Torsten W. Kuhlen
Orcid: 0000-0003-2144-4367Affiliations:
- RWTH Aachen University, Visual Computing Institute, Germany
According to our database1,
Torsten W. Kuhlen
authored at least 262 papers
between 1994 and 2024.
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Bibliography
2024
IEEE Trans. Vis. Comput. Graph., May, 2024
IEEE Trans. Vis. Comput. Graph., May, 2024
On the Computation of User Placements for Virtual Formation Adjustments during Group Navigation (Unity Project).
Dataset, January, 2024
Try This for Size: Multi-Scale Teleportation in Immersive Virtual Reality (Study Data).
Dataset, January, 2024
CoRR, 2024
Audiovisual angle and voice incongruence do not affect audiovisual verbal short-term memory in virtual reality.
CoRR, 2024
Dynamic Field of View Reduction Related to Subjective Sickness Measures in an HMD-based Data Analysis Task.
CoRR, 2024
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024
Choose Your Reference Frame Right: An Immersive Authoring Technique for Creating Reactive Behavior.
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024
On the Computation of User Placements for Virtual Formation Adjustments During Group Navigation.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Authentication in Immersive Virtual Environments through Gesture-Based Interaction with a Virtual Agent.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
VRScenarioBuilder: Free-Hand Immersive Authoring Tool for Scenario-Based Testing of Automated Vehicles.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
StudyFramework: Comfortably Setting up and Conducting Factorial-Design Studies Using the Unreal Engine.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the High Performance Computing. ISC High Performance 2024 International Workshops, 2024
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024
Navigating Real-World Complexity: A Multi-Medium System for Heterogeneous Robot Teams and Multi-Stakeholder Human-Robot Interaction.
Proceedings of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024
2023
Wayfinding in immersive virtual environments as social activity supported by virtual agents.
Frontiers Virtual Real., March, 2023
Gaining the High Ground: Teleportation to Mid-Air Targets in Immersive Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2023
A Case Study on Providing Immersive Visualization for Neuronal Network Data Using COTS Soft- and Hardware.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Virtual Optical Bench: Teaching Spherical Lens Layout in VR with Real-Time Ray Tracing.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023
Leveraging BC6H Texture Compression and Filtering for Efficient Vector Field Visualization.
Proceedings of the VMV 2023, 2023
A Case Study on Providing Accessibility-Focused In-Transit Architectures for Neural Network Simulation and Analysis.
Proceedings of the High Performance Computing, 2023
Who's next?: Integrating Non-Verbal Turn-Taking Cues for Embodied Conversational Agents.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023
Whom Do You Follow?: Pedestrian Flows Constraining the User's Navigation during Scene Exploration.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023
Where Do They Go?: Overhearing Conversing Pedestrian Groups during Scene Exploration.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
Who Did What When? Discovering Complex Historical Interrelations in Immersive Virtual Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Performance Assessment of Diffusive Load Balancing for Distributed Particle Advection.
CoRR, 2022
Proceedings of the VMV 2022, 2022
Insite: A Pipeline Enabling In-Transit Visualization and Analysis for Neuronal Network Simulations.
Proceedings of the High Performance Computing. ISC High Performance 2022 International Workshops - Hamburg, Germany, May 29, 2022
Proceedings of the 12th IEEE Symposium on Large Data Analysis and Visualization, 2022
2021
Do Prosody and Embodiment Influence the Perceived Naturalness of Conversational Agents' Speech?
ACM Trans. Appl. Percept., 2021
Design and Evaluation of a Free-Hand VR-based Authoring Environment for Automated Vehicle Testing.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Being Guided or Having Exploratory Freedom: User Preferences of a Virtual Agent's Behavior in a Museum.
Proceedings of the IVA '21: ACM International Conference on Intelligent Virtual Agents, 2021
Proceedings of the ICAT-EGVE2021, 2021
2020
Foreword to the Special Section on the 25th Symposium on Virtual Reality Software and Technology.
Comput. Graph., 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Joint Dual-Tasking in VR: Outlining the Behavioral Design of Interactive Human Companions WhoWalk and Talk with a User.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the EuroMPI/USA '20: 27th European MPI Users' Group Meeting, 2020
Evaluating the Influence of Phoneme-Dependent Dynamic Speaker Directivity of Embodied Conversational Agents' Speech.
