Tien-Tsin Wong

Orcid: 0000-0002-7792-9307

According to our database1, Tien-Tsin Wong authored at least 208 papers between 1995 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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On csauthors.net:

Bibliography

2024
ToonCrafter: Generative Cartoon Interpolation.
ACM Trans. Graph., December, 2024

Taming Reversible Halftoning Via Predictive Luminance.
IEEE Trans. Vis. Comput. Graph., August, 2024

LF2MV: Learning an Editable Meta-View Towards Light Field Representation.
IEEE Trans. Vis. Comput. Graph., March, 2024

ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesis.
CoRR, 2024

Sketch2Manga: Shaded Manga Screening from Sketch with Diffusion Models.
CoRR, 2024

Text-Guided Texturing by Synchronized Multi-View Diffusion.
Proceedings of the SIGGRAPH Asia 2024 Conference Papers, 2024

Physics-based Scene Layout Generation from Human Motion.
Proceedings of the ACM SIGGRAPH 2024 Conference Papers, 2024

DynamiCrafter: Animating Open-Domain Images with Video Diffusion Priors.
Proceedings of the Computer Vision - ECCV 2024, 2024

2023
Point Set Self-Embedding.
IEEE Trans. Vis. Comput. Graph., July, 2023

Scale-Arbitrary Invertible Image Downscaling.
IEEE Trans. Image Process., 2023

Highly Detailed and Temporal Consistent Video Stylization via Synchronized Multi-Frame Diffusion.
CoRR, 2023

DynamiCrafter: Animating Open-domain Images with Video Diffusion Priors.
CoRR, 2023

BroadCAM: Outcome-agnostic Class Activation Mapping for Small-scale Weakly Supervised Applications.
CoRR, 2023

Manga Rescreening with Interpretable Screentone Representation.
CoRR, 2023

Video Colorization with Pre-trained Text-to-Image Diffusion Models.
CoRR, 2023

Make-Your-Video: Customized Video Generation Using Textual and Structural Guidance.
CoRR, 2023

Improved Diffusion-based Image Colorization via Piggybacked Models.
CoRR, 2023

CodeTalker: Speech-Driven 3D Facial Animation with Discrete Motion Prior.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Sprite-from-Sprite: Cartoon Animation Decomposition with Self-supervised Sprite Estimation.
ACM Trans. Graph., 2022

Disentangled Image Colorization via Global Anchors.
ACM Trans. Graph., 2022

Personalized Image Recoloring for Color Vision Deficiency Compensation.
IEEE Trans. Multim., 2022

Screentone-Preserved Manga Retargeting.
CoRR, 2022

Scale-arbitrary Invertible Image Downscaling.
CoRR, 2022

Pseudo Bias-Balanced Learning for Debiased Chest X-Ray Classification.
Proceedings of the Medical Image Computing and Computer Assisted Intervention - MICCAI 2022, 2022

Neural Recognition of Dashed Curves with Gestalt Law of Continuity.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

End-to-End Line Drawing Vectorization.
Proceedings of the Thirty-Sixth AAAI Conference on Artificial Intelligence, 2022

2021
Perceptual-Aware Sketch Simplification Based on Integrated VGG Layers.
IEEE Trans. Vis. Comput. Graph., 2021

Seamless manga inpainting with semantics awareness.
ACM Trans. Graph., 2021

Video Snapshot: Single Image Motion Expansion via Invertible Motion Embedding.
IEEE Trans. Pattern Anal. Mach. Intell., 2021

Flow-aware synthesis: A generic motion model for video frame interpolation.
Comput. Vis. Media, 2021

Invertible Tone Mapping with Selectable Styles.
CoRR, 2021

Conditional Directed Graph Convolution for 3D Human Pose Estimation.
CoRR, 2021

A Learned Compact and Editable Light Field Representation.
CoRR, 2021

Conditional Directed Graph Convolution for 3D Human Pose Estimation.
Proceedings of the MM '21: ACM Multimedia Conference, Virtual Event, China, October 20, 2021

Deep Halftoning with Reversible Binary Pattern.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

User-Guided Line Art Flat Filling With Split Filling Mechanism.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Exploiting Aliasing for Manga Restoration.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Bidirectional Projection Network for Cross Dimension Scene Understanding.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

2020
Manga filling style conversion with screentone variational autoencoder.
ACM Trans. Graph., 2020

Mononizing binocular videos.
ACM Trans. Graph., 2020

Noise-Equipped Convolutional Neural Networks.
CoRR, 2020

Example-Based Colourization Via Dense Encoding Pyramids.
Comput. Graph. Forum, 2020

