Tommaso Turchi
Orcid: 0000-0001-6826-9688
According to our database1,
Tommaso Turchi
authored at least 35 papers
between 2015 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on orcid.org
On csauthors.net:
Bibliography
2024
IEEE Intell. Syst., 2024
Pathways to democratized healthcare: Envisioning human-centered AI-as-a-service for customized diagnosis and rehabilitation.
Artif. Intell. Medicine, 2024
Leveraging Visual Languages to Foster User Participation in Designing Trustworthy Machine Learning Systems: A Comparative Study.
Proceedings of the 2024 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC), 2024
FlowPilot: A Generative AI-Driven Visual Language for Computational Thinking Education.
Proceedings of the 2024 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC), 2024
Fostering Inexperienced User Participation in ML-Based Systems Design: A Literature Review of Visual Language Tools.
Proceedings of the 1st International Workshop on Designing and Building Hybrid Human-AI Systems co-located with 17th International Conference on Advanced Visual Interfaces (AVI 2024), 2024
Human & AI: Fool Us - Crafting Synergistic Interactions with Insights from Magic (short paper) Tommaso Turchi.
Proceedings of the 1st International Workshop on Designing and Building Hybrid Human-AI Systems co-located with 17th International Conference on Advanced Visual Interfaces (AVI 2024), 2024
Towards an LLM-based Intelligent Assistant for Industry 5.0 (short paper) Roberto Figliè.
Proceedings of the 1st International Workshop on Designing and Building Hybrid Human-AI Systems co-located with 17th International Conference on Advanced Visual Interfaces (AVI 2024), 2024
Epistemic Interaction - Tuning Interfaces to Provide Information for AI Support Alan Dix.
Proceedings of the 1st International Workshop on Designing and Building Hybrid Human-AI Systems co-located with 17th International Conference on Advanced Visual Interfaces (AVI 2024), 2024
Proceedings of the 8th IEEE Forum on Research and Technologies for Society and Industry Innovation, 2024
Proceedings of the Companion Proceedings of the 29th International Conference on Intelligent User Interfaces, 2024
PyFlowML: A Visual Language Framework to Foster Participation in ML-Based Decision Making.
Proceedings of the Artificial Intelligence in HCI, 2024
Proceedings of the Artificial Intelligence in HCI, 2024
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024
Proceedings of the Eight International Workshop on Cultures of Participation in the Digital Age: Differentiating and Deepening the Concept of "End User" in the Digital Age co-located with the International Conference on Advanced Visual Interfaces (AVI 2024), 2024
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024
2023
ModeLLer - A Prototype to Support Requirements Elicitation in Co-Design Environments.
Proceedings of the 31st IEEE International Requirements Engineering Conference, 2023
CINT City Net-Zero Tool: A Method to Quantitatively Assess Carbon Data in Urban Areas.
Proceedings of the IEEE International Symposium on Technology and Society, 2023
Human-AI Co-creation: Evaluating the Impact of Large-Scale Text-to-Image Generative Models on the Creative Process.
Proceedings of the End-User Development - 9th International Symposium, 2023
2022
Exploring Student Engagement and Outcomes: Experiences from Three Cycles of an Undergraduate Module.
CoRR, 2022
2019
PhD thesis, 2019
Multim. Tools Appl., 2019
2018
A tangible-programming technology supporting end-user development of smart-environments.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018
2017
TAPAS: A tangible End-User Development tool supporting the repurposing of Pervasive Displays.
J. Vis. Lang. Comput., 2017
An ant-colony based approach for real-time implicit collaborative information seeking.
Inf. Process. Manag., 2017
Proceedings of the 2017 IEEE Symposium on Visual Languages and Human-Centric Computing, 2017
Sustaining Cultures of Participation by Fostering Computational Thinking Skills through Game-Play.
Proceedings of the 1st Workshop on Games-Human Interaction (GHITALY 2017) co-located with CHItaly 2017, 2017
2016
EAI Endorsed Trans. Ambient Syst., 2016
Fostering computational thinking skills with a tangible blocks programming environment.
Proceedings of the 2016 IEEE Symposium on Visual Languages and Human-Centric Computing, 2016
A data-driven agent based simulation platform for early health economics device evaluation.
Proceedings of the Agent-Directed Simulation Symposium, 2016
Proceedings of the 20th International Conference on Evaluation and Assessment in Software Engineering, 2016
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016
Proceedings of the Collaboration Meets Interactive Spaces, 2016
2015
Fostering the adoption of Pervasive Displays in public spaces using tangible End-User Programming.
Proceedings of the 2015 IEEE Symposium on Visual Languages and Human-Centric Computing, 2015
Pervasive Displays in the Wild: Employing End User Programming in Adaption and Re-Purposing.
Proceedings of the End-User Development - 5th International Symposium, 2015
Proceedings of the Digital Libraries on the Move, 2015