Proceedings of the IVA '20: ACM International Conference on Intelligent Virtual Agents, 2020
The Impact of a Virtual Agent's Non-Verbal Emotional Expression on a User's Personal Space Preferences.
Proceedings of the IVA '20: ACM International Conference on Intelligent Virtual Agents, 2020
Proceedings of the IVA '20: ACM International Conference on Intelligent Virtual Agents, 2020
Proceedings of the IVA '20: ACM International Conference on Intelligent Virtual Agents, 2020
An Immersive Node-Link Visualization of Artificial Neural Networks for Machine Learning Experts.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2020
2019
Comput. Graph., 2019
A Non-Stationary Office Desk Substitution for Desk-Based and HMD-Projected Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Travel Your Desk? An Office Desk Substitution and its Effects on Cybersickness, Presence and Performance in an HMD-based Exploratory Analysis Task.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the 5th IEEE Workshop on Everyday Virtual Reality, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the 9th IEEE Symposium on Large Data Analysis and Visualization, 2019
Parallel Particle Advection and Lagrangian Analysis for 3D-PLI Fiber Orientation Maps.
Proceedings of the 9th IEEE Symposium on Large Data Analysis and Visualization, 2019
Influence of Directivity on the Perception of Embodied Conversational Agents' Speech.
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019
2018
Proceedings of the Immersive Analytics, 2018
Proceedings of the Immersive Analytics, 2018
VIOLA - A Multi-Purpose and Web-Based Visualization Tool for Neuronal-Network Simulation Output.
Frontiers Neuroinformatics, 2018
Toward Rigorous Parameterization of Underconstrained Neural Network Models Through Interactive Visualization and Steering of Connectivity Generation.
Frontiers Neuroinformatics, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Interactive Exploration Assistance for Immersive Virtual Environments Based on Object Visibility and Viewpoint Quality.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the High Performance Computing, 2018
Seamless Hand-Based Remote and Close Range Interaction in Immersive Virtual Environments.
Proceedings of the Mensch und Computer 2018, 2018
Proceedings of the Mensch und Computer 2018, 2018
Proceedings of the 8th IEEE Symposium on Large Data Analysis and Visualization, 2018
Proceedings of the 18th Eurographics Symposium on Parallel Graphics and Visualization, 2018
2017
Score-based recommendation for efficiently selecting individual virtual agents in multi-agent systems.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017
Proceedings of the 2017 IEEE 3rd Workshop on Everyday Virtual Reality, 2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
Towards a design space characterizing workflows that take advantage of immersive visualization.
Proceedings of the 2017 IEEE Virtual Reality, 2017
Comparison of a speech-based and a pie-menu-based interaction metaphor for application control.
Proceedings of the 2017 IEEE Virtual Reality, 2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
Peers at work: Economic real-effort experiments in the presence of virtual co-workers.
Proceedings of the 2017 IEEE Virtual Reality, 2017
Proceedings of the 2017 IEEE 3rd Workshop on Everyday Virtual Reality, 2017
Interactive Level-of-Detail Visualization of 3D-Polarized Light Imaging Data Using Spherical Harmonics.
Proceedings of the 19th Eurographics Conference on Visualization, 2017
Measuring Insight into Multi-dimensional Data from a Combination of a Scatterplot Matrix and a HyperSlice Visualization.
Proceedings of the Digital Human Modeling. Applications in Health, Safety, Ergonomics, and Risk Management: Health and Safety, 2017
Proceedings of the 17th Eurographics Symposium on Parallel Graphics and Visualization, 2017
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
Efficient approximate computation of scene visibility based on navigation meshes and applications for navigation and scene analysis.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
Evaluation of approaching-strategies of temporarily required virtual assistants in immersive environments.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
2016
Design and Evaluation of Data Annotation Workflows for CAVE-like Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2016
Visual Quality Adjustment for Volume Rendering in a Head-Tracked Virtual Environment.
IEEE Trans. Vis. Comput. Graph., 2016
IEEE Trans. Vis. Comput. Graph., 2016
Accurate and adaptive contact modeling for multi-rate multi-point haptic rendering of static and deformable environments.
Comput. Graph., 2016
Vista widgets: a framework for designing 3D user interfaces from reusable interaction building blocks.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016
Evaluation of hands-free HMD-based navigation techniques for immersive data analysis.