Erasing Appearance Preservation in Optimization-Based Smoothing.
Proceedings of the Computer Vision - ECCV 2020, 2020

2019
Deep binocular tone mapping.
Vis. Comput., 2019

Colorblind-shareable videos by synthesizing temporal-coherent polynomial coefficients.
ACM Trans. Graph., 2019

Deep Visual Sharing With Colorblind.
IEEE Trans. Computational Imaging, 2019

Deep residual learning for denoising Monte Carlo renderings.
Comput. Vis. Media, 2019

Deep Line Drawing Vectorization via Line Subdivision and Topology Reconstruction.
Comput. Graph. Forum, 2019

Colorblind-Shareable Videos.
Proceedings of the 2019 International Conference on Cyberworlds, 2019

2018
Packing Vertex Data into Hardware-Decompressible Textures.
IEEE Trans. Vis. Comput. Graph., 2018

Globally Consistent Wrinkle-Aware Shading of Line Drawings.
IEEE Trans. Vis. Comput. Graph., 2018

Two-stage sketch colorization.
ACM Trans. Graph., 2018

Invertible grayscale.
ACM Trans. Graph., 2018

Deep unsupervised pixelization.
ACM Trans. Graph., 2018

TransHist: Occlusion-robust shape detection in cluttered images.
Comput. Vis. Media, 2018

Binocular Tone Mapping with Improved Overall Contrast and Local Details.
Comput. Graph. Forum, 2018

Robust deep residual denoising for Monte Carlo rendering.
Proceedings of the SIGGRAPH Asia 2018 Technical Briefs, Tokyo, Japan, December 04-07, 2018, 2018

Spherical Blue Noise.
Proceedings of the 26th Pacific Conference on Computer Graphics and Applications, 2018

Deep Inverse Halftoning via Progressively Residual Learning.
Proceedings of the Computer Vision - ACCV 2018, 2018

2017
Blue noise sampling using an N-body simulation-based method.
Vis. Comput., 2017

ASCII Art Synthesis from Natural Photographs.
IEEE Trans. Vis. Comput. Graph., 2017

Deep extraction of manga structural lines.
ACM Trans. Graph., 2017

Boundary-aware texture region segmentation from manga.
Comput. Vis. Media, 2017

360 Panorama Cloning on Sphere.
CoRR, 2017

Real-time Deep Video Deinterlacing.
CoRR, 2017

2016
Text-aware balloon extraction from manga.
Vis. Comput., 2016

Globally optimal toon tracking.
ACM Trans. Graph., 2016

Seamless visual sharing with color vision deficiencies.
ACM Trans. Graph., 2016

Pyramid of arclength descriptor for generating collage of shapes.
ACM Trans. Graph., 2016

Efficient Non-Consecutive Feature Tracking for Robust Structure-From-Motion.
IEEE Trans. Image Process., 2016

2015
All-Frequency Direct Illumination with Vectorized Visibility.
IEEE Trans. Vis. Comput. Graph., 2015

Closure-aware sketch simplification.
ACM Trans. Graph., 2015

Illumination-Invariant and Deformation-Tolerant Inner Knuckle Print Recognition Using Portable Devices.
Sensors, 2015

Region-based structure line detection for cartoons.
Comput. Vis. Media, 2015

ENFT: Efficient Non-Consecutive Feature Tracking for Robust Structure-from-Motion.
CoRR, 2015

Optimization-Based Gradient Mesh Colour Transfer.
Comput. Graph. Forum, 2015

Texture-aware ASCII art synthesis with proportional fonts.
Proceedings of the 13th International Symposium on Non-Photorealistic Animation and Rendering, 2015

2014
Image-Based Lighting.
Computer Vision, A Reference Guide, 2014

2013
Change Blindness Images.
IEEE Trans. Vis. Comput. Graph., 2013

Stereoscopizing cel animations.
ACM Trans. Graph., 2013

Cube2Video: Navigate Between Cubic Panoramas in Real-Time.
IEEE Trans. Multim., 2013

Example-Based Color Transfer for Gradient Meshes.
IEEE Trans. Multim., 2013

Parallel structure-aware halftoning.
Multim. Tools Appl., 2013

An improved parallel contrast-aware halftoning.
J. Zhejiang Univ. Sci. C, 2013

Concentric Spherical Representation for Omnidirectional Soft Shadow.
Comput. Graph. Forum, 2013

Computational manga and anime.
Proceedings of the SIGGRAPH Asia 2013, Hong Kong, China, November 19-22, 2013, Courses, 2013

