Toshimitsu Tanaka
Orcid: 0000-0002-9309-2244
According to our database1,
Toshimitsu Tanaka
authored at least 33 papers
between 1989 and 2024.
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Bibliography
2024
A Character Input Method for Smart Glasses that Allows You to Enter One Character in One Step with One Thumb.
Proceedings of the Human-Computer Interaction, 2024
2023
One-Handed Character Input Method Without Screen Cover for Smart Glasses that Does not Require Visual Confirmation of Fingertip Position.
Proceedings of the Human-Computer Interaction, 2023
2022
One-Handed Character Input Method for Smart Glasses that Does Not Require Visual Confirmation of Fingertip Position.
Proceedings of the Human-Computer Interaction. Technological Innovation, 2022
2021
One Stroke Alphanumeric Input Method by Sliding-in and Sliding-out on the Smartwatch Screen.
Proceedings of the Human-Computer Interaction. Interaction Techniques and Novel Applications, 2021
Proceedings of the Human-Computer Interaction. Interaction Techniques and Novel Applications, 2021
2020
Proceedings of the Human Interface and the Management of Information. Designing Information, 2020
2019
Micro Touch Board Specially Designed for SliT that Is the Japanese Character Input Method for Smartwatches.
Proceedings of the Human-Computer Interaction. Recognition and Interaction Technologies, 2019
2018
Proceedings of the Human-Computer Interaction. Interaction Technologies, 2018
Proceedings of the Human-Computer Interaction. Interaction Technologies, 2018
2010
Basic Characteristics of New Developed Higher-Voltage Direct-Current Power-Feeding Prototype System.
IEICE Trans. Commun., 2010
2007
IEICE Trans. Commun., 2007
2005
Proceedings of the IAPR Conference on Machine Vision Applications (IAPR MVA 2005), 2005
2004
Collaboration among a group of self-autonomous mobile robots with diversified personalities.
Proceedings of the 2004 IEEE/RSJ International Conference on Intelligent Robots and Systems, Sendai, Japan, September 28, 2004
2002
Spatial frequency-specific visual adaptation may cause paradoxical transient improvements in visual acuity: computer simulation and confirmatory experiments.
Artif. Life Robotics, 2002
Proceedings of the IAPR Conference on Machine Vision Applications (IAPR MVA 2002), 2002
2001
Actor Extraction from a Stage using Stereo Camera.
Proceedings of the IASTED International Conference on Visualization, 2001
Interference of Human Psychology with CE Game.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001
Extracting Subjective Object Contours against Complex Background - Is a Zebra Visible? -.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001
1999
Proceedings of the Proceedings 1999 IEEE/RSJ International Conference on Intelligent Robots and Systems. Human and Environment Friendly Robots with High Intelligence and Emotional Quotients, 1999
1998
Proceedings of the 1998 Conference on Computer Vision and Pattern Recognition (CVPR '98), 1998
1997
Comput. Graph. Forum, 1997
Comput. Graph. Forum, 1997
1996
Proceedings of the Computer Vision, 1996
1995
1994
1992
Vis. Comput., 1992
1991
Proceedings of the 12th European Computer Graphics Conference and Exhibition, 1991
1990
Proceedings of the 11th European Computer Graphics Conference and Exhibition, 1990
1989