Tyler Pace
According to our database1,
Tyler Pace
authored at least 21 papers
between 2007 and 2014.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
From organizational to community creativity: paragon leadership & creativity stories at etsy.
Proceedings of the Computer Supported Cooperative Work, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Proceedings of the CSCW '12 Computer Supported Cooperative Work, Seattle, WA, USA, February 11-15, 2012, 2012
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012
2011
Book review: Ken Hillis, Online a Lot of the Time: Ritual, Fetish, Sign, Durham, NC: Duke University Press, 2009, 328 pp. ISBN 9780822344483, $24.95 (pbk).
New Media Soc., 2011
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011
2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Practice-centered e-science: a practice turn perspective on cyberinfrastructure design.
Proceedings of the 2010 International ACM SIGGROUP Conference on Supporting Group Work, 2010
Human-centered e-science: A group-theoretic perspective on cyberinfrastructure design.
Proceedings of the 2010 International Symposium on Collaborative Technologies and Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
J. Inf. Commun. Ethics Soc., 2009
Emerging Standards in Virtual Fashion: An Analysis of Critical Strategies Used in Second Life Fashion Blogs.
Proceedings of the 42st Hawaii International International Conference on Systems Science (HICSS-42 2009), 2009
Proceedings of the Affective Computing and Intelligent Interaction, 2009
2008
Construction of cybertypes in Lineage II: an analysis of game interfaces and support documentation.
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008
Can an orc catch a cab in stormwind?: cybertype preference in the world of warcraft character creation interface.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Making user engagement visible: a multimodal strategy for interactive media experience research.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
Virtual Worlds and Fraud: Approaching Cybersecurity in Massively Multiplayer Online Games.
Proceedings of the 2007 DiGRA International Conference: Situated Play, 2007
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007