2012
Statistical Invariance for Texture Synthesis.
IEEE Trans. Vis. Comput. Graph., 2012

Binocular tone mapping.
ACM Trans. Graph., 2012

2011
Motion Imitation with a Handheld Camera.
IEEE Trans. Vis. Comput. Graph., 2011

Spatiotemporal Sampling of Dynamic Environment Sequences.
IEEE Trans. Vis. Comput. Graph., 2011

Unicube for Dynamic Environment Mapping.
IEEE Trans. Vis. Comput. Graph., 2011

Making burr puzzles from 3D models.
ACM Trans. Graph., 2011

Conjoining Gestalt rules for abstraction of architectural drawings.
ACM Trans. Graph., 2011

2010
Evolving Mazes from Images.
IEEE Trans. Vis. Comput. Graph., 2010

All-Frequency Lighting with Multiscale Spherical Radial Basis Functions.
IEEE Trans. Vis. Comput. Graph., 2010

Structure-based ASCII art.
ACM Trans. Graph., 2010

Resizing by symmetry-summarization.
ACM Trans. Graph., 2010

Data-driven image color theme enhancement.
ACM Trans. Graph., 2010

Camouflage images.
ACM Trans. Graph., 2010

Uniformly sampling multi-resolution analysis for image-based relighting.
J. Vis. Commun. Image Represent., 2010

A Novel Modeling Framework for Multilayered Soft Tissue Deformation in Virtual Orthopedic Surgery.
J. Medical Syst., 2010

Structure-preserving multiscale vessel enhancing diffusion filter.
Proceedings of the International Conference on Image Processing, 2010

Efficient Non-consecutive Feature Tracking for Structure-from-Motion.
Proceedings of the Computer Vision - ECCV 2010, 2010

2009
Refilming with Depth-Inferred Videos.
IEEE Trans. Vis. Comput. Graph., 2009

Efficient Relighting of RBF-Based Illumination Adjustable Images.
IEEE Trans. Neural Networks, 2009

The Rhombic Dodecahedron Map: An Efficient Scheme for Encoding Panoramic Video.
IEEE Trans. Multim., 2009

Consistent Depth Maps Recovery from a Video Sequence.
IEEE Trans. Pattern Anal. Mach. Intell., 2009

Reconstruction of volumetric ultrasound panorama based on improved 3D SIFT.
Comput. Medical Imaging Graph., 2009

2008
Animating animal motion from still.
ACM Trans. Graph., 2008

Richness-preserving manga screening.
ACM Trans. Graph., 2008

Structure-aware halftoning.
ACM Trans. Graph., 2008

Intrinsic colorization.
ACM Trans. Graph., 2008

Self-animating images: illusory motion using repeated asymmetric patterns.
ACM Trans. Graph., 2008

A GPU favor representation method for plenoptic-illumination function based on an efficient spherical partition scheme.
Signal Process. Image Commun., 2008

Erratum to: "Discriminative analysis of skull morphology in adolescent idiopathic scoliosis patients: Comparative study with normal controls" [Pattern Recognition 41 (9) 2800-2811].
Pattern Recognit., 2008

Discriminative analysis of skull morphology in adolescent idiopathic scoliosis patients: Comparative study with normal controls.
Pattern Recognit., 2008

Perceptual image preview.
Multim. Syst., 2008

Volumetric Ultrasound Panorama Based on 3D SIFT.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2008

Estimation of the Current Density in a Dynamic Heart Model and Visualization of Its Propagation.
Proceedings of the Medical Imaging and Augmented Reality, 4th International Workshop, 2008

Recovering consistent video depth maps via bundle optimization.
Proceedings of the 2008 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2008), 2008

Generating massive high-quality random numbers using GPU.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008

Parallel visualization of multiple translucent isosurfaces.
Proceedings of the IEEE Asia Pacific Conference on Circuits and Systems, 2008

2007
Stereoscopic Video Synthesis from a Monocular Video.
IEEE Trans. Vis. Comput. Graph., 2007

Isocube: Exploiting the Cubemap Hardware.
IEEE Trans. Vis. Comput. Graph., 2007

Tileable BTF.
IEEE Trans. Vis. Comput. Graph., 2007

Solid texture synthesis from 2D exemplars.
ACM Trans. Graph., 2007

Discrete Wavelet Transform on Consumer-Level Graphics Hardware.
IEEE Trans. Multim., 2007

Noise-proofing the doubly SH-projected coefficients for synthesizing images under environment lighting.
Signal Process. Image Commun., 2007

Isosurfaces computation for approximating boundary surfaces within three-dimensional images.
J. Electronic Imaging, 2007

Evolutionary Computing on Consumer Graphics Hardware.
IEEE Intell. Syst., 2007

Interactive Reaction-Diffusion on Surface Tiles.
Proceedings of the 15th Pacific Conference on Computer Graphics and Applications, 2007

