Tomohiro Harada
Orcid: 0000-0002-0704-4351
According to our database1,
Tomohiro Harada
authored at least 99 papers
between 2011 and 2025.
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Bibliography
2025
Fast implementation of extreme learning machine-based directRanker for surrogate-assisted evolutionary algorithms.
Evol. Intell., February, 2025
2024
Interchange flow control with dynamic obstacles optimized using genetic algorithms - a concept of virtual walls.
Artif. Life Robotics, May, 2024
Hierarchical Reward Model of Deep Reinforcement Learning for Enhancing Cooperative Behavior in Automated Driving.
J. Adv. Comput. Intell. Intell. Informatics, March, 2024
Acquisition of Cooperative Control of Multiple Vehicles Through Reinforcement Learning Utilizing Vehicle-to-Vehicle Communication and Map Information.
J. Robotics Mechatronics, 2024
Automatic Route Design by Stepwise Subdivision of Virtual Walls - Reduces Route Length and Speeds Up Execution Time -.
J. Robotics Mechatronics, 2024
Parallel cooperative multiobjective coevolutionary algorithm for constrained multiobjective optimization problems.
Appl. Soft Comput., 2024
Cooperative Autonomous Driving Control among Vehicles of Different Sizes Using Deep Reinforcement Learning.
Proceedings of the International Joint Conference on Neural Networks, 2024
Proceedings of the IEEE Congress on Evolutionary Computation, 2024
Analysis of the Impact of Prediction Accuracy on Search Performance in Surrogate-assisted Evolutionary Algorithms.
Proceedings of the IEEE Congress on Evolutionary Computation, 2024
2023
Behavior analysis of emergent rule discovery for cooperative automated driving using deep reinforcement learning.
Artif. Life Robotics, February, 2023
Investigating the influence of survival selection and fitness estimation method in genotype-based surrogate-assisted genetic programming.
Artif. Life Robotics, February, 2023
Emergence of Cooperative Automated Driving Control at Roundabouts Using Deep Reinforcement Learning.
Proceedings of the 62nd Annual Conference of the Society of Instrument and Control Engineers, 2023
Hybrid Rocket Engine Design Using Pairwise Ranking Surrogate-assisted Differential Evolution.
Proceedings of the Companion Proceedings of the Conference on Genetic and Evolutionary Computation, 2023
2022
Comparison of synchronous and asynchronous parallelization of extreme surrogate-assisted multi-objective evolutionary algorithm.
Nat. Comput., 2022
Appl. Soft Comput., 2022
Differential Evolution Using Surrogate Model Based on Pairwise Ranking Estimation for Constrained Optimization Problems.
Proceedings of the Joint 12th International Conference on Soft Computing and Intelligent Systems and 23rd International Symposium on Advanced Intelligent Systems, 2022
Improving Data Sampling Efficiency of Sensitivity Analysis Based on Bilevel Multi-objective Evolutionary Algorithm.
Proceedings of the Joint 12th International Conference on Soft Computing and Intelligent Systems and 23rd International Symposium on Advanced Intelligent Systems, 2022
2021
A Frequency-based Parent Selection for Reducing the Effect of Evaluation Time Bias in Asynchronous Parallel Multi-objective Evolutionary Algorithms.
CoRR, 2021
Parallel differential evolution applied to interleaving generation with precedence evaluation of tentative solutions.
Proceedings of the GECCO '21: Genetic and Evolutionary Computation Conference, 2021
Adaptation of Search Generations in Extreme Learning Assisted MOEA/D Based on Estimation Accuracy of Surrogate Model.
Proceedings of the IEEE Congress on Evolutionary Computation, 2021
2020
Analysis of semi-asynchronous multi-objective evolutionary algorithm with different asynchronies.
Soft Comput., 2020
A Study on Efficient Asynchronous Parallel Multi-objective Evolutionary Algorithm with Waiting Time Limitation.
Proceedings of the Theory and Practice of Natural Computing - 9th International Conference, 2020
Search Progress Dependent Parent Selection for Avoiding Evaluation Time Bias in Asynchronous Parallel Multi-Objective Evolutionary Algorithms.
Proceedings of the 2020 IEEE Symposium Series on Computational Intelligence, 2020
Analysis of Relation between Prediction Accuracy of Surrogate Model and Search Performance on Extreme Learning Machine Assisted MOEA/D.
