Ton de Jong

Orcid: 0000-0003-0416-4304

Affiliations:
  • University of Twente, Enschede, The Netherlands


According to our database1, Ton de Jong authored at least 75 papers between 1988 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Does giving students feedback on their concept maps through an on-screen avatar or a humanoid robot make a difference?
Int. J. Soc. Robotics, August, 2024

2023
The impact of an online inquiry-based learning environment addressing misconceptions on students' performance.
Smart Learn. Environ., December, 2023

Automated coding of student chats, a trans-topic and language approach.
Comput. Educ. Artif. Intell., 2023

2022
Expert examples and prompted reflection in learning with self-generated concept maps.
J. Comput. Assist. Learn., 2022

The influence of prior knowledge on the effectiveness of guided experiment design.
Interact. Learn. Environ., 2022

Inquiry Learning with Online Laboratories: Which Factors Influence Its Success and What Can We Expect from AI?
Proceedings of the 14th International Conference on Computer Supported Education, 2022

2021
ADA for IBL: Lessons Learned in Aligning Learning Design and Analytics for Inquiry-Based Learning Orchestration.
J. Learn. Anal., September, 2021

Automated Assessment of and Feedback on Concept Maps During Inquiry Learning.
IEEE Trans. Learn. Technol., 2021

Data2Game: Towards an Integrated Demonstrator.
Proceedings of the Advances in Usability, User Experience, Wearable and Assistive Technology, 2021

2020
Inquiry-based learning and retrospective action: Problematizing student work in a computer-supported learning environment.
J. Comput. Assist. Learn., 2020

Effects of providing partial hypotheses as a support for simulation-based inquiry learning.
J. Comput. Assist. Learn., 2020

Social practices in teacher knowledge creation and innovation adoption: a large-scale study in an online instructional design community for inquiry learning.
Int. J. Comput. Support. Collab. Learn., 2020

2019
Moving towards engaged learning in STEM domains; there is no simple answer, but clearly a road ahead.
J. Comput. Assist. Learn., 2019

Improving the quality of vocational students' collaboration and knowledge acquisition through instruction and joint reflection.
Int. J. Comput. Support. Collab. Learn., 2019

Determining the effect of stress on analytical skills performance in digital decision games towards an unobtrusive measure of experienced stress in gameplay scenarios.
Comput. Hum. Behav., 2019

Using educational data from teaching and learning to inform teachers' reflective educational design in inquiry-based STEM education.
Comput. Hum. Behav., 2019

Promoting and Implementing Digital STEM Education at Secondary Schools in Africa.
Proceedings of the IEEE Global Engineering Education Conference, 2019

Tracing Teacher Collaborative Learning and Innovation Adoption: a Case Study in an Inquiry Learning Platform.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019

2018
Modeling and simulation practices in engineering education.
Comput. Appl. Eng. Educ., 2018

2017
The effect of surprising events in a serious game on learning mathematics.
Br. J. Educ. Technol., 2017

Design and Evaluation of a Smart Device Science Lesson to Improve Students' Inquiry Skills.
Proceedings of the Advances in Web-Based Learning - ICWL 2017, 2017

Cloud ecosystem for supporting inquiry learning with online labs: Creation, personalization, and exploitation.
Proceedings of the 2017 4th Experiment@International Conference (exp.at'17), 2017

2016
Can performance feedback during instruction boost knowledge acquisition? Contrasting criterion-based and social comparison feedback.
Interact. Learn. Environ., 2016

The effectiveness of a math game: The impact of integrating conceptual clarification as support.
Comput. Hum. Behav., 2016

Supporting Planning and Conducting Experiments.
Proceedings of the Transforming Learning, 2016

2015
When a game supports prevocational math education but integrated reflection does not.
J. Comput. Assist. Learn., 2015

How competition and heterogeneous collaboration interact in prevocational game-based mathematics education.
Comput. Educ., 2015

The Role of Surprise in Game-Based Learning for Mathematics.
Proceedings of the Games and Learning Alliance - 4th International Conference, 2015

Archimedes remote lab for secondary schools.
Proceedings of the 2015 3rd Experiment International Conference (exp.at'15), 2015

2014
Innovations in STEM education: the Go-Lab federation of online labs.
Smart Learn. Environ., 2014

The effects of whole-class interactive instruction with Single Display Groupware for Triangles.
Comput. Educ., 2014

2013
Learning by Designing Instruction in the Context of Simulation-based Inquiry Learning.
J. Educ. Technol. Soc., 2013

Ziggy: very interactive trigonometry.
Proceedings of the Joint Proceedings of the MathUI, 2013

Personalised learning spaces and federated online labs for STEM Education at School.
Proceedings of the IEEE Global Engineering Education Conference, 2013

