Tsukasa Fukusato
Orcid: 0000-0002-5090-1443
According to our database1,
Tsukasa Fukusato
authored at least 61 papers
between 2012 and 2024.
Collaborative distances:
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Bibliography
2024
Multim. Tools Appl., May, 2024
IEEE Access, 2024
Proceedings of the 9th International Conference on Movement and Computing, 2024
2023
IEICE Trans. Inf. Syst., April, 2023
DiffFaceSketch: High-Fidelity Face Image Synthesis with Sketch-Guided Latent Diffusion Model.
CoRR, 2023
Proceedings of the ACM SIGGRAPH 2023 Conference Proceedings, 2023
2022
PPW Curves: a <i>C</i><sup>2</sup> Interpolating Spline with Hyperbolic Blending of Rational Bézier Curves.
IEICE Trans. Inf. Syst., October, 2022
Comput. Animat. Virtual Worlds, 2022
Comput. Vis. Media, 2022
CoRR, 2022
IEEE Computer Graphics and Applications, 2022
Proceedings of the IUI 2022: 27th International Conference on Intelligent User Interfaces, Helsinki, Finland, March 22, 2022
Proceedings of the AH 2022: 13th Augmented Human International Conference, Winnipeg, MB, Canada, May 26, 2022
2021
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2021
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021
Proceedings of the SA '21: SIGGRAPH Asia 2021 Technical Communications, Tokyo, Japan, December 14, 2021
Proceedings of the SCA '21: The ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2021
Proceedings of the MIG '21: Motion, 2021
2020
Proceedings of the SA '20: SIGGRAPH Asia 2020 Technical Communications, 2020
Proceedings of the SA '20: SIGGRAPH Asia 2020 Technical Communications, 2020
Proceedings of the SA '20: SIGGRAPH Asia 2020 Technical Communications, 2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
Integrated Development Environment with Interactive Scatter Plot for Examining Statistical Modeling.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Comput. Animat. Virtual Worlds, 2019
Live Programming Environment for Deep Learning with Instant and Editable Neural Network Visualization.
Proceedings of the 10th Workshop on Evaluation and Usability of Programming Languages and Tools, 2019
Plotshop: An Interactive System for Designing a 2D Data Distribution on a Scatter Plot.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Proceedings of the SIGGRAPH Asia 2019 Posters, 2019
Proceedings of the SIGGRAPH Asia 2019 Technical Briefs, 2019
2018
Wrinkles Individuality Preserving Aged Texture Generation using Multiple Expression Images.
Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018), 2018
Proceedings of the SIGGRAPH Asia 2018 Technical Briefs, Tokyo, Japan, December 04-07, 2018, 2018
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
Proceedings of the 2018 ACM on International Conference on Multimedia Retrieval, 2018
2017
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017
Proceedings of the SIGGRAPH Asia 2017 Technical Briefs, Bangkok, Thailand, November 27, 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2017
Proceedings of the Advances in Computer Entertainment Technology, 2017
2016
Proceedings of the Poster Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2016
Proceedings of the MultiMedia Modeling - 22nd International Conference, 2016
Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016), 2016
Proceedings of the 37th Annual Conference of the European Association for Computer Graphics, 2016
2015
Proceedings of the SIGGRAPH Asia 2015 Technical Briefs, Kobe, Japan, November 2-6, 2015, 2015
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015
Automatic facial animation generation system of dancing characters considering emotion in dance and music.
Proceedings of the SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015, 2015
Proceedings of the GRAPP 2015, 2015
2014
Proceedings of the SIGGRAPH Asia 2014 Posters, Shenzhen, China, December 3-6, 2014, 2014
Efficient video viewing system for racquet sports with automatic summarization focusing on rally scenes.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the Seventh International Conference on Motion in Games, Playa Vista, CA, USA, November 06, 2014
2013
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013
2012
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012