Tristan E. Johnson
According to our database1,
Tristan E. Johnson
authored at least 11 papers
between 2010 and 2016.
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Bibliography
2016
Effects of an instructional gaming characteristic on learning effectiveness, efficiency, and engagement: using a storyline for teaching basic statistical skills.
Interact. Learn. Environ., 2016
2015
Design and Development of a Simulation for Testing the Effects of Instructional Gaming Characteristics on Learning of Basic Statistical Skills.
Int. J. Gaming Comput. Mediat. Simulations, 2015
2014
Proceedings of the Design and Development of Training Games: Practical Guidelines from a Multidisciplinary Perspective, 2014
2013
Impact of online instructional game features on college students' perceived motivational support and cognitive investment: A structural equation modeling study.
Internet High. Educ., 2013
2012
The educational use of social annotation tools in higher education: A literature review.
Internet High. Educ., 2012
J. Educ. Technol. Soc., 2012
Effects of a collaborative annotation method on students' learning and learning-related motivation and affect.
Comput. Hum. Behav., 2012
2011
Team shared mental model as a contributing factor to team performance and students' course satisfaction in blended courses.
Comput. Hum. Behav., 2011
Development of a training effects algorithm for modeling the impact of training in IMPRINT for 21st century Air Force needs.
Proceedings of the 2011 Spring Simulation Multi-conference, 2011
2010
Fostering the development of critical thinking skills, and reading comprehension of undergraduates using a Web 2.0 tool coupled with a learning system.
Interact. Learn. Environ., 2010
Individual and team annotation effects on students' reading comprehension, critical thinking, and meta-cognitive skills.
Comput. Hum. Behav., 2010