Toshio Mochizuki
Orcid: 0000-0002-7109-7562
According to our database1,
Toshio Mochizuki
authored at least 23 papers
between 2002 and 2022.
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Bibliography
2022
Mediating and perspective-taking manipulatives: Fostering dynamic perspective-taking by mediating dialogic thinking and bolstering empathy in role-play and reflection for microteaching.
Int. J. Comput. Support. Collab. Learn., 2022
2020
Face-to-Face Holographic Agent Used as Catalyst for Learning and Employing Co-regulation in Collaborative Discussion.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
Reasoning About Disagreements: Instructional Design to Improve Thinking About Controversial Multiple Documents.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
2019
Proceedings of the Advances in Quantitative Ethnography - First International Conference, 2019
Effects of Perspective-Taking Through Tangible Puppetry in Microteaching and Reflection on the Role-Play with 3D Animation.
Proceedings of the Advances in Quantitative Ethnography - First International Conference, 2019
Development of a Prototype of Face-to-Face Conversational Holographic Agent for Encouraging Co-regulation of Learning.
Proceedings of the 7th International Conference on Human-Agent Interaction, 2019
2018
Enhancing Online Structured Dialogue During Teaching Internships Through Digital Storytelling to Promote Professional Socialization.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018
2017
Development of a Tangible Learning System that Supports Role-Play Simulation and Reflection by Playing Puppet Shows.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017
Proceedings of the 12th International Conference on Computer Supported Collaborative Learning, 2017
2015
Fostering and Reflecting on Diverse Perspective-Taking in Role-Play Utilizing Puppets as the Catalyst Material under CSCL.
Proceedings of the 11th International Conference on Computer Supported Collaborative Learning, 2015
2013
Puppetry as a Catalyst in Role-Play: A Device to Facilitate Gaining New Insights into the Perspectives of Others.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013
2012
Nat. Comput., 2012
2011
Design of Shadows on the OHP Metaphor-Based Presentation Interface Which Visualizes a Presenter's Actions.
Proceedings of the Human-Computer Interaction. Interaction Techniques and Environments, 2011
Tabletop Teaching Simulation: Collaborative Multivoiced Simulation for Improving Lesson Plans in Pre-service Training.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011
2010
Linearity and synchrony: quantitative metrics for slide-based presentation methodology.
Proceedings of the 12th International Conference on Multimodal Interfaces / 7. International Workshop on Machine Learning for Multimodal Interaction, 2010
Design of a Functional Nanomaterial with Recognition Ability for Constructing Light-Driven Nanodevices.
Proceedings of the DNA Computing and Molecular Programming - 16th International Conference, 2010
2009
eJournalPlus: development of a collaborative learning system for constructive and critical reading skills.
Proceedings of the 8th International Conference on Computer Supported Collaborative Learning, 2009
2007
ProBoPortable: does the cellular phone software promote emergent division of labor in project-based learning?
Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, 2007
2006
Oyako de Science (Learning about science with parents): Developing an Educational Program for Scientific Experiments Using Cell Phones.
Proceedings of the 4th IEEE International Workshop on Wireless and Mobile Technologies in Education, 2006
Proceedings of the 4th IEEE International Workshop on Wireless and Mobile Technologies in Education, 2006
2005
Concept of Emergent Division of Labor and its Implementation to the Design of a Collaborative Concept Mapping Tool - "Kneadingboard".
Proceedings of the Cognition and Exploratory Learning in Digital Age, 2005
Promotion of self-assessment for learners in online discussion using the visualization software.
Proceedings of the Next 10 Years! Proceedings of the 2005 Conference on Computer Support for Collaborative Learning, 2005
2002
Analysis of Relationship between Face-to-Fact Collaborative Learning and CSCL Activities.
Proceedings of the International Conference on Computers in Education, 2002