2005
The Design of an Array Visualization.
Proceedings of the 2005 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2005), 2005


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