Proceedings of the 2016 IEEE Virtual Reality, 2016
A lightweight electrotactile feedback device for grasp improvement in immersive virtual environments.
Proceedings of the 2016 IEEE Virtual Reality, 2016
Automatic generation of world in miniatures for realistic architectural immersive virtual environments.
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the 18th Eurographics Conference on Visualization, 2016
Proceedings of the 18th Eurographics Conference on Visualization, 2016
Experiences on Validation of Multi-Component System Simulations for Medical Training Applications.
Proceedings of the 4th EuroVis Workshop on Reproducibility, 2016
Towards Multi-user Provenance Tracking of Visual Analysis Workflows over Multiple Applications.
Proceedings of the 4th EuroVis Workshop on Reproducibility, 2016
Using Directed Variance to Identify Meaningful Views in Call-Path Performance Profiles.
Proceedings of the Third Workshop on Visual Performance Analysis, 2016
Proceedings of the Mensch und Computer 2016, 2016
Proceedings of the 6th IEEE Symposium on Large Data Analysis and Visualization, 2016
Proceedings of the 6th IEEE Symposium on Large Data Analysis and Visualization, 2016
Proceedings of the First International Workshop on Learning Analytics Across Physical and Digital Spaces (CrossLAK 2016) co-located with 6th International Conference on Learning Analytics & Knowledge (LAK 2016), 2016
Proceedings of the High-Performance Scientific Computing, 2016
Proceedings of the Intelligent Virtual Agents - 16th International Conference, 2016
SWIFTER: Design and evaluation of a speech-based text input metaphor for immersive virtual environments.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
Automatic speed adjustment for travel through immersive virtual environments based on viewpoint quality.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
Collision avoidance in the presence of a virtual agent in small-scale virtual environments.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
2015
Frontiers Neuroinformatics, 2015
Proceedings of the Workshop on Virtual Reality Interaction and Physical Simulation, 2015
Accurate Contact Modeling for Multi-rate Single-point Haptic Rendering of Static and Deformable Environments.
Proceedings of the Workshop on Virtual Reality Interaction and Physical Simulation, 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
flapAssist: How the integration of VR and visualization tools fosters the factory planning process.
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Vision-based multi-person foot tracking for CAVE systems with under-floor projection.
Proceedings of the 2015 IEEE Virtual Reality, 2015
Simulation-based Ultrasound Training Supported by Annotations, Haptics and Linked Multimodal Views.
Proceedings of the Eurographics Workshop on Visual Computing for Biology and Medicine, 2015
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015
Proceedings of the 8th IEEE Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2015
A dynamic-adaptive architecture for 3d collaborative virtual environments based on graphic clusters.
Proceedings of the 30th Annual ACM Symposium on Applied Computing, 2015
Proceedings of the Parallel Computing: On the Road to Exascale, 2015
Proceedings of the 5th IEEE Symposium on Large Data Analysis and Visualization, 2015
Proceedings of the OpenMP: Heterogenous Execution and Data Movements, 2015
Bimanual Haptic Simulation of Bone Fracturing for the Training of the Bilateral Sagittal Split Osteotomy.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2015
Comparison and Evaluation of Viewpoint Quality Estimation Algorithms for Immersive Virtual Environments.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2015
Proceedings of the 15th Eurographics Symposium on Parallel Graphics and Visualization, 2015
An Integrative Tool Chain for Collaborative Virtual Museums in Immersive Virtual Environments.
Proceedings of the Collaboration and Technology - 21st International Conference, 2015
Proceedings of the Brain-Inspired Computing - Second International Workshop, 2015
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015
2014
Interactive 3D visualization of structural changes in the brain of a person with corticobasal syndrome.
Frontiers Neuroinformatics, 2014
IEEE Computer Graphics and Applications, 2014
Proceedings of the IEEE VR Workshop: Sonic Interaction in Virtual Environments, 2014
A 3D collaborative virtual environment to integrate immersive virtual reality into factory planning processes.
Proceedings of the Second IEEE VR International Workshop on Collaborative Virtual Environments, 2014
Proceedings of the 2014 IEEE VIS International Workshop on 3DVis, 2014
Data-flow oriented software framework for the development of haptic-enabled physics simulations.
