Tom Blount
Orcid: 0000-0002-4879-5012
According to our database1,
Tom Blount
authored at least 14 papers
between 2015 and 2022.
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Bibliography
2022
TheyBuyForYou platform and knowledge graph: Expanding horizons in public procurement with open linked data.
Semantic Web, 2022
2021
StuckInSpace: Exploring the Difference Between Two Different Mediums of Play in a Multi-Modal Virtual Reality Game.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
Proceedings of the 13th International Workshop on Theory and Practice of Provenance, 2021
2020
Int. J. Hum. Comput. Stud., 2020
Proceedings of the 4th International Conference on Computer-Human Interaction Research and Applications, 2020
2019
J. Web Semant., 2019
2016
Lore v. Representation: Narrative Communication of Power with Regard to Gender in League of Legends.
Proceedings of the Late-breaking Results, 2016
Proceedings of the Late-breaking Results, 2016
Proceedings of the Computational Models of Argument, 2016
2015
Proceedings of the 2015 Workshop on Narrative & Hypertext, 2015
An Investigation into the Use of Logical and Rhetorical Tactics within Eristic Argumentation on the Social Web.
Proceedings of the 26th ACM Conference on Hypertext & Social Media, 2015