Tobias Wagner
Orcid: 0000-0002-5907-5248Affiliations:
- Ulm University, Germany
According to our database1,
Tobias Wagner
authored at least 13 papers
between 2019 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
UnitEye: Introducing a User-Friendly Plugin to Democratize Eye Tracking Technology in Unity Environments.
Proceedings of Mensch und Computer 2024, 2024
DungeonMaker: Embedding Tangible Creation and Destruction in Hybrid Board Games through Personal Fabrication Technology.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Behind the Screens: Exploring Eye Movement Visualization to Optimize Online Teaching and Learning.
Proceedings of the Mensch und Computer 2023, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Exploring Gesture and Gaze Proxies to Communicate Instructor's Nonverbal Cues in Lecture Videos.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Can Eye Movement Synchronicity Predict Test Performance With Unreliably-Sampled Data in an Online Learning Context?
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022
Distance between gaze and laser pointer predicts performance in video-based e-learning independent of the presence of an on-screen instructor.
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022
ShapeFindAR: Exploring In-Situ Spatial Search for Physical Artifact Retrieval using Mixed Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Introducing VAMPIRE - Using Kinaesthetic Feedback in Virtual Reality for Automated Driving Experiments.
Proceedings of the AutomotiveUI '22: 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seoul, Republic of Korea, September 17, 2022
2020
Mix&Match: Towards Omitting Modelling Through In-Situ Alteration and Remixing of Model Repository Artifacts in Mixed Reality.
CoRR, 2020
Mix&Match: Towards Omitting Modelling Through In-situ Remixing of Model Repository Artifacts in Mixed Reality.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Low-Cost Real-Time Mental Load Adaptation for Augmented Reality Instructions - A Feasibility Study.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019