Tim Rolff

Orcid: 0000-0001-9038-3196

According to our database1, Tim Rolff authored at least 19 papers between 2020 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Magic NeRF lens: interactive fusion of neural radiance fields for virtual facility inspection.
Frontiers Virtual Real., 2024

Select High-Level Features: Efficient Experts from a Hierarchical Classification Network.
CoRR, 2024

Interactive Data Fusion of Neural Radiance Fields for Industrial Facility Inspection in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Natural Expression of a Machine Learning Model's Uncertainty Through Verbal and Non-Verbal Behavior of Intelligent Virtual Agents.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Dynamic Inference and Top-down Attention in a Hierarchical Classification Network.
Proceedings of the Pattern Recognition - 27th International Conference, 2024

SOS: Segment Object System for Open-World Instance Segmentation with Object Priors.
Proceedings of the Computer Vision - ECCV 2024, 2024

2023
High-Level Features Parallelization for Inference Cost Reduction Through Selective Attention.
CoRR, 2023

Bringing Instant Neural Graphics Primitives to Immersive Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Interactive VRS-NeRF: Lightning fast Neural Radiance Field Rendering for Virtual Reality.
Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023

VRS-NeRF: Accelerating Neural Radiance Field Rendering with Variable Rate Shading.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

RealityGit: Cross Reality Version Control of R&D Optical Workbench.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Discussion and recommendations from the 2023 "Gaze Meets ML" workshop breakout session.
Proceedings of the Gaze Meets Machine Learning Workshop, 2023

A Deep Learning Architecture for Egocentric Time-to-Saccade Prediction using Weibull Mixture-Models and Historic Priors.
Proceedings of the 2023 Symposium on Eye Tracking Research and Applications, 2023

Interacting with Neural Radiance Fields in Immersive Virtual Reality.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Gaze Mapping for Immersive Virtual Environments Based on Image Retrieval.
Frontiers Virtual Real., 2022

Immersive Neural Graphics Primitives.
CoRR, 2022

When do Saccades begin? Prediction of Saccades as a Time-to-Event Problem.
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022

GazeTransformer: Gaze Forecasting for Virtual Reality Using Transformer Networks.
Proceedings of the Pattern Recognition, 2022

2020
Segmenting Computer-Tomographic Scans of Ancient Clay Artefacts for Visual Analysis of Cuneiform Inscriptions.
Proceedings of the 25th International Symposium on Vision, Modeling and Visualization, 2020


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