Tianren Luo

Orcid: 0000-0002-6752-9182

According to our database1, Tianren Luo authored at least 17 papers between 2016 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2024
Exploring the Effects of Sensory Conflicts on Cognitive Fatigue in VR Remappings.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

WieldingCanvas: Interactive Sketch Canvases for Freehand Drawing in VR.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Exploring Experience Gaps Between Active and Passive Users During Multi-user Locomotion in VR.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Exploring Locomotion Methods with Upright Redirected Views for VR Users in Reclining & Lying Positions.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Using Redirection to Create a Swimming Experience in VR for the Sitting Position.
Proceedings of the Companion Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023

2022
MagicChem: a MR system based on needs theory for chemical experiments.
Virtual Real., 2022

Examining the impact of VR and MR on future teachers' creativity performance and influencing factors by scene expansion in instruction designs.
Virtual Real., 2022

Exploring the Use of Smartphones as Input Devices for the Mixed Reality Environment.
Proceedings of the 18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2022

Exploring Sensory Conflict Effect Due to Upright Redirection While Using VR in Reclining & Lying Positions.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

2021
MagicChem: A Multi-modal Mixed Reality System Based on Needs Theory for Chemical Education.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

2020
Dream-Experiment: A MR User Interface with Natural Multi-channel Interaction for Virtual Experiments.
IEEE Trans. Vis. Comput. Graph., 2020

VR-DLR: A Serious Game of Somatosensory Driving Applied to Limb Rehabilitation Training.
Proceedings of the Entertainment Computing - ICEC 2020, 2020

Online Knowledge Distillation via Multi-branch Diversity Enhancement.
Proceedings of the Computer Vision - ACCV 2020 - 15th Asian Conference on Computer Vision, Kyoto, Japan, November 30, 2020

2019
A Virtual-real Occlusion Method Based on GPU Acceleration for MR.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

2017
Toward mobile smart data file protection box.
Int. J. Auton. Comput., 2017

2016
UAV image registration algorithm based on overlapping region detrction.
Proceedings of the 2016 IEEE International Geoscience and Remote Sensing Symposium, 2016

Assessment of soil moisture using HJ-1B remotely sensed data and synchronous experiment data.
Proceedings of the 2016 IEEE International Geoscience and Remote Sensing Symposium, 2016


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