Tristan Cazenave
Orcid: 0000-0003-4669-9374Affiliations:
- Université Paris-Dauphine, France
According to our database1,
Tristan Cazenave
authored at least 160 papers
between 1998 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on zbmath.org
-
on orcid.org
-
on id.loc.gov
-
on dl.acm.org
On csauthors.net:
Bibliography
2024
DrugSynthMC: An Atom-Based Generation of Drug-like Molecules with Monte Carlo Search.
J. Chem. Inf. Model., 2024
CoRR, 2024
SeqCondenser: Inductive Representation Learning of Sequences by Sampling Characteristic Functions.
Proceedings of the Text, Speech, and Dialogue - 27th International Conference, 2024
Improving Continuous Monte Carlo Tree Search for Identifying Parameters in Hybrid Gene Regulatory Networks.
Proceedings of the Parallel Problem Solving from Nature - PPSN XVIII, 2024
Learning a Prior for Monte Carlo Search by Replaying Solutions to Combinatorial Problems.
Proceedings of the Parallel Problem Solving from Nature - PPSN XVIII, 2024
Proceedings of the 16th International Conference on Agents and Artificial Intelligence, 2024
Proceedings of the Applications of Evolutionary Computation - 27th European Conference, 2024
Proceedings of the ECAI 2024 - 27th European Conference on Artificial Intelligence, 19-24 October 2024, Santiago de Compostela, Spain, 2024
Proceedings of the IEEE Conference on Games, 2024
2023
J. Int. Comput. Games Assoc., 2023
CoRR, 2023
Hybrid Search with Graph Neural Networks for Constraint-Based Navigation Planning [Extended Abstract].
Proceedings of the Sixteenth International Symposium on Combinatorial Search, 2023
A Scalable Framework for Automatic Playlist Continuation on Music Streaming Services.
Proceedings of the 46th International ACM SIGIR Conference on Research and Development in Information Retrieval, 2023
Proceedings of the 17th ACM Conference on Recommender Systems, 2023
Proceedings of the Learning and Intelligent Optimization - 17th International Conference, 2023
Proceedings of the Learning and Intelligent Optimization - 17th International Conference, 2023
Proceedings of the Learning and Intelligent Optimization - 17th International Conference, 2023
Proceedings of the 17èmes Journées d'Intelligence Artificielle Fondamentale, 2023
Proceedings of the Thirty-Second International Joint Conference on Artificial Intelligence, 2023
Proceedings of the Advances in Computational Collective Intelligence, 2023
Proceedings of the Applications of Evolutionary Computation - 26th European Conference, 2023
Proceedings of the 2023 International Conference on Autonomous Agents and Multiagent Systems, 2023
Proceedings of the Advances in Computer Games - 18th International Conference, 2023
Proceedings of the Thirty-Seventh AAAI Conference on Artificial Intelligence, 2023
2022
Rev. Ouverte Intell. Artif., 2022
J. Int. Comput. Games Assoc., 2022
J. Int. Comput. Games Assoc., 2022
J. Int. Comput. Games Assoc., 2022
Planning and Learning: A Review of Methods involving Path-Planning for Autonomous Vehicles.
CoRR, 2022
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2022
Proceedings of the Thirty-First International Joint Conference on Artificial Intelligence, 2022
Proceedings of the Applications of Evolutionary Computation - 25th European Conference, 2022
Proceedings of the Computing and Combinatorics - 28th International Conference, 2022
Proceedings of the Computers and Games - International Conference, 2022
Proceedings of the Computers and Games - International Conference, 2022
Solving Disjunctive Temporal Networks with Uncertainty under Restricted Time-Based Controllability Using Tree Search and Graph Neural Networks.
Proceedings of the Thirty-Sixth AAAI Conference on Artificial Intelligence, 2022
2021
J. Int. Comput. Games Assoc., 2021
J. Int. Comput. Games Assoc., 2021
J. Int. Comput. Games Assoc., 2021
J. Int. Comput. Games Assoc., 2021
CoRR, 2021
CoRR, 2021
Time-based Dynamic Controllability of Disjunctive Temporal Networks with Uncertainty: A Tree Search Approach with Graph Neural Network Guidance.
CoRR, 2021
CoRR, 2021
Proceedings of the Machine Learning and Principles and Practice of Knowledge Discovery in Databases, 2021
Proceedings of the Machine Learning and Knowledge Discovery in Databases. Applied Data Science Track, 2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
Playout Optimization for Monte-Carlo Search Algorithms. Application to Morpion Solitaire.
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
Proceedings of the Advances in Computer Games - 17th International Conference, 2021
Proceedings of the Advances in Computer Games - 17th International Conference, 2021
Proceedings of the Advances in Computer Games - 17th International Conference, 2021
Proceedings of the Advances in Computer Games - 17th International Conference, 2021
2020
Proceedings of the Eleventh International Workshop on Agents in Traffic and Transportation co-located with the 24th European Conference on Artificial Intelligence (ECAI 2020), 2020
Proceedings of the A Guided Tour of Artificial Intelligence Research: Volume II: AI Algorithms, 2020
2019
Guest Editorial Special Issue on Game Competition Frameworks for Research and Education.
