Tim Claudius Stratmann

Orcid: 0000-0001-6492-0031

According to our database1, Tim Claudius Stratmann authored at least 22 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Keep the Human in the Loop: Arguments for Human Assistance in the Synthesis of Simulation Data for Robot Training.
Multimodal Technol. Interact., 2024

Look Over Here! Comparing Interaction Methods for User-Assisted Remote Scene Reconstruction.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2020
Mind the ARm: realtime visualization of robot motion intent in head-mounted augmented reality.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

HiveFive: Immersion Preserving Attention Guidance in Virtual Reality.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
LAME: light-controlled attention guidance for multi-monitor environments.
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019

Supporting the Perception of Spatially Distributed Information on Ship Bridges.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

Classifying Sensitive Issues for Patients with Neurodevelopmental Disorders.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

2018
Juggling 4.0: Learning Complex Motor Skills with Augmented Reality Through the Example of Juggling.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

Exploring Vibrotactile and Peripheral Cues for Spatial Attention Guidance.
Proceedings of the 7th ACM International Symposium on Pervasive Displays, 2018

MonoculAR: a radial light display to point towards out-of-view objects on augmented reality devices.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018

RadialLight: exploring radial peripheral LEDs for directional cues in head-mounted displays.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

Effective Visualization of Time-Critical Notifications in Virtual Reality.
Proceedings of the Mensch und Computer 2018, 2018

Ensuring Safety in Augmented Reality from Trade-off Between Immersion and Situation Awareness.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

Guiding Smombies: Augmenting Peripheral Vision with Low-Cost Glasses to Shift the Attention of Smartphone Users.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

EyeMR: low-cost eye-tracking for rapid-prototyping in head-mounted mixed reality.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

ShoulderTap - Pneumatic On-body Cues to Encode Directions.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Measuring, Understanding, and Classifying News Media Sympathy on Twitter after Crisis Events.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
PeriMR: a prototyping tool for head-mounted peripheral light displays in mixed reality.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

Effects of location and fade-in time of (audio-)visual cues on response times and success-rates in a dual-task experiment.
Proceedings of the ACM Symposium on Applied Perception, 2017

2016
SuperSelect: An Interactive Superpixel-Based Segmentation Method for Touch Displays.
Proceedings of the 2016 ACM Conference on Multimedia Conference, 2016

Demon Hunt - The Role of Endsley's Demons of Situation Awareness in Maritime Accidents.
Proceedings of the Human-Centered and Error-Resilient Systems Development, 2016

2013
Make me move at work! An ambient light display to increase physical activity.
Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, 2013


  Loading...