Tomas Blazauskas
Orcid: 0000-0003-2858-328X
According to our database1,
Tomas Blazauskas
authored at least 35 papers
between 2009 and 2023.
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Bibliography
2023
FGPE+: The Mobile FGPE Environment and the Pareto-Optimized Gamified Programming Exercise Selection Model - An Empirical Evaluation.
Comput., June, 2023
A mobile game for learning programming: students' reactions in view of their attitudes, experiences and expectations.
Int. J. Mob. Learn. Organisation, 2023
Balt. J. Mod. Comput., 2023
Harmony Unleashed: Exploring the Ethical and Philosophical Aspects of Machine Learning in Human-Robot Collaboration for Industry 5.0.
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2023
Proceedings of the 54th ACM Technical Symposium on Computer Science Education, Volume 2, 2023
2022
Agrast-6: Abridged VGG-Based Reflected Lightweight Architecture for Binary Segmentation of Depth Images Captured by Kinect.
Sensors, 2022
Computer-Aided Depth Video Stream Masking Framework for Human Body Segmentation in Depth Sensor Images.
Sensors, 2022
A Perspective Review on Integrating VR/AR with Haptics into STEM Education for Multi-Sensory Learning.
Robotics, 2022
Biomed. Signal Process. Control., 2022
Rationale, Design and Validity of Immersive Virtual Reality Exercises in Cognitive Rehabilitation.
Proceedings of the Information and Software Technologies - 28th International Conference, 2022
2021
Proceedings of the Intelligent Technologies and Applications, 2021
Proceedings of the Information and Software Technologies - 27th International Conference, 2021
Proceedings of the Information and Software Technologies - 27th International Conference, 2021
2020
Prediction of Pending Data Using Interpolation and Extrapolation Techniques for Virtual Rowing.
Int. J. Comput. Commun. Control, 2020
Multiple Kinect based system to monitor and analyze key performance indicators of physical training.
Hum. centric Comput. Inf. Sci., 2020
An Interactive Serious Mobile Game for Supporting the Learning of Programming in JavaScript in the Context of Eco-Friendly City Management.
Comput., 2020
Proceedings of the Information and Software Technologies - 26th International Conference, 2020
Proceedings of the New Perspectives on Virtual and Augmented Reality, 2020
2019
An Image Encryption Scheme Based on Block Scrambling, Modified Zigzag Transformation and Key Generation Using Enhanced Logistic - Tent Map.
Entropy, 2019
An Efficient Mixture Model Approach in Brain-Machine Interface Systems for Extracting the Psychological Status of Mentally Impaired Persons Using EEG Signals.
IEEE Access, 2019
IEEE Access, 2019
2018
Entropy, 2018
Proceedings of the Information and Software Technologies - 24th International Conference, 2018
Proceedings of the Information and Software Technologies - 24th International Conference, 2018
2017
Inf. Technol. Control., 2017
Balt. J. Mod. Comput., 2017
Proceedings of the Rough Sets - International Joint Conference, 2017
Proceedings of the Information and Software Technologies - 23rd International Conference, 2017
2016
Technological Aspects of the Gamification Model for e-Learning Participant's Engagement.
Balt. J. Mod. Comput., 2016
Proceedings of the IEEE 12th International Conference on Intelligent Computer Communication and Processing, 2016
2013
Test Data Generation for Complex Data Types Using Imprecise Model Constraints and Constraint Solving Techniques.
Inf. Technol. Control., 2013
2012
Proceedings of the Information and Software Technologies - 18th International Conference, 2012
Service-Oriented Architecture for Designing of Physical Systems with Efficient Power Consumption.
Proceedings of the Information and Software Technologies - 18th International Conference, 2012
2009
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009