Tomás Plch
According to our database1,
Tomás Plch
authored at least 8 papers
between 2009 and 2017.
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Bibliography
2017
IEEE Trans. Comput. Intell. AI Games, 2017
2014
Smart Areas - A Modular Approach to Simulation of Daily Life in an Open World Video Game.
Proceedings of the ICAART 2014, 2014
Proceedings of the ECAI 2014 - 21st European Conference on Artificial Intelligence, 18-22 August 2014, Prague, Czech Republic, 2014
Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2014
2012
HLA Proxy: Towards Connecting Agents to Virtual Environments by Means of High Level Architecture (HLA).
Proceedings of the Cognitive Agents for Virtual Environments, 2012
2010
Proceedings of the Agents for Games and Simulations II, 2010
2009
Proceedings of the Interactive Storytelling, 2009
Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents.
Proceedings of the Agents for Games and Simulations, 2009