Tobias Nyström

Orcid: 0000-0002-4326-2882

According to our database1, Tobias Nyström authored at least 18 papers between 2013 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2021
Exploring the Darkness of Gamification: You Want It Darker?
Proceedings of the Intelligent Computing, 2021

2020
When Persuasive Technology Gets Dark?
Proceedings of the Information Systems, 2020

An Iterative Information System Design Process Towards Sustainability.
Proceedings of the Information Systems, 2020

2018
Exploring Sustainable HCI Research Dimensions Through the Inclusive Innovation Framework.
Proceedings of the This Changes Everything - ICT and Climate Change: What Can We Do?, 2018

2017
Gamification of persuasive systems for sustainability.
Proceedings of the 2017 Sustainable Internet and ICT for Sustainability, 2017

2016
Some Aspects of Using Universal Design as a Redesign Strategy for Sustainability.
Proceedings of the 30th International Conference on Environmental Informatics, 2016

2015
A System Development Life Cycle for Persuasive Design for Sustainability.
Proceedings of the Persuasive Technology - 10th International Conference, 2015

Managing framing effects in persuasive design for sustainability.
Proceedings of the 19th International Academic Mindtrek Conference, 2015

Universal design as a cause of triggering innovation levels for sustainability-a deliberative concept.
Proceedings of the 19th International Academic Mindtrek Conference, 2015

Finding sustainability indicators for information system assessment.
Proceedings of the 19th International Academic Mindtrek Conference, 2015

Information System Design Space for Sustainability.
Proceedings of the New Horizons in Design Science: Broadening the Research Agenda, 2015

2014
Sustainable information system design and the role of sustainable HCI.
Proceedings of the 18th International Academic MindTrek Conference: Media Business, 2014

Video Game Control Dimensionality Analysis.
Proceedings of the 2014 Conference on Interactive Entertainment, 2014

Designing Persuasive Systemts for Sustainability - a Cognitive dissonance Model.
Proceedings of the 22st European Conference on Information Systems, 2014

Designing Information Systems for Sustainability - The Role of Universal Design and Open Innovation.
Proceedings of the Advancing the Impact of Design Science: Moving from Theory to Practice, 2014

Open Sustainability Innovation - A Pragmatic Standpoint of Sustainable HCI.
Proceedings of the Perspectives in Business Informatics Research, 2014

2013
Design Principles of Open Innovation Concept - Universal Design Viewpoint.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2013

Designing Sustainable IT System - From the Perspective of Universal Design Principles.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2013


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