Proceedings of the 7th IEEE Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2014
Proceedings of the First Workshop on Visual Performance Analysis, 2014
Preliminary Bone Sawing Model for a Virtual Reality-Based Training Simulator of Bilateral Sagittal Split Osteotomy.
Proceedings of the Biomedical Simulation - 6th International Symposium, 2014
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
Proceedings of the Exploring Virtuality - Virtualität im interdisziplinären Diskurs, 2014
2013
IEEE Trans. Vis. Comput. Graph., 2013
Virtual air traffic system simulation - Aiding the communication of air traffic effects.
Proceedings of the 2013 IEEE Virtual Reality, 2013
Proceedings of the Brain-Inspired Computing - International Workshop, 2013
Proceedings of the IEEE Symposium on Biological Data Visualization, 2013
An evaluation of two simple methods for representing heaviness in immersive virtual environments.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013
2012
IEEE Trans. Vis. Comput. Graph., 2012
Comput. Graph. Forum, 2012
CAVIR: Correspondence Analysis in Virtual Reality.
Proceedings of the Virtuelle und Erweiterte Realität, 2012
Comparing three interaction methods for manipulating thin deformable virtual objects.
Proceedings of the 2012 IEEE Virtual Reality, 2012
Proceedings of the Eurographics Workshop on Visual Computing for Biomedicine, 2012
An Evaluation of Open Source Physics Engines for Use in Virtual Reality Assembly Simulations.
Proceedings of the Advances in Visual Computing - 8th International Symposium, 2012
Stable and Transparent Bimanual Six-Degree-of-Freedom Haptic Rendering Using Trust Region Optimization.
Proceedings of the Haptics: Perception, Devices, Mobility, and Communication, 2012
Proceedings of the JVRC12: Joint Virtual Reality Conference of ICAT - EGVE, 2012
Proceedings of the JVRC12: Joint Virtual Reality Conference of ICAT - EGVE, 2012
2011
IEEE Trans. Vis. Comput. Graph., 2011
The virtual production simulation platform: from collaborative distributed simulation to integrated visual analysis.
Prod. Eng., 2011
Probabilistic fibre tract analysis of cytoarchitectonically defined human inferior parietal lobule areas reveals similarities to macaques.
NeuroImage, 2011
Advances in medical image processing - A Special Issue on the Workshop in Aachen, Germany, March 2010.
Comput. Sci. Res. Dev., 2011
A virtual reality system for the simulation and manipulation of wireless communication networks.
Proceedings of the IEEE Virtual Reality Conference, 2011
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011
A Multi Level Time Model for Interactive Multiple Dataset Visualization: The Dataset Sequencer.
Proceedings of the Advances in Visual Computing - 7th International Symposium, 2011
Bimanual Haptic Simulator for Medical Training: System Architecture and Performance Measurements.
Proceedings of the JVRC11: Joint Virtual Reality Conference of EGVE, 2011
Proceedings of the 11th Eurographics Symposium on Parallel Graphics and Visualization, 2011
Die Entwicklung des Virtual Reality Toolkit ViSTA.
Proceedings of the Entwicklung und Evolution von Forschungssoftware: Tagungsband des Workshops, 2011
Proceedings of the Bildverarbeitung für die Medizin 2011: Algorithmen - Systeme, 2011
Influence of the bimanual frame of reference with haptics for unimanual interaction tasks in virtual environments.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2011
2010
Presence Teleoperators Virtual Environ., 2010
Evaluation of Spatial Processing in Virtual Reality Using Functional Magnetic Resonance Imaging (fMRI).
Cyberpsychology Behav. Soc. Netw., 2010
Proceedings of the Seventh Workshop on Virtual Reality Interactions and Physical Simulations, 2010
GPU implementation of 3D object selection by conic volume techniques in virtual environments.
Proceedings of the IEEE Virtual Reality Conference, 2010
Proceedings of the Medical Imaging 2010: Visualization, 2010
Portable Direct Manipulation Spécification for Scientific Visualization in Virtual Environments.
Proceedings of the 6th High-End Visualization Workshop, 2010
Proceedings of the Joint Virtual Reality Conference of EGVE - EuroVR, 2010
Medical training simulators for bilateral sagittal split osteotomy and regional aneasthesia in virtual environments.