GPU-Friendly Marching Cubes for Visualizing Translucent Isosurfaces.
Proceedings of the Medicine Meets Virtual Reality 15, 2007

Landmark Correspondence Optimization for Coupled Surfaces.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention - MICCAI 2007, 10th International Conference, Brisbane, Australia, October 29, 2007

Orthopedics Surgery Trainer with PPU-Accelerated Blood and Tissue Simulation.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention - MICCAI 2007, 10th International Conference, Brisbane, Australia, October 29, 2007

Analysis on Bidirectional Associative Memories with Multiplicative Weight Noise.
Proceedings of the Neural Information Processing, 14th International Conference, 2007

Moving Object Extraction with a Hand-held Camera.
Proceedings of the IEEE 11th International Conference on Computer Vision, 2007

Robust Metric Reconstruction from Challenging Video Sequences.
Proceedings of the 2007 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2007), 2007

2006
Parallel Evolutionary Algorithms on Consumer-Level Graphics Processing Unit.
Proceedings of the Parallel Evolutionary Computations, 2006

Noise-Resistant Fitting for Spherical Harmonics.
IEEE Trans. Vis. Comput. Graph., 2006

Deringing cartoons by image analogies.
ACM Trans. Graph., 2006

Manga colorization.
ACM Trans. Graph., 2006

Intelligent Inferencing and Haptic Simulation for Chinese Acupuncture Learning and Training.
IEEE Trans. Inf. Technol. Biomed., 2006

An RBF-based compression method for image-based relighting.
IEEE Trans. Image Process., 2006

GPU-friendly rendering for illumination adjustable images.
Signal Process. Image Commun., 2006

Dense Photometric Stereo: A Markov Random Field Approach.
IEEE Trans. Pattern Anal. Mach. Intell., 2006

GPU-friendly warped display for scope-maintained video surveillance.
Multim. Syst., 2006

Visible Human Based Virtual Medicine.
Int. J. Virtual Real., 2006

A Haptic Needle Manipulation Simulator for Chinese Acupuncture Learning and Training.
Int. J. Image Graph., 2006

Morphometric Analysis for Pathological Abnormality Detection in the Skull Vaults of Adolescent Idiopathic Scoliosis Girls.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2006

Parallel Hybrid Genetic Algorithms on Consumer-Level Graphics Hardware.
Proceedings of the IEEE International Conference on Evolutionary Computation, 2006

2005
Visual simulation of weathering by gamma-ton tracing.
ACM Trans. Graph., 2005

A system for real-time panorama generation and display in tele-immersive applications.
IEEE Trans. Multim., 2005

Compressing the illumination-adjustable images with principal component analysis.
IEEE Trans. Circuits Syst. Video Technol., 2005

Spherical Q2-tree for Sampling Dynamic Environment Sequences.
Proceedings of the Eurographics Symposium on Rendering Techniques, Konstanz, Germany, June 29, 2005

Real-time surveillance video display with salience.
Proceedings of the Third ACM International Workshop on Video Surveillance & Sensor Networks, 2005

Support Vector Clustering for Brain Activation Detection.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2005

Unifying Genetic Algorithm and Clustering Method for Recognizing Activated fMRI Time Series.
Proceedings of the Advances in Machine Learning and Cybernetics, 2005

A Markov Random Field Approach for Dense Photometric Stereo.
Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2005), 2005

Dense Photometric Stereo Using Tensorial Belief Propagation.
Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2005), 2005

Parallel evolutionary algorithms on graphics processing unit.
Proceedings of the IEEE Congress on Evolutionary Computation, 2005

2004
Binary-Space-Partitioned Images for Resolving Image-Based Visibility.
IEEE Trans. Vis. Comput. Graph., 2004

Data compression on the illumination adjustable images by PCA and ICA.
Signal Process. Image Commun., 2004

A compression method for a massive image data set in image-based rendering.
Signal Process. Image Commun., 2004

Eigen-image based compression for the image-based relighting with cascade recursive least squared networks.
Pattern Recognit., 2004

Data compression with spherical wavelets and wavelets for the image-based relighting.
Comput. Vis. Image Underst., 2004

Estimating Light Vectors in Real Time.
IEEE Computer Graphics and Applications, 2004

Digital photo similarity analysis in frequency domain and photo album compression.
Proceedings of the 3rd International Conference on Mobile and Ubiquitous Multimedia, 2004

Segmentation of Left Ventricle via Level Set Method Based on Enriched Speed Term.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention -- MICCAI 2004, 2004