IEEE Trans. Games, 2019
Proceedings of the Actes des 17èmes Rencontres des Jeunes Chercheurs en Intelligence Artificielle, 2019
Optimal Solving of Constrained Path-Planning Problems with Graph Convolutional Networks and Optimized Tree Search.
Proceedings of the 2019 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2019
2018
Proceedings of the Computer Games - 7th Workshop, 2018
2017
Perturbed Decomposition Algorithm applied to the multi-objective Traveling Salesman Problem.
Comput. Oper. Res., 2017
Proceedings of the Computer Games - 6th Workshop, 2017
Proceedings of the Computer Games - 6th Workshop, 2017
Proceedings of the Computer Games - 6th Workshop, 2017
Proceedings of the Advances in Computer Games - 15th International Conferences, 2017
2016
Proceedings of the KI 2016: Advances in Artificial Intelligence, 2016
Proceedings of the Computer Games - 5th Workshop on Computer Games, 2016
Learning opening books in partially observable games: Using random seeds in Phantom Go.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016
Proceedings of the Computers and Games - 9th International Conference, 2016
Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence, 2016
2015
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2015
Proceedings of the Multi-disciplinary Trends in Artificial Intelligence, 2015
Proceedings of the Computer Games - Fourth Workshop on Computer Games, 2015
Proceedings of the Computer Games - Fourth Workshop on Computer Games, 2015
Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, 2015
Proceedings of the 2015 IEEE Conference on Computational Intelligence and Games, 2015
Proceedings of the 2015 IEEE Conference on Computational Intelligence and Games, 2015
Proceedings of the Advances in Computer Games - 14th International Conference, 2015
2014
Proceedings of the Technologies and Applications of Artificial Intelligence, 2014
Proceedings of the Computer Games - Third Workshop on Computer Games, 2014
Proceedings of the Computer Games - Third Workshop on Computer Games, 2014
Proceedings of the Computer Games - Third Workshop on Computer Games, 2014
2013
Proceedings of the Computer Games - Workshop on Computer Games, 2013
Proceedings of the 2013 IEEE Symposium on Computational Intelligence in Scheduling, 2013
Proceedings of the Computers and Games - 8th International Conference, 2013
Proceedings of the Computers and Games - 8th International Conference, 2013
2012
Knowl. Based Syst., 2012
Application of the Nested Rollout Policy Adaptation Algorithm to the Traveling Salesman Problem with Time Windows.
Proceedings of the Learning and Intelligent Optimization - 6th International Conference, 2012
2011
Optimization of the Nested Monte-Carlo Algorithm on the Traveling Salesman Problem with Time Windows.
Proceedings of the Applications of Evolutionary Computation, 2011
Proceedings of the Advances in Computer Games - 13th International Conference, 2011
2010
IEEE Trans. Comput. Intell. AI Games, 2010
Proceedings of the 22nd IEEE International Conference on Tools with Artificial Intelligence, 2010
Proceedings of the Computers and Games - 7th International Conference, 2010
2009
Rev. d'Intelligence Artif., 2009
Proceedings of the 12th International IEEE Conference on Intelligent Transportation Systems, 2009
Proceedings of the 23rd IEEE International Symposium on Parallel and Distributed Processing, 2009
Proceedings of the Advances in Computer Games, 12th International Conference, 2009
2008
Proceedings of the Computers and Games, 6th International Conference, CG 2008, Beijing, 2008
Proceedings of the Computers and Games, 6th International Conference, CG 2008, Beijing, 2008
2007
Playing the Right Atari.
J. Int. Comput. Games Assoc., 2007
Proceedings of the 2007 IEEE Symposium on Computational Intelligence in Bioinformatics and Computational Biology, 2007
2006
Optimizations of data structures, heuristics and algorithms for path-finding on maps.
Proceedings of the 2006 IEEE Symposium on Computational Intelligence and Games (CIG06), 2006
Proceedings of the Computers and Games, 5th International Conference, 2006
Proceedings of the Advances in Computer Games, 11th International Conference, 2006
2005
Proceedings of the 2005 IEEE Symposium on Computational Intelligence and Games (CIG05), 2005
2004
Generalized Widening.
Proceedings of the 16th Eureopean Conference on Artificial Intelligence, 2004
Proceedings of the Computers and Games, 4th International Conference, 2004
2003
When One Eye is Sufficient: A Static Classification.
Proceedings of the Advances in Computer Games, 2003
Searching with Analysis of Dependencies in a Solitaire Card Game.
Proceedings of the Advances in Computer Games, 2003
2002
Rev. d'Intelligence Artif., 2002
Gradual Abstract Proof Search.
J. Int. Comput. Games Assoc., 2002
Proceedings of the Computers and Games, Third International Conference, CG 2002, Edmonton, 2002
2001
Iterative Widening.
Proceedings of the Seventeenth International Joint Conference on Artificial Intelligence, 2001
2000
Proceedings of the Computers and Games, Second International Conference, 2000
1999
Proceedings of the Meta-Level Architectures and Reflection, 1999
1998
ACM Comput. Surv., 1998
Proceedings of the Eleventh International Florida Artificial Intelligence Research Society Conference, 1998
Metaprogramming Forced Moves.
Proceedings of the 13th European Conference on Artificial Intelligence, 1998