Tim Tutenel
According to our database1,
Tim Tutenel
authored at least 17 papers
between 2008 and 2014.
Collaborative distances:
Collaborative distances:
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Bibliography
2014
2012
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications, 2012
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012
Proceedings of the The third workshop on Procedural Content Generation in Games, 2012
Proceedings of the The third workshop on Procedural Content Generation in Games, 2012
2011
Generating Consistent Buildings: A Semantic Approach for Integrating Procedural Techniques.
IEEE Trans. Comput. Intell. AI Games, 2011
Comput. Graph., 2011
Proceedings of the 2nd International Workshop on Procedural Content Generation in Games, 2011
2010
Int. J. Comput. Games Technol., 2010
Proceedings of the 2010 Workshop on Procedural Content Generation in Games, 2010
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010
Proceedings of the Sixth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2010
2009
Proceedings of the Entertainment Computing, 2009
Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference, 2009
2008
Proceedings of the 14th Eurographics Symposium on Virtual Environments, 2008