2012
Effects of planning on task load, knowledge, and tool preference: a comparison of two tools.
Interact. Learn. Environ., 2012

Building Upon What Is Already There: The Role of Prior Knowledge, Background Information, and Scaffolding in Inquiry Learning.
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012

Orchestration of Assessment: Assessing Emerging Learning Objects.
Proceedings of the Orchestrating Inquiry Learning., 2012

2011
The effects of directive self-explanation prompts to support active processing of multiple representations in a simulation-based learning environment.
J. Comput. Assist. Learn., 2011

Comparing the effects of representational tools in collaborative and individual inquiry learning.
Int. J. Comput. Support. Collab. Learn., 2011

2010
The influence of learner-generated domain representations on learning combinatorics and probability theory.
Comput. Hum. Behav., 2010

Learning by creating and exchanging objects: The SCY experience.
Br. J. Educ. Technol., 2010

Three perspectives on technology support in inquiry learning: personal inquiry, mobile collaboratories and emerging learning objects.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

Assessment and inquiry; issues and opportunities.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

2009
Interaction between tool and talk: how instruction and tools support consensus building in collaborative inquiry-learning environments.
J. Comput. Assist. Learn., 2009

Collaborative versus individual use of regulative software scaffolds during scientific inquiry learning.
Interact. Learn. Environ., 2009

Trends and issues of regulative support use during inquiry learning: Patterns from three studies.
Comput. Hum. Behav., 2009

Using Co-Lab to build System Dynamics models: Students' actions and on-line tutorial advice.
Comput. Educ., 2009

A Graphical Modeling Language for Computer-Based Learning Scenarios.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

Learning Activity Spaces: Towards Flexibility in Learning Design?
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

2008
Supporting the use of multiple representations in multimedia learning environments.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

2007
Issues in computer supported inquiry learning in science.
J. Comput. Assist. Learn., 2007

Determining characteristics of an information support system for designing discovery learning environments.
Int. J. Learn. Technol., 2007

CIEL, architectures for collaborative inquiry and experiential learning.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

Towards the convergence of CSCL and inquiry learning: scripting collaborative inquiry learning.
Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, 2007

Fostering peer collaboration with technology.
Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, 2007

2006
Modeling and Simulation in Inquiry Learning: Checking Solutions and Giving Intelligent Advice.
Simul., 2006

Scaffolding learners in designing investigation assignments for a computer simulation.
J. Comput. Assist. Learn., 2006

Regulative support for collaborative scientific inquiry learning.
J. Comput. Assist. Learn., 2006

Using just-in-time information to support scientific discovery learning in a computer-based simulation.
Interact. Learn. Environ., 2006

The Design of Effective Simulation-Based Inquiry Learning Environments.
Proceedings of the Learning by Effective Utilization of Technologies: Facilitating Intercultural Understanding, 2006

2005
ZAPs: Using interactive programs for learning psychology.
Interact. Learn. Environ., 2005

Co-Lab: research and development of an online learning environment for collaborative scientific discovery learning.
Comput. Hum. Behav., 2005

Scaffolding inquiry learning: How much intelligence is needed and by whom?
Proceedings of the Artificial Intelligence in Education, 2005

2004
The effects of discovery learning and expository instruction on the acquisition of definitional and intuitive knowledge .
J. Comput. Assist. Learn., 2004

Designing discovery learning environments: process analysis and implications for designing an information system.
Int. J. Learn. Technol., 2004

2002
The effects of graphical overviews on knowledge acquisition in hypertext.
J. Comput. Assist. Learn., 2002

2001
Discovery simulations and the assessment of intuitive knowledge.
J. Comput. Assist. Learn., 2001

2000
Learning physics with a computer algebra system.
J. Comput. Assist. Learn., 2000

Promoting Self-Directed Learning in Simulation-Based Discovery Learning Environments Through Intelligent Support.
Interact. Learn. Environ., 2000

1998
Self-directed learning in simulation-based discovery environments.
J. Comput. Assist. Learn., 1998

"Do Screen Captures in Manuals Make a Difference?" A comparison between textual and visual manuals.
Proceedings of the A Contemporary Renaissance: Changing the Way We Communicate, 1998

1997
Using information systems while performing complex tasks: an example from architectural design.
Int. J. Hum. Comput. Stud., 1997

1996
Support for Simulation-Based Learning: The Effect of Assignments in Learning about Transmission Lines.
Proceedings of the Computer Aided Learning and Instruction in Science and Engineering, 1996

1993
Coping with Complex Environments: The Effects of Providing Overviews and a Transparent Interface on Learning with a Computer Simulation.
Int. J. Man Mach. Stud., 1993

1988
Knowledge acquisition for an integrated project management system.
Inf. Process. Manag., 1988


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