Tomoki Kajinami
According to our database1,
Tomoki Kajinami
authored at least 15 papers
between 2004 and 2020.
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Bibliography
2020
Observer Interface Focused on Trends of Character Movement and Stamina in Fighting Games.
Proceedings of the IEEE Conference on Games, 2020
2018
An interface for post-match play-by-play analysis of a fighting game based on the two players' eye movements.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018
Proceedings of the IEEE 7th Global Conference on Consumer Electronics, 2018
2017
Watching Support System by Annotation Displaying According to Fighting Game Situations.
Proceedings of the Entertainment Computing - ICEC 2017, 2017
2015
Consideration of method for restricting use of smartphone based on forced character entry.
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015
2008
Proceedings of the IEEE International Conference on Systems, 2008
Proceedings of the New Frontiers in Applied Data Mining, 2008
2007
New Gener. Comput., 2007
2006
Examination of Arrangement Support Functions for Emphasizing User's Intentions on Keyword Map.
Proceedings of the Ninth International Conference on Control, 2006
Proceedings of the 2006 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2006
2005
Proceedings of the Fuzzy Systems and Knowledge Discovery, Second International Conference, 2005
Proceedings of the 2005 International Conference on Active Media Technology, 2005
2004
Utilization of Keyword Map for Intelligent Web Interaction based on Retrieval, Browsing, Analysis Operations.
Aust. J. Intell. Inf. Process. Syst., 2004
Proceedings of the New Frontiers in Artificial Intelligence - JSAI 2003 and JSAI 2004 Conferences and Workshops, Niigata, Japan, June 23-27, 2003 and Kanazawa, Japan, May 31, 2004
Proceedings of the 8th International Conference on Control, 2004