Tom Jehaes

According to our database1, Tom Jehaes authored at least 12 papers between 2003 and 2008.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2008
Efficient representation, transmission and rendering of networked virtual environments on both desktop and mobile systems
PhD thesis, 2008

Objective Quality Selection for Hybrid LOD Models.
Proceedings of the GRAPP 2008, 2008

2006
On the Applicability of Remote Rendering of Networked Virtual Environments on Mobile Devices.
Proceedings of the International Conference on Systems and Networks Communications (ICSNC 2006), October 29, 2006

2005
Mobile Adaptations for a Multi-User Framework Supporting Video-based Avatars.
Proceedings of the Ninth IASTED International Conference on Internet and Multimedia Systems and Applications (IMSA 2005), 2005

Bridging the Gap between Fixed and Mobile Access to an Audio/Video-Enabled Large-Scale NVE.
Proceedings of the IASTED International Conference on Web Technologies, 2005

Adapting a large scale networked virtual environment for display on a PDA.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2004
Using autonomous avatars to simulate a large-scale multi-user networked virtual environment.
Proceedings of the Proceedings VRCAI 2004, 2004

Hybrid representations to improve both streaming and rendering of dynamic networked virtual environments.
Proceedings of the Proceedings VRCAI 2004, 2004

Analysis of scalable data streams for representations in networked virtual environments.
Proceedings of the 3rd Workshop on Network and System Support for Games, 2004

Scalable transmission of avatar video streams in virtual environments.
Proceedings of the 2004 IEEE International Conference on Multimedia and Expo, 2004

2003
A multi-user framework supporting video-based avatars.
Proceedings of the 2nd Workshop on Network and System Support for Games, 2003

Access network delay in networked games.
Proceedings of the 2nd Workshop on Network and System Support for Games, 2003


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