Tobias Hüttner

According to our database1, Tobias Hüttner authored at least 11 papers between 1998 and 2001.

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Bibliography

2001
Generation of Decomposition Hierarchies for Efficient Occlusion Culling of Large Polygonal Models.
Proceedings of the 6th International Fall Workshop on Vision, Modeling, and Visualization, 2001

2000
Accelerated rendering in stereo-based projections (poster session).
Proceedings of the Third International Conference on Collaborative Virtual Environments, 2000

1999
Development and application of computer graphics techniques for the visualization of large geo-related data sets = Entwicklung und Anwendung computergraphischer Ansätze zur Visualisierung großer geographischer Datensätze.
PhD thesis, 1999

FlyAway: a 3D terrain visualization system using multiresolution principles.
Comput. Graph., 1999

OpenGL-assisted occlusion culling for large polygonal models.
Comput. Graph., 1999

Books and Devices from the Old -Their Renaissance in Computer Graphics.
Proceedings of the 20th Annual Conference of the European Association for Computer Graphics, 1999

Tutorial 9 - Visibility.
Proceedings of the 20th Annual Conference of the European Association for Computer Graphics, 1999

Fast Footprint MlPmapping.
Proceedings of the 1999 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 1999

Multiresolution Rendering With Displacement Mapping.
Proceedings of the 1999 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 1999

1998
Incremental view-dependent multiresolution triangulation of terrain.
Comput. Animat. Virtual Worlds, 1998

Extending Graphics Hardware For Occlusion Queries In OpenGL.
Proceedings of the 1998 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, Lisbon, Portugal, August 31, 1998


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