A real-time Cantonese text-to-audiovisual speech synthesizer.
Proceedings of the 2004 IEEE International Conference on Acoustics, 2004

A Training-Based Method for Reducing Ringing Artifact in BDCT-Encoded Images.
Proceedings of the 7th Eurographics Multimedia Workshop 2004, 2004

2003
Compression of illumination-adjustable images.
IEEE Trans. Circuits Syst. Video Technol., 2003

An improved optimal bit allocation method for sub-band coding.
Pattern Recognit. Lett., 2003

Instant relighting of volumetric data.
Proceedings of the Medical Imaging 2003: Visualization, 2003

PCA-based compression for image-based relighting.
Proceedings of the 2003 IEEE International Conference on Multimedia and Expo, 2003

Image-based relighting as the sampling and reconstruction of the plenoptic illumination function.
Proceedings of the 2003 IEEE International Conference on Acoustics, 2003

Practical Super-Resolution from Dynamic Video Sequences.
Proceedings of the 2003 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2003), 2003

Data Compression for a Massive Image Data Set in IBMR.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003

2002
The plenoptic illumination function.
IEEE Trans. Multim., 2002

Relighting with the Reflected Irradiance Field: Representation, Sampling and Reconstruction.
Int. J. Comput. Vis., 2002

Recovering the Interior of a Building from a Panorama.
Proceedings of the 7th International Fall Workshop on Vision, Modeling, and Visualization, 2002

The immersive cockpit.
Proceedings of the 10th ACM International Conference on Multimedia 2002, 2002

Multiple-isovalue selection by clustering gray values of the boundary surfaces within volume image.
Proceedings of the Medical Imaging 2002: Image Processing, 2002

Extraction of polygonal boundary surfaces from volume image.
Proceedings of the Medical Imaging 2002: Image Processing, 2002

2001
Interactive Navigation of Virtual Vessel Tracking with 3D Intelligent Scissors.
Int. J. Image Graph., 2001

Constrained Fairing for Meshes.
Comput. Graph. Forum, 2001

Interactive Relighting of Panoramas.
IEEE Computer Graphics and Applications, 2001

Continuous field based free-form surface modeling and morphing.
Comput. Graph., 2001

Edge surface extraction from 3D images.
Proceedings of the Medical Imaging 2001: Image Processing, 2001

Template-Matching Approach to Edge Detection of Volume Data.
Proceedings of the Medical Imaging and Augmented Reality: First International Workshop, 2001

2000
Accelerating 'Intelligent Scissors' Using Slimmed Graphs.
J. Graphics, GPU, & Game Tools, 2000

Navigation and Illumination Control for Image-Based VR.
Int. J. Virtual Real., 2000

Virtual Bronchoscopy.
Int. J. Virtual Real., 2000

Progressive Geometry Compression for Meshes.
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications, 2000

1999
Computing Visibility for Triangulated Panoramas.
Proceedings of the Rendering Techniques '99, 1999

A Panoramic-Based Walkthrough System Using Real Photos.
Proceedings of the 7th Pacific Conference on Computer Graphics and Applications, 1999

On Using Longuet-Higgins Equation in Pose Estimation Framework by Lowe.
Proceedings of the International Conference on Artificial Intelligence, 1999

1998
Time-critical modeling and rendering: geometry-based and image-based approaches.
PhD thesis, 1998

Illumination of image-based objects.
Comput. Animat. Virtual Worlds, 1998

Triangle-Based View Interpolation without Depth-Buffering.
J. Graphics, GPU, & Game Tools, 1998

Accurate B-spline Free-Form Deformation of Polygonal Objects.
J. Graphics, GPU, & Game Tools, 1998

Multiresolution Isosurface Extraction with Adaptive Skeleton Climbing.
Comput. Graph. Forum, 1998

1997
Sampling with Hammersley and Halton Points.
J. Graphics, GPU, & Game Tools, 1997

A Geometry Dependent Texture Generation Framework for Simulating Surface Imperfections.
Proceedings of the Rendering Techniques '97, 1997

Image-based Rendering with Controllable Illumination.
Proceedings of the Rendering Techniques '97, 1997

Illuminating image-based objects.
Proceedings of the 5th Pacific Conference on Computer Graphics and Applications, 1997

"Skeleton climbing": fast isosurfaces with fewer triangles.
Proceedings of the 5th Pacific Conference on Computer Graphics and Applications, 1997

Two New Quorum Based Algorithms for Distributed Mutual Exclusion.
Proceedings of the 17th International Conference on Distributed Computing Systems, 1997

1995
Simulating dust accumulation.
IEEE Computer Graphics and Applications, 1995


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