Proceedings of the 59th Annual Conference of the Society of Instrument and Control Engineers of Japan, 2020
Interleaving Generation Evolutionary Algorithm with Precedence Evaluation of Tentative Offspring.
Proceedings of the 59th Annual Conference of the Society of Instrument and Control Engineers of Japan, 2020
Proposal of Surrogate Model for Genetic Programming Based on Program Structure Similarity.
Proceedings of the 59th Annual Conference of the Society of Instrument and Control Engineers of Japan, 2020
Proposal of Multimodal Program optimization Benchmark and Its Application to Multimodal Genetic Programming.
Proceedings of the IEEE Congress on Evolutionary Computation, 2020
2019
Towards An Angry-Birds-like Game System for Promoting Mental Well-being of Players Using Art-Therapy-embedded PCG.
CoRR, 2019
Proceedings of the 7th IEEE International Conference on Serious Games and Applications for Health, 2019
Proceedings of the Motion, Interaction and Games, 2019
Proceedings of the Motion, Interaction and Games, 2019
Multimodal genetic programming using program similarity measurement and its application to wall-following problem.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2019
Player Dominance Adjustment: Promoting Self-Efficacy and Experience of Game Players by Adjusting Dominant Power.
Proceedings of the IEEE 8th Global Conference on Consumer Electronics, 2019
Proceedings of the IEEE 8th Global Conference on Consumer Electronics, 2019
Proceedings of the IEEE 8th Global Conference on Consumer Electronics, 2019
Towards an Angry-Birds-Like Game System for Promoting Mental Well-Being of Players using Art-Therapy-Embedded Procedural Content Generation.
Proceedings of the IEEE 8th Global Conference on Consumer Electronics, 2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the Symposium Interpretable AI for Well-being: Understanding Cognitive Bias and Social Embeddedness co-located with Association for the Advancement of Artificial Intelligence 2019 Spring Symposium (AAAI-Spring Symposium 2019), 2019
2018
Proceedings of the 2018 Joint 10th International Conference on Soft Computing and Intelligent Systems (SCIS) and 19th International Symposium on Advanced Intelligent Systems (ISIS), 2018
Semi-autonomous Collision Avoidance Flight Using Two Dimensional Laser Range Finder with Mirrors for Bridge Inspection.
Proceedings of the IEEE International Conference on Robotics and Biomimetics, 2018
Evolutionary algorithm using surrogate assisted model for simultaneous design optimization benchmark problem of multiple car structures.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2018
Crowding distance based promising solution selection in surrogate assisted asynchronous multi-objective evolutionary algorithm.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2018
Adaptive asynchrony in semi-asynchronous evolutionary algorithm based on performance prediction using search history.
Proceedings of the Genetic and Evolutionary Computation Conference, 2018
Proceedings of the IEEE 7th Global Conference on Consumer Electronics, 2018
Proceedings of the IEEE 7th Global Conference on Consumer Electronics, 2018
Proceedings of the IEEE 7th Global Conference on Consumer Electronics, 2018
Proceedings of the IEEE 7th Global Conference on Consumer Electronics, 2018
Proceedings of the IEEE 7th Global Conference on Consumer Electronics, 2018
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
Monte-Carlo Tree Search for Implementation of Dynamic Difficulty Adjustment Fighting Game AIs Having Believable Behaviors.
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
Proceedings of the 2018 AAAI Spring Symposia, 2018
Proceedings of the 2018 AAAI Spring Symposia, 2018
2017
Machine-Code Program Evolution by Genetic Programming Using Asynchronous Reference-Based Evaluation Through Single-Event Upset in On-Board Computer.
J. Robotics Mechatronics, 2017
Integrating surrogate evaluation model and asynchronous evolution in multi-objective evolutionary algorithm for expensive and different evaluation time.
Proceedings of the Genetic and Evolutionary Computation Conference, 2017
A study of self-adaptive semi-asynchronous evolutionary algorithm on multi-objective optimization problem.
Proceedings of the Genetic and Evolutionary Computation Conference, 2017
Towards adaptive motion gaming AI with player's behavior modeling for health promotion.
Proceedings of the IEEE 6th Global Conference on Consumer Electronics, 2017
Intelligent assistant for providing instructions and recommending motions during full-body motion gaming.
