Tony Morelli
According to our database1,
Tony Morelli
authored at least 26 papers
between 2005 and 2020.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2020
Effective Alerts for Autonomous Solutions to Aid Drivers Experiencing Medical Anomalies.
Proceedings of the HCI in Mobility, Transport, and Automotive Systems. Automated Driving and In-Vehicle Experience Design, 2020
2019
Proceedings of the Universal Access in Human-Computer Interaction. Multimodality and Assistive Environments, 2019
Proceedings of the Universal Access in Human-Computer Interaction. Theory, Methods and Tools, 2019
2018
Proceedings of the Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation, 2018
2016
Proceedings of the IEEE 59th International Midwest Symposium on Circuits and Systems, 2016
Proceedings of the IEEE 59th International Midwest Symposium on Circuits and Systems, 2016
Proceedings of the Universal Access in Human-Computer Interaction. Interaction Techniques and Environments, 2016
Proceedings of the Human-Computer Interaction. Novel User Experiences, 2016
2015
Proceedings of the Design, User Experience, and Usability: Users and Interactions, 2015
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
2014
Real-time sensory substitution to enable players who are blind to play video games using whole body gestures.
Entertain. Comput., 2014
Proceedings of the 2014 IEEE Games Media Entertainment, 2014
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
2013
Proceedings of the Graphics Interface 2013, 2013
2012
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
TWuiST: A discrete tactile-proprioceptive display for eye and ear free output on mobile devices.
Proceedings of the 2012 IEEE Haptics Symposium, 2012
Proceedings of the International Conference on Advances in Social Networks Analysis and Mining, 2012
2011
Pet-N-Punch: upper body tactile/audio exergame to engage children with visual impairments into physical activity.
Proceedings of the Graphics Interface 2011 Conference, 2011
2010
Proceedings of the International Conference on the Foundations of Digital Games, 2010
Proceedings of the 12th International ACM SIGACCESS Conference on Computers and Accessibility, 2010
2005
Proceedings of the IEEE Congress on Evolutionary Computation, 2005