Tony Manninen
According to our database1,
Tony Manninen
authored at least 20 papers
between 1998 and 2010.
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Bibliography
2010
Group-level analysis on multiplayer game collaboration: how do the individuals shape the group interaction?
Interact. Learn. Environ., 2010
2007
Proceedings of the 2007 DiGRA International Conference: Situated Play, 2007
Proceedings of the DIGITEL 2007, 2007
2006
Internet High. Educ., 2006
Experiencing Narrative Elements Through Social Communication in Computer Based Role-Playing Game - CASE: <i>Castle of Oulu 1651</i>.
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2006
Plot Clusters - Intertwined and Re-playable Storyline Components in a Multiplayer RPG.
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2006
2005
Between a rock and a hard place - the role of animation design in game production.
Proceedings of the Digital Games Research Conference 2005, 2005
Proceedings of the Digital Games Research Conference 2005, 2005
Visual vs. Functional Design of 3D Models for Games.
Proceedings of the Digital Games Research Conference 2005, 2005
Proceedings of the Next 10 Years! Proceedings of the 2005 Conference on Computer Support for Collaborative Learning, 2005
2003
Proceedings of the Digital Games Research Conference 2003, 2003
Conceptual, Communicative and Pragmatic Aspects of Interaction Forms - Rich Interaction Model for Collaborative Virtual Environments.
Proceedings of the 16th International Conference on Computer Animation and Social Agents, 2003
2002
Pers. Ubiquitous Comput., 2002
Proceedings of the Computer Games and Digital Cultures Conference, 2002
2001
Rich Interaction in the Context of Networked Virtual Environments - Experiences Gained from the Multi-player Games Domain.
Proceedings of the People and Computers XV, 2001
2000
Proceedings of the 8th ACM International Conference on Multimedia 2000, Los Angeles, CA, USA, October 30, 2000
Interaction in Networked Virtual Environments as Communicative Action: Social Theory and Multi-Player Games.
Proceedings of the 6th International Workshop on Groupware (CRIWG 2000), 2000
1998
Computer Based Training Centre: Integration of Traditional Teaching Methods and Modern Telematics Based Techniques.
Proceedings of WebNet 98, 1998