Proceedings of the IEEE 6th Global Conference on Consumer Electronics, 2017
Procedural generation of angry birds fun levels using pattern-struct and preset-model.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2017
Performance comparison of parallel asynchronous multi-objective evolutionary algorithm with different asynchrony.
Proceedings of the 2017 IEEE Congress on Evolutionary Computation, 2017
Proceedings of the 2017 AAAI Spring Symposia, 2017
Proceedings of the 2017 AAAI Spring Symposia, 2017
Improving Accuracy of Real-Time Sleep Stage Estimation by Considering Personal Sleep Feature and Rapid Change of Sleep Behavior.
Proceedings of the 2017 AAAI Spring Symposia, 2017
Proceedings of the Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, 2017
Proceedings of the 10th IEEE International Workshop on Computational Intelligence and Applications, 2017
Feature extraction of gameplays for similarity calculation in gameplay recommendation.
Proceedings of the 10th IEEE International Workshop on Computational Intelligence and Applications, 2017
2016
Procedural Generation of Angry Birds Levels using Building Constructive Grammar with Chinese-Style and/or Japanese-Style Models.
CoRR, 2016
An Improvement of Matrix Factorization with Bound Constraints for Recommender Systems.
Proceedings of the 5th IIAI International Congress on Advanced Applied Informatics, 2016
Proceedings of the Human Interface and the Management of Information: Applications and Services, 2016
Proceedings of the IEEE 5th Global Conference on Consumer Electronics, 2016
Proceedings of the IEEE 5th Global Conference on Consumer Electronics, 2016
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016
Proceedings of the IEEE Congress on Evolutionary Computation, 2016
Real-Time Sleep Stage Estimation from Biological Data with Trigonometric Function Regression Model.
Proceedings of the 2016 AAAI Spring Symposia, 2016
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016
2015
Proceedings of the 9th International Symposium on Medical Information and Communication Technology, 2015
Predicting the opponent's action using the k-nearest neighbor algorithm and a substring tree structure.
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015
Improving heuristic search for RTS-game unit micromanagement using reinforcement learning.
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015
Procedural generation of angry birds levels that adapt to the player's skills using genetic algorithm.
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015
Investigating Kinect-based fighting game AIs that encourage their players to use various skills.
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015
Combining pathfmding algorithm with Knowledge-based Monte-Carlo tree search in general video game playing.
Proceedings of the 2015 IEEE Conference on Computational Intelligence and Games, 2015
Toward robustness against environmental change speed by artificial bee colony algorithm based on local information sharing.
Proceedings of the IEEE Congress on Evolutionary Computation, 2015
Sightseeing plan recommendation system using sequential pattern mining based on adjacent activities.
Proceedings of the 10th Asian Control Conference, 2015
Towards Ambient Intelligence System for Good Sleep By Sound Adjusted to Heartbeat and Respiration.
Proceedings of the 2015 AAAI Spring Symposia, 2015
2014
Proceedings of the Learning and Intelligent Optimization, 2014
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Applications and Services, 2014
Asynchronously evolving solutions with excessively different evaluation time by reference-based evaluation.
Proceedings of the Genetic and Evolutionary Computation Conference, 2014
Asynchronous Evolution by Reference-Based Evaluation: Tertiary Parent Selection and Its Archive.
Proceedings of the Genetic Programming - 17th European Conference, 2014
Proceedings of the 2014 AAAI Spring Symposia, 2014
2013
Towards Understanding of Relationship among Pareto Optimal Solutions in Multi-dimensional Space via Interactive System.
Proceedings of the Human Interface and the Management of Information. Information and Interaction for Learning, Culture, Collaboration and Business,, 2013
Asynchronous Evaluation Based Genetic Programming: Comparison of Asynchronous and Synchronous Evaluation and Its Analysis.
Proceedings of the Genetic Programming - 16th European Conference, 2013
Proceedings of the Twelfth European Conference on the Synthesis and Simulation of Living Systems: Advances in Artificial Life, 2013
2012
Evolving conditional branch programs in Tierra-based Asynchronous Genetic Programming.
Proceedings of the 6th International Conference on Soft Computing and Intelligent Systems (SCIS), 2012
2011
Robustness to Bit Inversion in Registers and Acceleration of Program Evolution in On-Board Computer.
J. Adv. Comput. Intell. Intell. Informatics, 2011
Proceedings of the Third World Congress on Nature & Biologically Inspired Computing, 2011