Tiffany Ya Tang

Orcid: 0009-0009-5596-5241

Affiliations:
  • Wenzhou-Kean University, Wenzhou, Zhejiang, China


According to our database1, Tiffany Ya Tang authored at least 68 papers between 2001 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Poster: Multi-Sensory Based Immersive Improvisational Music Intervention Space for Addressing Depression among Sino-Foreign University Students: A Preliminary Study.
Proceedings of the 22nd ACM Conference on Embedded Networked Sensor Systems, 2024

2019
Automatic Object Recognition in a Light-Weight Augmented Reality-based Vocabulary Learning Application for Children with Autism.
Proceedings of the ICIAI 2019: The 3rd International Conference on Innovation in Artificial Intelligence, 2019

An Augmented Reality-Based Word-Learning Mobile Application for Children with Autism to Support Learning Anywhere and Anytime: Object Recognition Based on Deep Learning.
Proceedings of the Universal Access in Human-Computer Interaction. Multimodality and Assistive Environments, 2019

Automated Behavioral Modeling and Pattern Analysis of Children with Autism in a Joint Attention Training Application: A Preliminary Study.
Proceedings of the Learning and Collaboration Technologies. Designing Learning Experiences, 2019

A Lightweight and Affordable Sleep Quality Monitoring and Visualization System with a GSR Sensor for Users in Rural Areas to Facilitate Tele-Health.
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Healthcare Applications, 2019

Collaborative Online Educational Games for Children with Learning Disabilities: Lessons Learned.
Proceedings of the 5th IEEE International Conference on Collaboration and Internet Computing, 2019

An Interactive Play Environment on Mathematics and Cognitive Training with Behavioral Tracking for Children with Autism.
Proceedings of the 5th IEEE International Conference on Collaboration and Internet Computing, 2019

2018
Assessment of the utility of gesture-based applications for the engagement of Chinese children with autism.
Univers. Access Inf. Soc., 2018

Providing Adaptive and Personalized Visual Support based on Behavioral Tracking of Children with Autism for Assessing Reciprocity and Coordination Skills in a Joint Attention Training Application.
Proceedings of the 23rd International Conference on Intelligent User Interfaces Companion, 2018

A Configurable and Contextually Expandable Interactive Picture Exchange Communication System (PECS) for Chinese Children with Autism.
Proceedings of the 23rd International Conference on Intelligent User Interfaces Companion, 2018

The Design of a Mood-Driven Chinese Song Recommendation System: Combining Valence-Based and Polarity-Based Sentiment Analysis on Lyrics.
Proceedings of the Intelligent Systems and Applications, 2018

"The Foreign Language Effect" and Movie Recommendation: A Comparative Study of Sentiment Analysis of Movie Reviews in Chinese and English.
Proceedings of the 10th International Conference on Machine Learning and Computing, 2018

Combining Content and Sentiment Analysis on Lyrics for a Lightweight Emotion-Aware Chinese Song Recommendation System.
Proceedings of the 10th International Conference on Machine Learning and Computing, 2018

Two Lightweight and Customizable Picture-based Word-Learning Mobile Applications for Chinese Children with Autism.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

An Interactive Picture Exchange Communication System (PECS) Embedded with Augmented Aids Enabled by IoT and Sensing Technologies for Chinese Individuals with Autism.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Story Teller: A Contextual-based Educational Augmented-Reality Application for Preschool Children.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Assisting, Not Training, Autistic Children to Recognize and Share Each Other's Emotions via Automatic Face-Tracking in a Collaborative Play Environment.
Proceedings of the Universal Access in Human-Computer Interaction. Methods, Technologies, and Users, 2018

A Mathematical and Cognitive Training Application for Children with Autism: A System Prototype.
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018

Microblog Mood Predicts the Box Office Performance.
Proceedings of the 2018 Artificial Intelligence and Cloud Computing Conference, 2018

"Voices of Autism": Sentiment Analysis in Three Chinese Websites on Nonverbal Autistic Children.
Proceedings of the 2018 Artificial Intelligence and Cloud Computing Conference, 2018

2017
"Thinking in Pictures?" Performance of Chinese Children with Autism on Math Learning Through Eye-Tracking Technology.
Proceedings of the Learning and Collaboration Technologies. Technology in Education, 2017

On Modeling the Evolving Emotion on Literature.
Proceedings of the Human Interface and the Management of Information: Supporting Learning, Decision-Making and Collaboration, 2017

"The Sum of All Our Feelings!": Sentimental Analysis on Chinese Autism Sites.
Proceedings of the Universal Access in Human-Computer Interaction. Human and Technological Environments, 2017

The Effect of Emotion in an Ultimatum Game: The Bio-Feedback Evidence.
Proceedings of the HCI International 2017 - Posters' Extended Abstracts, 2017

A Multi-User Tabletop Application to Train Children with Autism Social Attention Coordination Skills without Forcing Eye-Gaze Following.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

On Active Sharing and Responses to Joint Attention Bids by Children with Autism in a Loosely Coupled Collaborative Play Environment.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

Emotion Recognition via Face Tracking with RealSense(TM) 3D Camera for Children with Autism.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

2016
I should not recommend it to you even if you will like it: the ethics of recommender systems.
New Rev. Hypermedia Multim., 2016

Human aspects of making recommendations in social and ubiquitous networking environments.
New Rev. Hypermedia Multim., 2016

A Comparative Study of Applying Low-Latency Smoothing Filters in a Multi-kinect Virtual Play Environment.
Proceedings of the HCI International 2016 - Posters' Extended Abstracts, 2016

