Todd J. Kosloff
According to our database1,
Todd J. Kosloff
authored at least 7 papers
between 2004 and 2010.
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Bibliography
2010
Two New Approaches to Depth-of-Field Post-processing - Pyramid Spreading and Tensor Filtering.
Proceedings of the VISAPP 2010 - Proceedings of the Fifth International Conference on Computer Vision Theory and Applications, Angers, France, May 17-21, 2010, 2010
2009
Depth of field postprocessing for layered scenes using constant-time rectangle spreading.
Proceedings of the Graphics Interface 2009 Conference, 2009
2007
An Algorithm for Rendering Generalized Depth of Field Effects Based on Simulated Heat Diffusion.
Proceedings of the Computational Science and Its Applications, 2007
2006
Extensions for 3D Graphics Rendering Engine Used for Direct Tessellation of Spline Surfaces.
Proceedings of the Computational Science, 2006
2005
New 3D Graphics Rendering Engine Architecture for Direct Tessellation of Spline Surfaces.
Proceedings of the Computational Science, 2005
2004
An opponent process approach to modeling the blue shift of the human color vision system.
Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, 2004