Timo Koskela

Affiliations:
  • University of Oulu, Centre for Ubiquitous Computing, TEKES, National Technologt Agency of Finland (PhD 2011)
  • Columbia University, NY, USA (2015)


According to our database1, Timo Koskela authored at least 52 papers between 2003 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2022
"Nice to see you virtually": Thoughtful design and evaluation of virtual avatar of the other user in AR and VR based telexistence systems.
Entertain. Comput., 2022

2018
Towards gadget-free internet services: A roadmap of the Naked world.
Telematics Informatics, 2018

Energy Consumption Analysis of Edge Orchestrated Virtualized Wireless Multimedia Sensor Networks.
IEEE Access, 2018

AVATAREX: Telexistence System based on Virtual Avatars.
Proceedings of the 9th Augmented Human International Conference, 2018

2017
DRUMM: Dynamic viewing of large-scale 3D city models on the web.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

Janitor run: Studying the effects of realistic mirror world like game scenes on game experience.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

Two real-world case studies on 3D web applications for participatory urban planning.
Proceedings of the 22nd International Conference on 3D Web Technology, 2017

sleepyCAM: Power management mechanism for wireless video-surveillance cameras.
Proceedings of the 2017 IEEE International Conference on Communications Workshops, 2017

Energy Efficient Event Driven Video Streaming Surveillance Using SleepyCAM.
Proceedings of the 2017 IEEE International Conference on Computer and Information Technology, 2017

2016
Energy-aware load monitoring for improving battery life of mobile peer-to-peer nodes.
Sustain. Comput. Informatics Syst., 2016

Hybrid avatars: enabling co-presence in multiple realities.
Proceedings of the 21st International Conference on Web3D Technology, 2016

VirtualOulu: collaborative, immersive and extensible 3D city model on the web.
Proceedings of the 21st International Conference on Web3D Technology, 2016

3D visualization of a public transportation system.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

Ghost hunters: ambient light and hand gesture utilization in mobile augmented reality games.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

2015
RADE: Resource-aware distributed browser-to-browser 3D graphics delivery in the web.
Proceedings of the 11th IEEE International Conference on Wireless and Mobile Computing, 2015

Design probes study on user perceptions of a smart glasses concept.
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015

Performance evaluation of distributed data delivery on mobile devices using WebRTC.
Proceedings of the International Wireless Communications and Mobile Computing Conference, 2015

2014
Communication Architecture for a P2P-Enhanced Virtual Environment Client in a Web Browser.
Proceedings of the 6th International Conference on New Technologies, Mobility and Security, 2014

Augmented Reality Web Applications with Mobile Agents in the Internet of Things.
Proceedings of the Eighth International Conference on Next Generation Mobile Apps, 2014

Towards Augmented Reality Applications in a Mobile Web Context.
Proceedings of the Eighth International Conference on Next Generation Mobile Apps, 2014

A distributed POI data model based on the entity-component approach.
Proceedings of the IEEE Symposium on Computers and Communications, 2014

2013
P2P group management systems: A conceptual analysis.
ACM Comput. Surv., 2013

Occlusion Based Message Dissemination Method in Networked Virtual Environments.
Proceedings of the Seventh International Conference on Next Generation Mobile Apps, 2013

Power Consumption Model of a Mobile GPU Based on Rendering Complexity.
Proceedings of the Seventh International Conference on Next Generation Mobile Apps, 2013

User Experiences in ThrowIt: A Natural UI for Sharing Objects between Mobile Devices.
Proceedings of the Seventh International Conference on Next Generation Mobile Apps, 2013

A Virtual World Web Client Utilizing an Entity-Component Model.
Proceedings of the Seventh International Conference on Next Generation Mobile Apps, 2013

Effect of 3D Content Simplification on Mobile Device Energy Consumption.
Proceedings of the International Conference on Making Sense of Converging Media, 2013

Adaptive content management for collaborative 3D virtual spaces.
Proceedings of the 13th Conference of Open Innovations Association FRUCT, 2013

2011
Community-centric mobile peer-to-peer services: performance evaluation and user studies.
PhD thesis, 2011

Super-peer-based coordinated service provision.
J. Netw. Comput. Appl., 2011

Comparing the performance and efficiency of two popular DHTs in interpersonal communication.
Proceedings of the 2011 IEEE Wireless Communications and Networking Conference, 2011

Robustness of a P2P community management system based on two-level hierarchical DHT overlays.
Proceedings of the 16th IEEE Symposium on Computers and Communications, 2011

An efficient collaborative mechanism for enterprise cloud applications.
Proceedings of the IEEE International Conference on Networking, Sensing and Control, 2011

2010
GTPP: General Truncated Pyramid Peer-to-Peer Architecture over Structured DHT Networks.
Mob. Networks Appl., 2010

User Evaluation of a Community-centric Music Voting Service.
J. Digit. Content Technol. its Appl., 2010

Case Study on a Community-Centric Mobile Service Environment.
Int. J. Web Appl., 2010

User Experience in Added Value Location-Based Mobile Music Service.
Proceedings of the IEEE International Conference on Web Services, 2010

2009
Analysis of Connectivity and Session Management for Mobile Peer-to-Peer Applications.
J. Mobile Multimedia, 2009

Digital Television for Mobile Devices.
IEEE Multim., 2009

User Experiences on a Community-Based Music Voting Service.
Proceedings of the 2009 IEEE Congress on Services, Part I, 2009

A Robust Algorithm for the Membership Management of Super-Peer Overlay.
Proceedings of the Wired-Wireless Multimedia Networks and Services Management, 2009

Feasibility evaluation of context distribution in mobile environment.
Proceedings of the 2009 IEEE International Conference on Multimedia and Expo, 2009

2008
Mobile Plug-and-Play Architecture for Collaborative Hybrid Peer-to-Peer Applications.
Proceedings of the 2008 IEEE World Congress on Services, 2008

Peer-to-peer community management using structured overlay networks.
Proceedings of the 5th International Conference on Mobile Technology, 2008

Analytical Model for Mobile P2P Data Management Systems.
Proceedings of the 5th IEEE Consumer Communications and Networking Conference, 2008

2007
Evaluation of a Context-Aware Mobile Peer-to-Peer Navigation Application.
Proceedings of the IEEE 18th International Symposium on Personal, 2007

Empirical evaluation of mobile peer-to-peer wellness group communication application for Symbian OS.
Proceedings of the 6th International Conference on Mobile and Ubiquitous Multimedia, 2007

Framework for Analyzing the Implications of Architectural Solutions to Market Structures.
Proceedings of the ICE-B 2007, 2007

Analysis of Concept and Incentives for Digital Content Superdistribution.
Proceedings of the 6th Conference on Telecommunication Techno-Economics, 2007

2006
Mobile DRM-Enabled Multimedia Platform for Peer-to-Peer Applications.
Proceedings of the Eigth IEEE International Symposium on Multimedia (ISM 2006), 2006

2005
Group-based content push with dynamic session startup.
Proceedings of the 4th International Conference on Mobile and Ubiquitous Multimedia, 2005

2003
TRECVID 2003 Experiments at Media Team Oulu and VTT.
Proceedings of the 2003 TREC Video Retrieval Evaluation, 2003


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