"One Doesn't Fit All": A Comparative Study of Various Finger Gesture Interaction Methods.
Proceedings of the Design, User Experience, and Usability: Technological Contexts, 2016

Engaging Chinese Children with Autism to Interact with Portable Hand- and Finger-Gesture Based Applications: Experiment and Reflections.
Proceedings of the Learning and Collaboration Technologies, 2016

I will Help You Pass the Puzzle Piece to Your Partner if This is What You Want Me to: The Design of Collaborative Puzzle Games to Train Chinese Children with Autism Spectrum Disorder Joint Attention Skills.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

Helping Neuro-typical Individuals to "Read" the Emotion of Children with Autism Spectrum Disorder: an Internet-of-Things Approach.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
Recommender systems in social and online learning environments.
Expert Syst. J. Knowl. Eng., 2015

Sensory substitution to enable the visually impaired to play an affordable wearable mobile game.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Supporting collaborative play via an affordable touching + singing plant for children with autism in China.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Alone Together: A Multiplayer Augmented Reality Online Ball Passing Game.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Alone Together: Multiplayer Online Ball Passing using Kinect - An Experimental Study.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Having Fun Over a Distance: Supporting Multiplayer Online Ball Passing Using Multiple Sets of Kinect.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Supporting Multiplayer Online Ball Passing at a Distance with Multiple Sets of Kinect.
Proceedings of the Third International Symposium of Chinese CHI, 2015

2014
The Negative Effects of 'Too Accurate' Recommendation Results: A Pilot Study of the Effects of Search Engine Overuse on Chinese Students.
Proceedings of the Web-Age Information Management, 2014

The Ethics of a Recommendation System.
Proceedings of the Web-Age Information Management, 2014

Geographical Information in a Multi-domain Recommender System.
Proceedings of the Web-Age Information Management, 2014

Further Thoughts on Context-Aware Paper Recommendations for Education.
Proceedings of the Recommender Systems for Technology Enhanced Learning., 2014

2010
The role of user mood in movie recommendations.
Expert Syst. Appl., 2010

2009
The Pedagogical Value of Papers: a Collaborative-Filtering based Paper Recommender.
J. Digit. Inf., 2009

A Multidimensional Paper Recommender: Experiments and Evaluations.
IEEE Internet Comput., 2009

2008
If You Like the Devil Wears Prada the Book, Will You also Enjoy the Devil Wears Prada the Movie? A Study of Cross-Domain Recommendations.
New Gener. Comput., 2008

Mood and Recommendations: On Non-cognitive Mood Inducers for High Quality Recommendation.
Proceedings of the Computer-Human Interaction, 8th Asia-Pacific Conference, 2008

A Study of a Loosely-Coupled Groupware System for Supporting Collaboration and Coordination.
Proceedings of the Computer-Human Interaction, 8th Asia-Pacific Conference, 2008

2007
A Multi-Dimensional Paper Recommender.
Proceedings of the Artificial Intelligence in Education, 2007

2005
Paper Annotation with Learner Models.
Proceedings of the Artificial Intelligence in Education, 2005

2004
Beyond Learners' Interest: Personalized Paper Recommendation Based on Their Pedagogical Features for an e-Learning System.
Proceedings of the PRICAI 2004: Trends in Artificial Intelligence, 2004

On the Pedagogically Guided Paper Recommendation for an Evolving Web-Based Learning System.
Proceedings of the Seventeenth International Florida Artificial Intelligence Research Society Conference, 2004

Laws of Attraction: In Search of Document Value-ness for Recommendation.
Proceedings of the Research and Advanced Technology for Digital Libraries, 2004

Evaluating a Smart Recommender for an Evolving E-learning System: A Simulation-Based Study.
Proceedings of the Advances in Artificial Intelligence, 2004

Utilizing Artificial Learners to Help Overcome the Cold-Start Problem in a Pedagogically-Oriented Paper Recommendation System.
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2004

2003
I-TRUST: investigating trust between users and agents in a multi-agent portfolio management system.
Electron. Commer. Res. Appl., 2003

On the Temporal Analysis for Improved Hybrid Recommendations.
Proceedings of the 2003 IEEE / WIC International Conference on Web Intelligence, 2003

Scaling Down Candidate Sets Based on the Temporal Feature of Items for Improved Hybrid Recommendations.
Proceedings of the Intelligent Techniques for Web Personalization, IJCAI 2003 Workshop, 2003

Intelligent DirEctors for Argumentative Learning (IDEAL): Supporting Collaborative Learning through Argumentations.
Proceedings of the 2003 IEEE International Conference on Advanced Learning Technologies, 2003

Non-Refundable-Bid Auctions for Positions in a Queue: A Decision-Theoretic Analysis.
Proceedings of the 2003 IEEE/WIC International Conference on Intelligent Agent Technology (IAT 2003), 2003

2002
Feature Construction for Student Group Forming Based on Their Browsing Behaviors in an E-learning System.
Proceedings of the PRICAI 2002: Trends in Artificial Intelligence, 2002

Competing in a Queue for Resource Allocations among Non-Cooperative Agents.
Proceedings of the 15th European Conference on Artificial Intelligence, 2002

A multi-agent queuing model for resource allocations in a non-cooperative game.
Proceedings of the First International Joint Conference on Autonomous Agents & Multiagent Systems, 2002

Student Modeling for a Web-Based Learning Environment: A Data Mining Approach.
Proceedings of the Eighteenth National Conference on Artificial Intelligence and Fourteenth Conference on Innovative Applications of Artificial Intelligence, July 28, 2002

2001
Evaluating the stochastic properties of agent society from economics' perspective.
Proceedings of the IEEE International Conference on Systems, 2001


  Loading...