Proceedings of the 9. Jahrestagung der Deutschen Gesellschaft für Computer- und Roboterassistierte Chirurgie, 2010
Proceedings of the Bildverarbeitung für die Medizin 2010 - Algorithmen - Systeme, 2010
2009
IEEE Computer Graphics and Applications, 2009
IEEE Computer Graphics and Applications, 2009
An intersubject variable regional anesthesia simulator with a virtual patient architecture.
Int. J. Comput. Assist. Radiol. Surg., 2009
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009
Proceedings of the Sixth Workshop on Virtual Reality Interactions and Physical Simulations, 2009
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009
Proceedings of the Medicine Meets Virtual Reality 17 - NextMed: Design for/the Well Being, 2009
Proceedings of the Selected Papers of the 2009 International Conference on Computational Science and Its Applications, 2009
Proceedings of the 9th Eurographics Symposium on Parallel Graphics and Visualization, 2009
Hybrid Parallelization for Multi-View Visualization of Time-Dependent Simulation Data.
Proceedings of the 9th Eurographics Symposium on Parallel Graphics and Visualization, 2009
Proceedings of the IEEE Symposium on 3D User Interfaces, 2009
2008
Proceedings of the Collaborative and Distributed Chemical Engineering. From Understanding to Substantial Design Process Support, 2008
Proceedings of the Collaborative and Distributed Chemical Engineering. From Understanding to Substantial Design Process Support, 2008
IEEE Trans. Vis. Comput. Graph., 2008
J. Virtual Real. Broadcast., 2008
Depth Perception in Virtual Reality: Distance Estimations in Peri- and Extrapersonal Space.
Cyberpsychology Behav. Soc. Netw., 2008
MITK-based segmentation of co-registered MRI for subject-related regional anesthesia simulation.
Proceedings of the Medical Imaging 2008: Visualization, 2008
Interactive modeling and simulation of peripheral nerve cords in virtual environments.
Proceedings of the Medical Imaging 2008: Visualization, 2008
Proceedings of the Computational Science and Its Applications - ICCSA 2008, International Conference, Perugia, Italy, June 30, 2008
Interactive Tracking of Three-Dimensional Critical Points in Unsteady, Large-scale CFD Datasets.
Proceedings of the 2008 International Conference on Computer Graphics & Virtual Reality, 2008
Proceedings of the Bildverarbeitung für die Medizin 2008, 2008
2007
Combining Virtual Reality and Functional Magnetic Resonance Imaging (fMRI): Problems and Solutions.
Proceedings of the HCI and Usability for Medicine and Health Care, 2007
Hybrid Parallelization for Interactive Exploration in Virtual Environments.
Proceedings of the Parallel Computing: Architectures, 2007
Employing Graphics Hardware for an Interactive Exploration of the Airflow in the Human Nasal Cavity.
Proceedings of the Medicine Meets Virtual Reality 15, 2007
Proceedings of the Medicine Meets Virtual Reality 15, 2007
Proceedings of the Medicine Meets Virtual Reality 15, 2007
Proceedings of the Virtual Reality, 2007
Proceedings of the Gesture-Based Human-Computer Interaction and Simulation, 2007
High Ecological Validity and Accurate Stimulus Control in VR-based Psychological Experiments.
Proceedings of the 10th Int. Workshop on Immersive Projection Technology, 2007
Proceedings of the 10th Int. Workshop on Immersive Projection Technology, 2007
Proceedings of the 7th Eurographics Symposium on Parallel Graphics and Visualization, 2007
Proceedings of the 7th Eurographics Symposium on Parallel Graphics and Visualization, 2007
Comprehensive Architecture for Simulation of the Human Body Based on Functional Anatomy.
Proceedings of the Bildverarbeitung für die Medizin 2007, 2007
Subject-Based Regional Anaesthesia Simulator Combining Image Processing and Virtual Reality.
Proceedings of the Bildverarbeitung für die Medizin 2007, 2007
Proceedings of the Bildverarbeitung für die Medizin 2007, 2007
2006
J. Virtual Real. Broadcast., 2006
Proceedings of the Third Workshop on Virtual Reality Interactions and Physical Simulations, 2006
Proceedings of the IEEE Virtual Reality Conference, 2006
Particles and contiuum - Nested OpenMP for efficient computation of 3D critical points in multi-block CFD datasets.
