Tsuyoshi Hashimoto

According to our database1, Tsuyoshi Hashimoto authored at least 8 papers between 2002 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2025
Proposal and generation of endgame puzzles for an imperfect information game Geister.
Entertain. Comput., 2025

2024
The IPSJ game informatics: Activity report.
J. Int. Comput. Games Assoc., 2024

2010
Population dynamics of a species with two or three types of males on a lattice.
Proceedings of the Sixth International Conference on Natural Computation, 2010

Node-Expansion Operators for the UCT Algorithm.
Proceedings of the Computers and Games - 7th International Conference, 2010

2008
Weak Proof-Number Search.
Proceedings of the Computers and Games, 6th International Conference, CG 2008, Beijing, 2008

2004
An Application of Game-Refinement Theory to Mah Jong.
Proceedings of the Entertainment Computing, 2004

2003
Application of the killer-tree heuristic and the lambda-search method to lines of action.
Inf. Sci., 2003

2002
Endgame Search Techniques Developed in Shogi: Application to Lines of Action.
Proceedings of the 6th Joint Conference on Information Science, 2002


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