Toshikazu Ohshima

Orcid: 0000-0003-1128-6131

According to our database1, Toshikazu Ohshima authored at least 22 papers between 1996 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
MR BLS Trainer: A physical mixed reality CPR+AED rescue simulator.
Proceedings of the SIGGRAPH Asia 2023 XR, 2023

Augmentation of Medical Preparation for Children by Using Projective and Tangible Interface.
Proceedings of the SIGGRAPH Asia 2023 Posters, 2023

2021
HoloBurner: : Mixed Reality Equipment for Learning Flame Color Reaction by using Aerial Imaging Display.
Proceedings of the SA '21: SIGGRAPH Asia 2021 Emerging Technologies, Tokyo, Japan, December 14, 2021

2019
Code Weaver: A Tangible Programming Learning Tool with Mixed Reality Interface.
Proceedings of the SIGGRAPH Asia 2019 Posters, 2019

HaptoBOX.
Proceedings of the SIGGRAPH Asia 2019 Posters, 2019

2018
Tactile MicRocosm of ALife: Haptic Interaction with Artificial Life by Aerial Mixed Reality Display.
Proceedings of the Virtual Reality International Conference - Laval Virtual, 2018

Tactile microcosm of ALife: interaction with artificial life by aerial mixed reality display.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

2017
MitsuDomoe: Ecosystem Simulation of Virtual Creatures in Petri Dish Display.
Int. J. Virtual Real., 2017

MitsuDomoe: Ecosystem Simulation of Virtual Creatures in Petri Dish.
Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, 2017

Mitsudomoe: ecosystem simulator of virtual creatures in mixed reality petri dish.
Proceedings of the SIGGRAPH Asia 2017 Posters, Bangkok, Thailand, November 27 - 30, 2017, 2017

MitsuDomoe: ecosystem simulation of virtual creatures in mixed reality petri dish (2).
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

2016
Virtual ISU: locomotion interface for immersive VR gaming in seated position.
Proceedings of the 2016 Virtual Reality International Conference, 2016

Virtual ISU: locomotion interface for immersive VR experience in seated position (1).
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters, 2016

2015
MR coral sea evolved: mixed reality aquarium with physical MR displays.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2014
MR coral sea: mixed reality aquarium with physical MR displays.
Proceedings of the SIGGRAPH Asia 2014 Emerging Technologies, 2014

2013
<i>Hyak-Ki Men</i>: a study of framework for creating mixed reality entertainment.
Proceedings of the SIGGRAPH Asia 2013, 2013

2009
Kaidan: Japanese horror experience in interactive mixed reality.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

2006
Workshop - Industrial augmented reality.
Proceedings of the Fifth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2006

2003
A Mixed Reality System with Visual and Tangible Interaction Capability - Application to Evaluating Automobile Interior Design.
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003

1998
AR<sup>2</sup>Hockey: a case study of collaborative augmented reality.
Proceedings of the 1998 Virtual Reality Annual International Symposium, 1998

AR<sup>2</sup> Hockey.
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

1996
Gaze-directed Adaptive Rendering for Interacting with Virtual Space.
Proceedings of the 1996 Virtual Reality Annual International Symposium, 1996


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