Tien-Chi Huang
Orcid: 0000-0001-6469-0344
According to our database1,
Tien-Chi Huang
authored at least 59 papers
between 2008 and 2024.
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Bibliography
2024
Creating a Virtual and Physical Learning Environment for Business Management Students - Integrating AR and STEM Teaching Strategies.
Proceedings of the Innovative Technologies and Learning - 7th International Conference, 2024
The Intention of Professionals to Use Extended Reality to Train Vocational Skills for Persons with Intellectual Disabilities.
Proceedings of the Computers Helping People with Special Needs, 2024
2023
Facilitated virtual learning for advanced geriatric education among nursing students during the COVID pandemic in Taiwan.
Libr. Hi Tech, April, 2023
Frontiers Virtual Real., March, 2023
Redefining Customer Service Education in Taiwan's Convenience Store Sector: Implementing an AI-Driven Experiential Training Approach.
Proceedings of the Innovative Technologies and Learning - 6th International Conference, 2023
2022
Reality matters? exploring a tangible user interface for augmented-reality-based fire education.
Univers. Access Inf. Soc., 2022
Study on the Learning Effect of "In-Depth Guidance Strategy" Combined with "Online Digital Teaching Materials" in Multimedia Integrated System Course.
Proceedings of the Innovative Technologies and Learning - 5th International Conference, 2022
2021
Libr. Hi Tech, 2021
Integration of Mixed Reality in Teaching and Learning Effectiveness: A Systematic Literature Review of the Analyses.
Proceedings of the Innovative Technologies and Learning - 4th International Conference, 2021
2020
Spatial air index with neighbor information for processing k-nearest neighbor searches in IoT mobile computing.
J. Supercomput., 2020
Proceedings of the Innovative Technologies and Learning - Third International Conference, 2020
2019
Middle-aged adults' attitudes toward health app usage: a comparison with the cognitive-affective-conative model.
Univers. Access Inf. Soc., 2019
Univers. Access Inf. Soc., 2019
Scalable distributed control plane for On-line social networks support cognitive neural computing in software defined networks.
Future Gener. Comput. Syst., 2019
J. Educ. Technol. Soc., 2019
Physiological signals anticipatory computing for individual emotional state and creativity thinking.
Comput. Hum. Behav., 2019
Exploring the behavioral patterns transformation of learners in different 3D modeling teaching strategies.
Comput. Hum. Behav., 2019
Do different learning styles make a difference when it comes to creativity? An empirical study.
Comput. Hum. Behav., 2019
Scenario-Based Learning Exemplification with a Dynamic Video Retrieving Tool for the Second Language Teaching.
Proceedings of the Innovative Technologies and Learning - Second International Conference, 2019
Proceedings of the Innovative Technologies and Learning - Second International Conference, 2019
Proceedings of the 12th International Congress on Image and Signal Processing, 2019
2018
Understanding the behavioral intention to play Austronesian learning games: from the perspectives of learning outcome, service quality, and hedonic value.
Interact. Learn. Environ., 2018
Comput. Electr. Eng., 2018
Proceedings of the Companion of the The Web Conference 2018 on The Web Conference 2018, 2018
Multimodal Learning Recommendation - Using Adaptive Neuron-Fuzzy Inference System for Microlearning.
Proceedings of the Innovative Technologies and Learning - First International Conference, 2018
2017
SNS collaborative learning design: enhancing critical thinking for human-computer interface design.
Univers. Access Inf. Soc., 2017
From 3D modeling to 3D printing: Development of a differentiated spatial ability teaching model.
Telematics Informatics, 2017
Exploring the effect of compulsive social app usage on technostress and academic performance: Perspectives from personality traits.
Telematics Informatics, 2017
Where are my cooperative learning companions: designing an intelligent recommendation mechanism.
Multim. Tools Appl., 2017
Proceedings of the Emerging Technologies for Education - Second International Symposium, 2017
2016
Get lost in the library?: An innovative application of augmented reality and indoor positioning technologies.
Electron. Libr., 2016
Animating eco-education: To see, feel, and discover in an augmented reality-based experiential learning environment.
Comput. Educ., 2016
Proceedings of the Emerging Technologies for Education - First International Symposium, 2016
Proceedings of the Emerging Technologies for Education - First International Symposium, 2016
Proceedings of the Emerging Technologies for Education - First International Symposium, 2016
2015
Multim. Syst., 2015
Inf. Fusion, 2015
Electron. Libr., 2015
Proceedings of the International Conference on Interactive Collaborative Learning, 2015
What influences students to use cloud services? From the aspect of motivation: Student acceptance of cloud services.
Proceedings of the International Conference on Interactive Collaborative Learning, 2015
2014
Antistray, Learning Smart: Creating Indoor Positioning Learning Environment for Augmenting Self-Regulated Learning.
Int. J. Distributed Sens. Networks, 2014
Electron. Libr., 2014
2013
Libr. Hi Tech, 2013
Int. J. Distributed Sens. Networks, 2013
Animating Civic Education: Developing a Knowledge Navigation System using Blogging and Topic Map Technology.
J. Educ. Technol. Soc., 2013
A Skewed Spatial Index for Continuous Window Queries in the Wireless Broadcast Environments.
Proceedings of the Information Technology Convergence, 2013
Activating Natural Science Learning by Augmented Reality and Indoor Positioning Technology.
Proceedings of the Advanced Technologies, Embedded and Multimedia for Human-centric Computing, 2013
2012
Comput. Educ., 2012
Proceedings of the 2012 Sixth International Conference on Genetic and Evolutionary Computing, 2012
2011
Cooperative Weblog Learning in Higher Education: Its Facilitating Effects on Social Interaction, Time Lag, and Cognitive Load.
J. Educ. Technol. Soc., 2011
2010
Applying an intelligent notification mechanism to blogging systems utilizing a genetic-based information retrieval approach.
Expert Syst. Appl., 2010
2009
J. Educ. Technol. Soc., 2009
A Markov-based Recommendation Model for Exploring the Transfer of Learning on the Web.
J. Educ. Technol. Soc., 2009
Expert Syst. Appl., 2009
2008
J. Educ. Technol. Soc., 2008
Automatic and interactive e-Learning auxiliary material generation utilizing particle swarm optimization.
Expert Syst. Appl., 2008
Expert Syst. Appl., 2008
From Traditional to Digital: Factors to Integrate Traditional Game-Based Learning into Digital Game-Based Learning Environment.
Proceedings of the 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2008