Proceedings of the ACM/IEEE SC2006 Conference on High Performance Networking and Computing, 2006
Proceedings of the 27th Annual Conference of the European Association for Computer Graphics, 2006
Proceedings of the 12th Eurographics Symposium on Virtual Environments, 2006
Proceedings of the 12th Eurographics Symposium on Virtual Environments, 2006
Proceedings of the 6th Eurographics Symposium on Parallel Graphics and Visualization, 2006
Interactive Biomechanical Modeling and Simulation of Realistic Human Musculature in Virtual Environments.
Proceedings of the Bildverarbeitung für die Medizin 2006, Algorithmen, Systeme, Anwendungen, Proceedings des Workshops vom 19., 2006
2005
Parallel Calculation of Accurate Path Lines in Virtual Environments through Exploitation of Multi-Block CFD Data Set Topology.
J. Math. Model. Algorithms, 2005
<i>Virtual Tubelets</i> - efficiently visualizing large amounts of particle trajectories.
Comput. Graph., 2005
Proceedings of the IEEE Virtual Reality Conference 2005, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the 9th Int. Workshop on Immersive Projection Technology, 2005
Ein VR-basiertes rhinochirurgisches Softwaresystem für die Analyse der menschlichen Naseninnenströmung.
Proceedings of the Bildverarbeitung für die Medizin 2005, Algorithmen - Systeme, 2005
2004
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2004
Efficient visualization of large amounts of particle trajectories in virtual environments using virtual tubelets.
Proceedings of the Proceedings VRCAI 2004, 2004
Conceptual design and implementation of a pipeline-based VR-system parallelized by CORBA, and comparison with existing approaches.
Proceedings of the Proceedings VRCAI 2004, 2004
VIRACOCHA: An Efficient Parallelization Framework for Large-Scale CFD Post-Processing in Virtual Environments.
Proceedings of the ACM/IEEE SC2004 Conference on High Performance Networking and Computing, 2004
Proceedings of the Medical Imaging 2004: Visualization, 2004
Proceedings of the 10th Eurographics Symposium on Virtual Environments, 2004
Virtual reality as a training tool for plastic surgeons.
Proceedings of the CARS 2004. Computer Assisted Radiology and Surgery. Proceedings of the 18th International Congress and Exhibition, 2004
2003
Large-Scale CFD Data Handling in a VR-Based Otorhinolaryngological CAS-System using a Linux-Cluster.
J. Supercomput., 2003
Parallel Calculation of Accurate Path Lines Using Multi-Block CFD Datasets with Changing Geometry.
Proceedings of the International Conference on Parallel and Distributed Processing Techniques and Applications, 2003
ViSTA FlowLib - A Framework for Interactive Visualization and Exploration of Unsteady Flows in Virtual Environments.
Proceedings of the 7th International Workshop on Immersive Projection Technology, 2003
Haptic Rendering Techniques for the Interactive Exploration of CFD Datasets in Virtual Environments.
Proceedings of the 7th International Workshop on Immersive Projection Technology, 2003
2002
Prax. Inf.verarb. Kommun., 2002
2001
Proceedings of the 7th EG Workshop on Virtual Environments, 2001
Airflow simulation inside a model of the human nasal cavity in a virtual reality based rhinological operation planning system.
Proceedings of the CARS 2001. Computer Assisted Radiology and Surgery. Proceedings of the 15th International Congress and Exhibition, 2001
2000
How VR-based reach to grasp experiments can help to understand movement organization within the human brain.
Presence Teleoperators Virtual Environ., 2000
1999
Design of Multimodal Feedback Mechanisms for Interactive 3D Object Manipulation.
Proceedings of the Human-Computer Interaction: Ergonomics and User Interfaces, 1999
1998
Entwurf und Validierung eines klinischen Diagnose-Assistenten zur Klassifikation des Greifverhaltens nach realen und virtuellen Objekten.
PhD thesis, 1998
IEEE Trans. Neural Networks, 1998
Remore Virtual Reality - Ein Kommunikationssystem zur interaktiven Nutzung von Grafikanwendungen über ATM-Netze.
Proceedings of the Tagungsband zum Workshop "Multimedia-Systeme" im Rahmen der GI-Jahrestagung 1998. Magdeburg, 1998
Proceedings of the 4th Eurographics Workshop on Virtual Environments, 1998
1996
Proceedings of the Bildverarbeitung für die Medizin: Algorithmen, 1996
1994