Tien-Yu Hsu
Orcid: 0009-0004-1984-2993
According to our database1,
Tien-Yu Hsu
authored at least 27 papers
between 1999 and 2024.
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Bibliography
2024
Effect of an AI-based chatbot on students' learning performance in alternate reality game-based museum learning.
Br. J. Educ. Technol., September, 2024
2023
Applying Smart Glasses in Situated Exploration for Learning English in a National Science Museum.
IEEE Trans. Learn. Technol., October, 2023
A mandatory contribution-based collaborative gaming approach to enhancing students' collaborative learning outcomes in Science museums.
Interact. Learn. Environ., July, 2023
2022
Museum engagement visits with a universal game-based blended museum learning service for different age groups.
Libr. Hi Tech, 2022
2021
J. Bank. Financial Technol., 2021
J. Bank. Financial Technol., 2021
Promoting children's inquiry performances in alternate reality games: A mobile concept mapping-based questioning approach.
Br. J. Educ. Technol., 2021
2020
Implementation of Wireless Biosensor for Continuous EEG Monitoring in Neurological Intensive Care.
Proceedings of the Digital Personalized Health and Medicine - Proceedings of MIE 2020, Medical Informatics Europe, Geneva, Switzerland, April 28, 2020
2019
On Identifying Cited Texts for Citances and Classifying Their Discourse Facets by Classification Techniques.
J. Inf. Sci. Eng., 2019
2018
CoboChild: a blended mobile game-based learning service for children in museum contexts.
Data Technol. Appl., 2018
2017
Blended context-aware ubiquitous learning in museums: environment, navigation support and system development.
Pers. Ubiquitous Comput., 2017
Electron. Libr., 2017
Reference scope identification for citances by classification with text similarity measures.
Proceedings of the 6th International Conference on Software and Computer Applications, 2017
2016
Development and Evaluation of an Active Learning Support System for Context-Aware Ubiquitous Learning.
IEEE Trans. Learn. Technol., 2016
A curriculum-based virtual and physical mobile learning model for elementary schools in museums.
Electron. Libr., 2016
2015
J. Medical Syst., 2015
2014
A Unified Knowledge-Based Content Management Framework towards Value-Added Application and Service Development and Business Marketing for Museums: The Case Study of the National Museum of Natural Science in Taiwan.
Int. J. Humanit. Arts Comput., 2014
2013
A Digital Museum Framework Based on a Member-Centred Virtual-and-Physical Unification Service Model.
Int. J. Humanit. Arts Comput., 2013
2012
Int. J. Humanit. Arts Comput., 2012
Int. J. Humanit. Arts Comput., 2012
2006
Electron. Libr., 2006
Electron. Libr., 2006
2005
Feature Selection Methods for Metadata Classification on Hierarchical Union Catalogs.
Proceedings of the 3rd International Conference on Digital Archive Technologies, 2005
2001
Proceedings of the ACM/IEEE Joint Conference on Digital Libraries, 2001
1999
J. Inf. Sci. Eng., 1999